Mercurial > audlegacy-plugins
annotate src/console/Fir_Resampler.h @ 2859:312ba23cbb87
transform UiSkinnedButton into windowless widget
author | Tomasz Mon <desowin@gmail.com> |
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date | Sun, 03 Aug 2008 14:11:02 +0200 |
parents | 986f098da058 |
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1 // Finite impulse response (FIR) resampler with adjustable FIR size |
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2 |
341 | 3 // Game_Music_Emu 0.5.2 |
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4 #ifndef FIR_RESAMPLER_H |
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5 #define FIR_RESAMPLER_H |
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6 |
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7 #include "blargg_common.h" |
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8 #include <string.h> |
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9 |
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10 class Fir_Resampler_ { |
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11 public: |
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12 |
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13 // Use Fir_Resampler<width> (below) |
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14 |
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15 // Set input/output resampling ratio and optionally low-pass rolloff and gain. |
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16 // Returns actual ratio used (rounded to internal precision). |
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17 double time_ratio( double factor, double rolloff = 0.999, double gain = 1.0 ); |
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18 |
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19 // Current input/output ratio |
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20 double ratio() const { return ratio_; } |
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21 |
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22 // Input |
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23 |
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24 typedef short sample_t; |
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25 |
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26 // Resize and clear input buffer |
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27 blargg_err_t buffer_size( int ); |
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28 |
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29 // Clear input buffer. At least two output samples will be available after |
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30 // two input samples are written. |
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31 void clear(); |
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32 |
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33 // Number of input samples that can be written |
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34 int max_write() const { return buf.end() - write_pos; } |
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35 |
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36 // Pointer to place to write input samples |
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37 sample_t* buffer() { return write_pos; } |
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38 |
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39 // Notify resampler that 'count' input samples have been written |
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40 void write( long count ); |
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41 |
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42 // Number of input samples in buffer |
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43 int written() const { return write_pos - &buf [write_offset]; } |
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44 |
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45 // Skip 'count' input samples. Returns number of samples actually skipped. |
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46 int skip_input( long count ); |
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47 |
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48 // Output |
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49 |
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50 // Number of extra input samples needed until 'count' output samples are available |
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51 int input_needed( blargg_long count ) const; |
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52 |
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53 // Number of output samples available |
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54 int avail() const { return avail_( write_pos - &buf [width_ * stereo] ); } |
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55 |
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56 public: |
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57 ~Fir_Resampler_(); |
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58 protected: |
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59 enum { stereo = 2 }; |
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60 enum { max_res = 32 }; |
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61 blargg_vector<sample_t> buf; |
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62 sample_t* write_pos; |
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63 int res; |
341 | 64 int imp_phase; |
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65 int const width_; |
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66 int const write_offset; |
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67 blargg_ulong skip_bits; |
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68 int step; |
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69 int input_per_cycle; |
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70 double ratio_; |
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71 sample_t* impulses; |
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72 |
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73 Fir_Resampler_( int width, sample_t* ); |
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74 int avail_( blargg_long input_count ) const; |
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75 }; |
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76 |
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77 // Width is number of points in FIR. Must be even and 4 or more. More points give |
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78 // better quality and rolloff effectiveness, and take longer to calculate. |
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79 template<int width> |
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80 class Fir_Resampler : public Fir_Resampler_ { |
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81 BOOST_STATIC_ASSERT( width >= 4 && width % 2 == 0 ); |
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82 short impulses [max_res] [width]; |
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83 public: |
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84 Fir_Resampler() : Fir_Resampler_( width, impulses [0] ) { } |
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85 |
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86 // Read at most 'count' samples. Returns number of samples actually read. |
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87 typedef short sample_t; |
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88 int read( sample_t* out, blargg_long count ); |
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89 }; |
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90 |
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91 // End of public interface |
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92 |
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93 inline void Fir_Resampler_::write( long count ) |
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94 { |
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95 write_pos += count; |
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96 assert( write_pos <= buf.end() ); |
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97 } |
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98 |
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99 template<int width> |
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100 int Fir_Resampler<width>::read( sample_t* out_begin, blargg_long count ) |
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101 { |
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102 sample_t* out = out_begin; |
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103 const sample_t* in = buf.begin(); |
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104 sample_t* end_pos = write_pos; |
341 | 105 blargg_ulong skip = skip_bits >> imp_phase; |
106 sample_t const* imp = impulses [imp_phase]; | |
107 int remain = res - imp_phase; | |
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108 int const step = this->step; |
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109 |
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110 count >>= 1; |
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111 |
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112 if ( end_pos - in >= width * stereo ) |
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113 { |
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114 end_pos -= width * stereo; |
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115 do |
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116 { |
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117 count--; |
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118 |
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119 // accumulate in extended precision |
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120 blargg_long l = 0; |
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121 blargg_long r = 0; |
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122 |
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123 const sample_t* i = in; |
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124 if ( count < 0 ) |
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125 break; |
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126 |
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127 for ( int n = width / 2; n; --n ) |
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128 { |
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129 int pt0 = imp [0]; |
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130 l += pt0 * i [0]; |
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131 r += pt0 * i [1]; |
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132 int pt1 = imp [1]; |
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133 imp += 2; |
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134 l += pt1 * i [2]; |
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135 r += pt1 * i [3]; |
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136 i += 4; |
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137 } |
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138 |
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139 remain--; |
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140 |
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141 l >>= 15; |
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142 r >>= 15; |
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143 |
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144 in += (skip * stereo) & stereo; |
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145 skip >>= 1; |
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146 in += step; |
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147 |
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148 if ( !remain ) |
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149 { |
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150 imp = impulses [0]; |
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151 skip = skip_bits; |
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152 remain = res; |
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153 } |
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154 |
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155 out [0] = (sample_t) l; |
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156 out [1] = (sample_t) r; |
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157 out += 2; |
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158 } |
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159 while ( in <= end_pos ); |
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160 } |
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161 |
341 | 162 imp_phase = res - remain; |
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163 |
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164 int left = write_pos - in; |
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165 write_pos = &buf [left]; |
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166 memmove( buf.begin(), in, left * sizeof *in ); |
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167 |
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168 return out - out_begin; |
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169 } |
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170 |
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171 #endif |