Mercurial > audlegacy-plugins
annotate src/sexypsf/spu/registers.c @ 1877:28d360594d3a
Update buildsys.
author | Jonathan Schleifer <js@h3c.de> |
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date | Wed, 26 Sep 2007 00:42:58 +0200 |
parents | 3da1b8942b8b |
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rev | line source |
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1 /*************************************************************************** |
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2 registers.c - description |
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3 ------------------- |
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4 begin : Wed May 15 2002 |
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5 copyright : (C) 2002 by Pete Bernert |
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6 email : BlackDove@addcom.de |
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7 ***************************************************************************/ |
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8 |
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9 /*************************************************************************** |
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10 * * |
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11 * This program is free software; you can redistribute it and/or modify * |
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12 * it under the terms of the GNU General Public License as published by * |
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13 * the Free Software Foundation; either version 2 of the License, or * |
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14 * (at your option) any later version. See also the license.txt file for * |
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15 * additional informations. * |
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16 * * |
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17 ***************************************************************************/ |
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18 |
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19 /* ChangeLog |
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20 |
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21 February 8, 2004 - xodnizel |
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22 - Fixed setting of reverb volume. Just typecast val("u16") to s16. |
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23 Also adjusted the normal channel volume to be one less than what it was before when the |
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24 "phase invert" bit is set. I'm assuming it's just in two's complement. |
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25 |
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26 2003/02/09 - kode54 |
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27 - removed &0x3fff from reverb volume registers, fixes a few games, |
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28 hopefully won't be breaking anything |
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29 |
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30 2003/01/19 - Pete |
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31 - added Neill's reverb |
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32 |
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33 2003/01/06 - Pete |
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34 - added Neill's ADSR timings |
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35 |
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36 2002/05/15 - Pete |
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37 - generic cleanup for the Peops release |
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38 |
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39 */ |
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40 |
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41 //#include "stdafx.h" |
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42 |
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43 #define _IN_REGISTERS |
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44 |
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45 //#include "externals.h" |
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46 //#include "registers.h" |
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47 //#include "regs.h" |
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48 |
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49 //////////////////////////////////////////////////////////////////////// |
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50 // WRITE REGISTERS: called by main emu |
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51 //////////////////////////////////////////////////////////////////////// |
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52 |
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53 void SPUwriteRegister(u32 reg, u16 val) |
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54 { |
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55 const u32 r=reg&0xfff; |
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56 regArea[(r-0xc00)>>1] = val; |
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57 |
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58 if(r>=0x0c00 && r<0x0d80) // some channel info? |
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59 { |
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60 int ch=(r>>4)-0xc0; // calc channel |
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61 |
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62 //if(ch==20) printf("%08x: %04x\n",reg,val); |
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63 |
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64 switch(r&0x0f) |
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65 { |
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66 //------------------------------------------------// r volume |
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67 case 0: |
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68 SetVolumeLR(0,(u8)ch,val); |
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69 break; |
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70 //------------------------------------------------// l volume |
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71 case 2: |
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72 SetVolumeLR(1,(u8)ch,val); |
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73 break; |
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74 //------------------------------------------------// pitch |
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75 case 4: |
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76 SetPitch(ch,val); |
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77 break; |
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78 //------------------------------------------------// start |
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79 case 6: |
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80 s_chan[ch].pStart=spuMemC+((u32) val<<3); |
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81 break; |
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82 //------------------------------------------------// level with pre-calcs |
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83 case 8: |
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84 { |
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85 const u32 lval=val; // DEBUG CHECK |
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86 //---------------------------------------------// |
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87 s_chan[ch].ADSRX.AttackModeExp=(lval&0x8000)?1:0; |
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88 s_chan[ch].ADSRX.AttackRate=(lval>>8) & 0x007f; |
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89 s_chan[ch].ADSRX.DecayRate=(lval>>4) & 0x000f; |
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90 s_chan[ch].ADSRX.SustainLevel=lval & 0x000f; |
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91 //---------------------------------------------// |
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92 } |
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93 break; |
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94 //------------------------------------------------// adsr times with pre-calcs |
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95 case 10: |
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96 { |
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97 const u32 lval=val; // DEBUG CHECK |
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98 |
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99 //----------------------------------------------// |
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100 s_chan[ch].ADSRX.SustainModeExp = (lval&0x8000)?1:0; |
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101 s_chan[ch].ADSRX.SustainIncrease= (lval&0x4000)?0:1; |
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102 s_chan[ch].ADSRX.SustainRate = (lval>>6) & 0x007f; |
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103 s_chan[ch].ADSRX.ReleaseModeExp = (lval&0x0020)?1:0; |
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104 s_chan[ch].ADSRX.ReleaseRate = lval & 0x001f; |
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105 //----------------------------------------------// |
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106 } |
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107 break; |
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108 //------------------------------------------------// adsr volume... mmm have to investigate this |
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109 //case 0xC: |
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110 // break; |
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111 //------------------------------------------------// |
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112 case 0xE: // loop? |
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113 s_chan[ch].pLoop=spuMemC+((u32) val<<3); |
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114 s_chan[ch].bIgnoreLoop=1; |
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115 break; |
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116 //------------------------------------------------// |
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117 } |
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118 return; |
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119 } |
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120 |
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121 switch(r) |
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122 { |
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123 //-------------------------------------------------// |
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124 case H_SPUaddr: |
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125 spuAddr = (u32) val<<3; |
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126 break; |
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127 //-------------------------------------------------// |
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128 case H_SPUdata: |
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129 spuMem[spuAddr>>1] = BFLIP16(val); |
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130 spuAddr+=2; |
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131 if(spuAddr>0x7ffff) spuAddr=0; |
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132 break; |
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133 //-------------------------------------------------// |
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134 case H_SPUctrl: |
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135 spuCtrl=val; |
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136 break; |
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137 //-------------------------------------------------// |
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138 case H_SPUstat: |
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139 spuStat=val & 0xf800; |
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140 break; |
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141 //-------------------------------------------------// |
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142 case H_SPUReverbAddr: |
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143 if(val==0xFFFF || val<=0x200) |
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144 {rvb.StartAddr=rvb.CurrAddr=0;} |
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145 else |
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146 { |
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147 const s32 iv=(u32)val<<2; |
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148 if(rvb.StartAddr!=iv) |
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149 { |
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150 rvb.StartAddr=(u32)val<<2; |
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151 rvb.CurrAddr=rvb.StartAddr; |
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152 } |
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153 } |
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154 break; |
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155 //-------------------------------------------------// |
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156 case H_SPUirqAddr: |
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157 spuIrq = val; |
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158 pSpuIrq=spuMemC+((u32) val<<3); |
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159 break; |
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160 //-------------------------------------------------// |
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161 /* Volume settings appear to be at least 15-bit unsigned in this case. |
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162 Definitely NOT 15-bit signed. Probably 16-bit signed, so s16 type cast. |
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163 Check out "Chrono Cross: Shadow's End Forest" |
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164 */ |
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165 case H_SPUrvolL: |
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166 rvb.VolLeft=(s16)val; |
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167 //printf("%d\n",val); |
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168 break; |
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169 //-------------------------------------------------// |
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170 case H_SPUrvolR: |
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171 rvb.VolRight=(s16)val; |
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172 //printf("%d\n",val); |
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173 break; |
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174 //-------------------------------------------------// |
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175 |
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176 /* |
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177 case H_ExtLeft: |
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178 //auxprintf("EL %d\n",val); |
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179 break; |
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180 //-------------------------------------------------// |
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181 case H_ExtRight: |
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182 //auxprintf("ER %d\n",val); |
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183 break; |
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184 //-------------------------------------------------// |
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185 case H_SPUmvolL: |
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186 //auxprintf("ML %d\n",val); |
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187 break; |
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188 //-------------------------------------------------// |
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189 case H_SPUmvolR: |
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190 //auxprintf("MR %d\n",val); |
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191 break; |
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192 //-------------------------------------------------// |
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193 case H_SPUMute1: |
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194 //printf("M0 %04x\n",val); |
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195 break; |
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196 //-------------------------------------------------// |
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197 case H_SPUMute2: |
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198 // printf("M1 %04x\n",val); |
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199 break; |
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200 */ |
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201 //-------------------------------------------------// |
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202 case H_SPUon1: |
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203 SoundOn(0,16,val); |
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204 break; |
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205 //-------------------------------------------------// |
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206 case H_SPUon2: |
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207 // printf("Boop: %08x: %04x\n",reg,val); |
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208 SoundOn(16,24,val); |
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209 break; |
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210 //-------------------------------------------------// |
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211 case H_SPUoff1: |
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212 SoundOff(0,16,val); |
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213 break; |
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214 //-------------------------------------------------// |
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215 case H_SPUoff2: |
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216 SoundOff(16,24,val); |
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217 // printf("Boop: %08x: %04x\n",reg,val); |
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218 break; |
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219 //-------------------------------------------------// |
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220 case H_FMod1: |
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221 FModOn(0,16,val); |
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222 break; |
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223 //-------------------------------------------------// |
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224 case H_FMod2: |
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225 FModOn(16,24,val); |
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226 break; |
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227 //-------------------------------------------------// |
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228 case H_Noise1: |
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229 NoiseOn(0,16,val); |
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230 break; |
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231 //-------------------------------------------------// |
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232 case H_Noise2: |
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233 NoiseOn(16,24,val); |
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234 break; |
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235 //-------------------------------------------------// |
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236 case H_RVBon1: |
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237 rvb.Enabled&=~0xFFFF; |
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238 rvb.Enabled|=val; |
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239 break; |
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240 |
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241 //-------------------------------------------------// |
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242 case H_RVBon2: |
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243 rvb.Enabled&=0xFFFF; |
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244 rvb.Enabled|=val<<16; |
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245 break; |
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246 |
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247 //-------------------------------------------------// |
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248 case H_Reverb+0: |
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249 rvb.FB_SRC_A=val; |
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250 break; |
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251 |
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252 case H_Reverb+2 : rvb.FB_SRC_B=(s16)val; break; |
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253 case H_Reverb+4 : rvb.IIR_ALPHA=(s16)val; break; |
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254 case H_Reverb+6 : rvb.ACC_COEF_A=(s16)val; break; |
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255 case H_Reverb+8 : rvb.ACC_COEF_B=(s16)val; break; |
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256 case H_Reverb+10 : rvb.ACC_COEF_C=(s16)val; break; |
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257 case H_Reverb+12 : rvb.ACC_COEF_D=(s16)val; break; |
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258 case H_Reverb+14 : rvb.IIR_COEF=(s16)val; break; |
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259 case H_Reverb+16 : rvb.FB_ALPHA=(s16)val; break; |
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260 case H_Reverb+18 : rvb.FB_X=(s16)val; break; |
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261 case H_Reverb+20 : rvb.IIR_DEST_A0=(s16)val; break; |
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262 case H_Reverb+22 : rvb.IIR_DEST_A1=(s16)val; break; |
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263 case H_Reverb+24 : rvb.ACC_SRC_A0=(s16)val; break; |
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264 case H_Reverb+26 : rvb.ACC_SRC_A1=(s16)val; break; |
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265 case H_Reverb+28 : rvb.ACC_SRC_B0=(s16)val; break; |
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266 case H_Reverb+30 : rvb.ACC_SRC_B1=(s16)val; break; |
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267 case H_Reverb+32 : rvb.IIR_SRC_A0=(s16)val; break; |
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268 case H_Reverb+34 : rvb.IIR_SRC_A1=(s16)val; break; |
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269 case H_Reverb+36 : rvb.IIR_DEST_B0=(s16)val; break; |
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270 case H_Reverb+38 : rvb.IIR_DEST_B1=(s16)val; break; |
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271 case H_Reverb+40 : rvb.ACC_SRC_C0=(s16)val; break; |
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272 case H_Reverb+42 : rvb.ACC_SRC_C1=(s16)val; break; |
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273 case H_Reverb+44 : rvb.ACC_SRC_D0=(s16)val; break; |
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274 case H_Reverb+46 : rvb.ACC_SRC_D1=(s16)val; break; |
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275 case H_Reverb+48 : rvb.IIR_SRC_B1=(s16)val; break; |
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276 case H_Reverb+50 : rvb.IIR_SRC_B0=(s16)val; break; |
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277 case H_Reverb+52 : rvb.MIX_DEST_A0=(s16)val; break; |
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278 case H_Reverb+54 : rvb.MIX_DEST_A1=(s16)val; break; |
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279 case H_Reverb+56 : rvb.MIX_DEST_B0=(s16)val; break; |
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280 case H_Reverb+58 : rvb.MIX_DEST_B1=(s16)val; break; |
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281 case H_Reverb+60 : rvb.IN_COEF_L=(s16)val; break; |
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282 case H_Reverb+62 : rvb.IN_COEF_R=(s16)val; break; |
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283 } |
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284 |
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285 } |
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286 |
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287 //////////////////////////////////////////////////////////////////////// |
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288 // READ REGISTER: called by main emu |
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289 //////////////////////////////////////////////////////////////////////// |
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290 |
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291 u16 SPUreadRegister(u32 reg) |
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292 { |
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293 const u32 r=reg&0xfff; |
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294 |
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295 if(r>=0x0c00 && r<0x0d80) |
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296 { |
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297 switch(r&0x0f) |
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298 { |
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299 case 0xC: // get adsr vol |
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300 { |
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301 const int ch=(r>>4)-0xc0; |
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302 if(s_chan[ch].bNew) return 1; // we are started, but not processed? return 1 |
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303 if(s_chan[ch].ADSRX.lVolume && // same here... we haven't decoded one sample yet, so no envelope yet. return 1 as well |
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304 !s_chan[ch].ADSRX.EnvelopeVol) |
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305 return 1; |
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306 return (u16)(s_chan[ch].ADSRX.EnvelopeVol>>16); |
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307 } |
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308 |
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309 case 0xE: // get loop address |
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310 { |
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311 const int ch=(r>>4)-0xc0; |
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312 if(s_chan[ch].pLoop==NULL) return 0; |
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313 return (u16)((s_chan[ch].pLoop-spuMemC)>>3); |
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314 } |
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315 } |
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316 } |
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317 |
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318 switch(r) |
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319 { |
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320 case H_SPUctrl: |
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321 return spuCtrl; |
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322 |
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323 case H_SPUstat: |
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324 return spuStat; |
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325 |
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326 case H_SPUaddr: |
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327 return (u16)(spuAddr>>3); |
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328 |
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329 case H_SPUdata: |
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330 { |
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331 u16 s=BFLIP16(spuMem[spuAddr>>1]); |
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332 spuAddr+=2; |
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333 if(spuAddr>0x7ffff) spuAddr=0; |
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334 return s; |
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335 } |
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336 |
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337 case H_SPUirqAddr: |
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338 return spuIrq; |
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339 |
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340 //case H_SPUIsOn1: |
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341 // return IsSoundOn(0,16); |
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342 |
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343 //case H_SPUIsOn2: |
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344 // return IsSoundOn(16,24); |
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345 |
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346 } |
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347 |
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348 return regArea[(r-0xc00)>>1]; |
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349 } |
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350 |
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351 //////////////////////////////////////////////////////////////////////// |
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352 // SOUND ON register write |
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353 //////////////////////////////////////////////////////////////////////// |
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354 |
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355 static void SoundOn(int start,int end,u16 val) // SOUND ON PSX COMAND |
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356 { |
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357 int ch; |
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358 |
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359 for(ch=start;ch<end;ch++,val>>=1) // loop channels |
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360 { |
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361 if((val&1) && s_chan[ch].pStart) // mmm... start has to be set before key on !?! |
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362 { |
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363 s_chan[ch].bIgnoreLoop=0; |
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364 s_chan[ch].bNew=1; |
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365 } |
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366 } |
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367 } |
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368 |
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369 //////////////////////////////////////////////////////////////////////// |
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370 // SOUND OFF register write |
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371 //////////////////////////////////////////////////////////////////////// |
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372 |
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373 static void SoundOff(int start,int end,u16 val) // SOUND OFF PSX COMMAND |
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374 { |
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375 int ch; |
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376 for(ch=start;ch<end;ch++,val>>=1) // loop channels |
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377 { |
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378 if(val&1) // && s_chan[i].bOn) mmm... |
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379 { |
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380 s_chan[ch].bStop=1; |
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381 } |
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382 } |
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383 } |
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384 |
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385 //////////////////////////////////////////////////////////////////////// |
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386 // FMOD register write |
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387 //////////////////////////////////////////////////////////////////////// |
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388 |
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389 static void FModOn(int start,int end,u16 val) // FMOD ON PSX COMMAND |
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390 { |
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391 int ch; |
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392 |
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393 for(ch=start;ch<end;ch++,val>>=1) // loop channels |
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394 { |
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395 if(val&1) // -> fmod on/off |
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396 { |
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397 if(ch>0) |
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398 { |
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399 s_chan[ch].bFMod=1; // --> sound channel |
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400 s_chan[ch-1].bFMod=2; // --> freq channel |
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401 } |
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402 } |
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403 else |
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404 { |
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405 s_chan[ch].bFMod=0; // --> turn off fmod |
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406 } |
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407 } |
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408 } |
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409 |
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410 //////////////////////////////////////////////////////////////////////// |
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411 // NOISE register write |
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412 //////////////////////////////////////////////////////////////////////// |
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413 |
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414 static void NoiseOn(int start,int end,u16 val) // NOISE ON PSX COMMAND |
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415 { |
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416 int ch; |
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417 |
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418 for(ch=start;ch<end;ch++,val>>=1) // loop channels |
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419 { |
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420 if(val&1) // -> noise on/off |
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421 { |
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422 s_chan[ch].bNoise=1; |
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423 } |
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424 else |
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425 { |
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426 s_chan[ch].bNoise=0; |
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427 } |
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428 } |
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429 } |
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430 |
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431 //////////////////////////////////////////////////////////////////////// |
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432 // LEFT VOLUME register write |
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433 //////////////////////////////////////////////////////////////////////// |
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434 |
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435 // please note: sweep is wrong. |
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436 |
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437 static void SetVolumeLR(int right, u8 ch,s16 vol) // LEFT VOLUME |
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438 { |
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439 //if(vol&0xc000) |
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440 //printf("%d %08x\n",right,vol); |
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441 if(right) |
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442 s_chan[ch].iRightVolRaw=vol; |
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443 else |
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444 s_chan[ch].iLeftVolRaw=vol; |
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445 |
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446 if(vol&0x8000) // sweep? |
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447 { |
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448 s16 sInc=1; // -> sweep up? |
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449 if(vol&0x2000) sInc=-1; // -> or down? |
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450 if(vol&0x1000) vol^=0xffff; // -> mmm... phase inverted? have to investigate this |
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451 vol=((vol&0x7f)+1)/2; // -> sweep: 0..127 -> 0..64 |
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452 vol+=vol/(2*sInc); // -> HACK: we don't sweep right now, so we just raise/lower the volume by the half! |
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453 vol*=128; |
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454 vol&=0x3fff; |
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455 //puts("Sweep"); |
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456 } |
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457 else // no sweep: |
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458 { |
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459 if(vol&0x4000) |
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460 vol=(vol&0x3FFF)-0x4000; |
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461 else |
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462 vol&=0x3FFF; |
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463 |
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464 //if(vol&0x4000) // -> mmm... phase inverted? have to investigate this |
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465 // vol=0-(0x3fff-(vol&0x3fff)); |
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466 //else |
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467 // vol&=0x3fff; |
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468 } |
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469 if(right) |
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470 s_chan[ch].iRightVolume=vol; |
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471 else |
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472 s_chan[ch].iLeftVolume=vol; // store volume |
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473 } |
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474 |
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475 //////////////////////////////////////////////////////////////////////// |
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476 // PITCH register write |
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477 //////////////////////////////////////////////////////////////////////// |
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478 |
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479 static void SetPitch(int ch,u16 val) // SET PITCH |
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480 { |
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481 int NP; |
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482 if(val>0x3fff) NP=0x3fff; // get pitch val |
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483 else NP=val; |
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484 |
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485 s_chan[ch].iRawPitch=NP; |
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486 |
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487 NP=(44100L*NP)/4096L; // calc frequency |
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488 if(NP<1) NP=1; // some security |
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489 s_chan[ch].iActFreq=NP; // store frequency |
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490 } |