annotate src/paranormal/paranormal.c @ 2078:1fa3c8cd366a

paranormal-ng: a GL visualiser. lots to do, most stuff won't work, but hey, this will do cool stuff too soon
author William Pitcock <nenolod@atheme.org>
date Mon, 15 Oct 2007 06:20:13 -0500
parents 0df996944097
children f1b6f1b2cdb3
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1 /*
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2 * paranormal: iterated pipeline-driven visualization plugin
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3 * Copyright (c) 2006, 2007 William Pitcock <nenolod@dereferenced.org>
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4 * Portions copyright (c) 2001 Jamie Gennis <jgennis@mindspring.com>
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5 *
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6 * This program is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; under version 2 of the License.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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15e7d3473974 paranormal: MK2
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20 #include <config.h>
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21
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22 #include <sys/types.h>
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23 #include <sys/stat.h>
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24 #include <unistd.h>
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25 #include <math.h>
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26
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27 #include <SDL.h>
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28
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29 #include <gtk/gtk.h>
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30 #include <gdk/gdk.h>
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31
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32 #include "paranormal.h"
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33 #include "actuators.h"
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34
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35 /* SDL stuffs */
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36 SDL_Surface *screen;
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37
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38 /* Globals */
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39 struct pn_rc *pn_rc;
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40 struct pn_image_data *pn_image_data;
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41 struct pn_sound_data *pn_sound_data;
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42
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43 /* Trig Pre-Computes */
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44 float sin_val[360];
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45 float cos_val[360];
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46
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47 gboolean pn_new_beat;
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48
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49 /* **************** drawing doodads **************** */
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50
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51 static void
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52 blit_to_screen (void)
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53 {
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54 int j;
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55
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56 SDL_LockSurface (screen);
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57
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58 /* FIXME: add scaling support */
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59
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60 SDL_SetPalette (screen, SDL_LOGPAL|SDL_PHYSPAL,
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61 (SDL_Color*)pn_image_data->cmap, 0, 256);
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62 SDL_SetAlpha (screen, 0, 255);
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63
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64 for (j=0; j<pn_image_data->height; j++)
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65 memcpy (screen->pixels + j*screen->pitch,
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66 pn_image_data->surface[0] + j*pn_image_data->width,
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67 pn_image_data->width);
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68
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69
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70 SDL_UnlockSurface (screen);
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71
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72 SDL_UpdateRect (screen, 0, 0, 0, 0);
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73 }
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74
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75 static void
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76 resize_video (guint w, guint h)
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77 {
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78 pn_image_data->width = w;
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79 pn_image_data->height = h;
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80
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81 if (pn_image_data->surface[0])
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82 g_free (pn_image_data->surface[0]);
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83 if (pn_image_data->surface[1])
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84 g_free (pn_image_data->surface[1]);
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85
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86 pn_image_data->surface[0] = g_malloc0 (w * h);
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87 pn_image_data->surface[1] = g_malloc0 (w * h);
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88
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89 screen = SDL_SetVideoMode (w, h, 8, SDL_HWSURFACE |
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90 SDL_HWPALETTE | SDL_RESIZABLE);
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91 if (! screen)
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92 pn_fatal_error ("Unable to create a new SDL window: %s",
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93 SDL_GetError ());
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94 }
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95
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96 static void
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97 take_screenshot (void)
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98 {
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99 char fname[32];
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100 struct stat buf;
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101 int i=0;
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102
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103 do
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104 sprintf (fname, "pn_%05d.bmp", ++i);
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105 while (stat (fname, &buf) == 0);
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106
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107 SDL_SaveBMP (screen, fname);
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108 }
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109
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110 /* FIXME: This should resize the video to a user-set
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111 fullscreen res */
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112 static void
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113 toggle_fullscreen (void)
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114 {
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115 SDL_WM_ToggleFullScreen (screen);
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116 if (SDL_ShowCursor (SDL_QUERY) == SDL_ENABLE)
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117 SDL_ShowCursor (SDL_DISABLE);
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118 else
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119 SDL_ShowCursor (SDL_ENABLE);
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120 }
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121
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122 /* **************** basic renderer management **************** */
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123 void
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124 pn_init (void)
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125 {
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126 int i;
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127 #ifdef FULLSCREEN_HACK
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128 char SDL_windowhack[32];
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129 GdkScreen *screen;
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130 #endif
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131
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132 pn_sound_data = g_new0 (struct pn_sound_data, 1);
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133 pn_image_data = g_new0 (struct pn_image_data, 1);
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134
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135 #ifdef FULLSCREEN_HACK
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136 screen = gdk_screen_get_default();
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137 sprintf(SDL_windowhack,"SDL_WINDOWID=%d",
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138 GDK_WINDOW_XWINDOW(gdk_screen_get_root_window(screen)));
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139 putenv(SDL_windowhack);
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140 #endif
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141
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142 if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE) < 0)
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143 pn_fatal_error ("Unable to initialize SDL: %s", SDL_GetError ());
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144
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145 #ifndef FULLSCREEN_HACK
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146 resize_video (640, 360);
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147 #else
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148 resize_video (1280, 1024);
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149 #endif
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150
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151 SDL_WM_SetCaption ("Paranormal Visualization Studio", PACKAGE);
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152
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153 for(i=0; i<360; i++)
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154 {
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155 sin_val[i] = sin(i*(M_PI/180.0));
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156 cos_val[i] = cos(i*(M_PI/180.0));
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157 }
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158 }
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159
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160 void
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161 pn_cleanup (void)
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162 {
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163 SDL_FreeSurface (screen);
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164 SDL_Quit ();
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165
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166
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167 if (pn_image_data)
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168 {
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169 if (pn_image_data->surface[0])
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170 g_free (pn_image_data->surface[0]);
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171 if (pn_image_data->surface[1])
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172 g_free (pn_image_data->surface[1]);
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173 g_free (pn_image_data);
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174 }
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175 if (pn_sound_data)
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176 g_free (pn_sound_data);
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177 }
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178
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179 /* Renders one frame and handles the SDL window */
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180 void
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181 pn_render (void)
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182 {
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183 SDL_Event event;
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184
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185 /* Handle window events */
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186 while (SDL_PollEvent (&event))
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187 {
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188 switch (event.type)
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189 {
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190 case SDL_QUIT:
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191 pn_quit ();
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192 g_assert_not_reached ();
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193 case SDL_KEYDOWN:
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194 switch (event.key.keysym.sym)
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195 {
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196 case SDLK_ESCAPE:
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197 pn_quit ();
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198 g_assert_not_reached ();
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199 case SDLK_RETURN:
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200 if (event.key.keysym.mod & (KMOD_ALT | KMOD_META))
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201 toggle_fullscreen ();
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202 break;
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203 case SDLK_BACKQUOTE:
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204 take_screenshot ();
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205 break;
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206 default:
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207 break;
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208 }
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209 break;
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210 case SDL_VIDEORESIZE:
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211 resize_video (event.resize.w, event.resize.h);
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212 break;
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213 }
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214 }
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215
302
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216 pn_new_beat = pn_is_new_beat();
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217
149
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218 if (pn_rc->actuator)
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219 {
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220 exec_actuator (pn_rc->actuator);
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221 blit_to_screen ();
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222 }
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223 }
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224
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225 /* this MUST be called if a builtin's output is to surface[1]
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226 (by the builtin, after it is done) */
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227 void
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228 pn_swap_surfaces (void)
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229 {
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230 guchar *tmp = pn_image_data->surface[0];
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231 pn_image_data->surface[0] = pn_image_data->surface[1];
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232 pn_image_data->surface[1] = tmp;
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233 }
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234
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235
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236
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237
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238
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239
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240
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241
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242
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243