annotate src/console/Ay_Apu.cxx @ 1892:3b034150d31e

Add GPL2 boilerplate text.
author William Pitcock <nenolod@atheme.org>
date Wed, 26 Sep 2007 11:51:08 -0500
parents 986f098da058
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 // Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
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2
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3 #include "Ay_Apu.h"
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4
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5 /* Copyright (C) 2006 Shay Green. This module is free software; you
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6 can redistribute it and/or modify it under the terms of the GNU Lesser
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7 General Public License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version. This
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9 module is distributed in the hope that it will be useful, but WITHOUT ANY
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10 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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11 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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12 details. You should have received a copy of the GNU Lesser General Public
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13 License along with this module; if not, write to the Free Software Foundation,
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14 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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15
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16 #include "blargg_source.h"
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17
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18 // Emulation inaccuracies:
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19 // * Noise isn't run when not in use
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20 // * Changes to envelope and noise periods are delayed until next reload
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21 // * Super-sonic tone should attenuate output to about 60%, not 50%
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22
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23 // Tones above this frequency are treated as disabled tone at half volume.
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24 // Power of two is more efficient (avoids division).
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25 unsigned const inaudible_freq = 16384;
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26
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27 int const period_factor = 16;
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28
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29 static byte const amp_table [16] =
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30 {
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31 #define ENTRY( n ) byte (n * Ay_Apu::amp_range + 0.5)
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32 // With channels tied together and 1K resistor to ground (as datasheet recommends),
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33 // output nearly matches logarithmic curve as claimed. Approx. 1.5 dB per step.
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34 ENTRY(0.000000),ENTRY(0.007813),ENTRY(0.011049),ENTRY(0.015625),
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35 ENTRY(0.022097),ENTRY(0.031250),ENTRY(0.044194),ENTRY(0.062500),
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36 ENTRY(0.088388),ENTRY(0.125000),ENTRY(0.176777),ENTRY(0.250000),
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37 ENTRY(0.353553),ENTRY(0.500000),ENTRY(0.707107),ENTRY(1.000000),
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38
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39 /*
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40 // Measured from an AY-3-8910A chip with date code 8611.
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41
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42 // Direct voltages without any load (very linear)
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43 ENTRY(0.000000),ENTRY(0.046237),ENTRY(0.064516),ENTRY(0.089785),
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44 ENTRY(0.124731),ENTRY(0.173118),ENTRY(0.225806),ENTRY(0.329032),
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45 ENTRY(0.360215),ENTRY(0.494624),ENTRY(0.594624),ENTRY(0.672043),
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46 ENTRY(0.766129),ENTRY(0.841935),ENTRY(0.926882),ENTRY(1.000000),
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47 // With only some load
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48 ENTRY(0.000000),ENTRY(0.011940),ENTRY(0.017413),ENTRY(0.024876),
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49 ENTRY(0.036318),ENTRY(0.054229),ENTRY(0.072637),ENTRY(0.122388),
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50 ENTRY(0.174129),ENTRY(0.239303),ENTRY(0.323881),ENTRY(0.410945),
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51 ENTRY(0.527363),ENTRY(0.651741),ENTRY(0.832338),ENTRY(1.000000),
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52 */
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53 #undef ENTRY
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54 };
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55
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56 static byte const modes [8] =
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57 {
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58 #define MODE( a0,a1, b0,b1, c0,c1 ) \
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59 (a0 | a1<<1 | b0<<2 | b1<<3 | c0<<4 | c1<<5)
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60 MODE( 1,0, 1,0, 1,0 ),
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61 MODE( 1,0, 0,0, 0,0 ),
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62 MODE( 1,0, 0,1, 1,0 ),
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63 MODE( 1,0, 1,1, 1,1 ),
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64 MODE( 0,1, 0,1, 0,1 ),
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65 MODE( 0,1, 1,1, 1,1 ),
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66 MODE( 0,1, 1,0, 0,1 ),
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67 MODE( 0,1, 0,0, 0,0 ),
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68 };
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69
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70 Ay_Apu::Ay_Apu()
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71 {
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72 // build full table of the upper 8 envelope waveforms
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73 for ( int m = 8; m--; )
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74 {
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75 byte* out = env.modes [m];
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76 int flags = modes [m];
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77 for ( int x = 3; --x >= 0; )
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78 {
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79 int amp = flags & 1;
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80 int end = flags >> 1 & 1;
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81 int step = end - amp;
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82 amp *= 15;
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83 for ( int y = 16; --y >= 0; )
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84 {
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85 *out++ = amp_table [amp];
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86 amp += step;
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87 }
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88 flags >>= 2;
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89 }
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90 }
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91
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92 output( 0 );
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93 volume( 1.0 );
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94 reset();
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95 }
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96
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97 void Ay_Apu::reset()
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98 {
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99 last_time = 0;
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100 noise.delay = 0;
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101 noise.lfsr = 1;
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102
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103 osc_t* osc = &oscs [osc_count];
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104 do
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105 {
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106 osc--;
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107 osc->period = period_factor;
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108 osc->delay = 0;
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109 osc->last_amp = 0;
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110 osc->phase = 0;
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111 }
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112 while ( osc != oscs );
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113
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114 for ( int i = sizeof regs; --i >= 0; )
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115 regs [i] = 0;
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116 regs [7] = 0xFF;
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117 write_data_( 13, 0 );
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118 }
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119
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120 void Ay_Apu::write_data_( int addr, int data )
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121 {
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122 assert( (unsigned) addr < reg_count );
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123
316
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124 if ( (unsigned) addr >= 14 )
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125 {
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126 #ifdef dprintf
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127 dprintf( "Wrote to I/O port %02X\n", (int) addr );
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128 #endif
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129 }
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130
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131 // envelope mode
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132 if ( addr == 13 )
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133 {
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134 if ( !(data & 8) ) // convert modes 0-7 to proper equivalents
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135 data = (data & 4) ? 15 : 9;
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136 env.wave = env.modes [data - 7];
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137 env.pos = -48;
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138 env.delay = 0; // will get set to envelope period in run_until()
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139 }
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140 regs [addr] = data;
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141
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142 // handle period changes accurately
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143 int i = addr >> 1;
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144 if ( i < osc_count )
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145 {
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146 blip_time_t period = (regs [i * 2 + 1] & 0x0F) * (0x100L * period_factor) +
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147 regs [i * 2] * period_factor;
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148 if ( !period )
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149 period = period_factor;
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150
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151 // adjust time of next timer expiration based on change in period
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152 osc_t& osc = oscs [i];
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153 if ( (osc.delay += period - osc.period) < 0 )
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154 osc.delay = 0;
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155 osc.period = period;
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156 }
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157
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158 // TODO: same as above for envelope timer, and it also has a divide by two after it
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159 }
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160
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161 int const noise_off = 0x08;
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162 int const tone_off = 0x01;
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163
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164 void Ay_Apu::run_until( blip_time_t final_end_time )
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165 {
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166 require( final_end_time >= last_time );
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167
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168 // noise period and initial values
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169 blip_time_t const noise_period_factor = period_factor * 2; // verified
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170 blip_time_t noise_period = (regs [6] & 0x1F) * noise_period_factor;
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171 if ( !noise_period )
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172 noise_period = noise_period_factor;
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173 blip_time_t const old_noise_delay = noise.delay;
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174 blargg_ulong const old_noise_lfsr = noise.lfsr;
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175
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176 // envelope period
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177 blip_time_t const env_period_factor = period_factor * 2; // verified
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178 blip_time_t env_period = (regs [12] * 0x100L + regs [11]) * env_period_factor;
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179 if ( !env_period )
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180 env_period = env_period_factor; // same as period 1 on my AY chip
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181 if ( !env.delay )
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182 env.delay = env_period;
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183
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184 // run each osc separately
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185 for ( int index = 0; index < osc_count; index++ )
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186 {
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187 osc_t* const osc = &oscs [index];
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188 int osc_mode = regs [7] >> index;
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189
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190 // output
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191 Blip_Buffer* const osc_output = osc->output;
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192 if ( !osc_output )
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193 continue;
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194 osc_output->set_modified();
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195
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196 // period
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197 int half_vol = 0;
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198 blip_time_t inaudible_period = (blargg_ulong) (osc_output->clock_rate() +
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199 inaudible_freq) / (inaudible_freq * 2);
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200 if ( osc->period <= inaudible_period && !(osc_mode & tone_off) )
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201 {
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202 half_vol = 1; // Actually around 60%, but 50% is close enough
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203 osc_mode |= tone_off;
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204 }
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205
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206 // envelope
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207 blip_time_t start_time = last_time;
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208 blip_time_t end_time = final_end_time;
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209 int const vol_mode = regs [0x08 + index];
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210 int volume = amp_table [vol_mode & 0x0F] >> half_vol;
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211 int osc_env_pos = env.pos;
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212 if ( vol_mode & 0x10 )
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213 {
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214 volume = env.wave [osc_env_pos] >> half_vol;
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215 // use envelope only if it's a repeating wave or a ramp that hasn't finished
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216 if ( !(regs [13] & 1) || osc_env_pos < -32 )
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217 {
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218 end_time = start_time + env.delay;
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219 if ( end_time >= final_end_time )
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220 end_time = final_end_time;
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221
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222 //if ( !(regs [12] | regs [11]) )
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223 // dprintf( "Used envelope period 0\n" );
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224 }
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225 else if ( !volume )
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226 {
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227 osc_mode = noise_off | tone_off;
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228 }
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229 }
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230 else if ( !volume )
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231 {
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232 osc_mode = noise_off | tone_off;
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233 }
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234
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235 // tone time
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236 blip_time_t const period = osc->period;
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237 blip_time_t time = start_time + osc->delay;
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238 if ( osc_mode & tone_off ) // maintain tone's phase when off
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239 {
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240 blargg_long count = (final_end_time - time + period - 1) / period;
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241 time += count * period;
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242 osc->phase ^= count & 1;
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243 }
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244
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245 // noise time
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246 blip_time_t ntime = final_end_time;
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247 blargg_ulong noise_lfsr = 1;
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248 if ( !(osc_mode & noise_off) )
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249 {
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250 ntime = start_time + old_noise_delay;
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251 noise_lfsr = old_noise_lfsr;
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252 //if ( (regs [6] & 0x1F) == 0 )
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253 // dprintf( "Used noise period 0\n" );
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254 }
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255
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256 // The following efficiently handles several cases (least demanding first):
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257 // * Tone, noise, and envelope disabled, where channel acts as 4-bit DAC
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258 // * Just tone or just noise, envelope disabled
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259 // * Envelope controlling tone and/or noise
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260 // * Tone and noise disabled, envelope enabled with high frequency
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261 // * Tone and noise together
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262 // * Tone and noise together with envelope
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263
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264 // This loop only runs one iteration if envelope is disabled. If envelope
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265 // is being used as a waveform (tone and noise disabled), this loop will
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266 // still be reasonably efficient since the bulk of it will be skipped.
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267 while ( 1 )
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268 {
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269 // current amplitude
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270 int amp = 0;
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271 if ( (osc_mode | osc->phase) & 1 & (osc_mode >> 3 | noise_lfsr) )
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272 amp = volume;
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273 {
341
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274 int delta = amp - osc->last_amp;
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275 if ( delta )
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276 {
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277 osc->last_amp = amp;
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278 synth_.offset( start_time, delta, osc_output );
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279 }
316
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280 }
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281
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282 // Run wave and noise interleved with each catching up to the other.
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283 // If one or both are disabled, their "current time" will be past end time,
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284 // so there will be no significant performance hit.
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285 if ( ntime < end_time || time < end_time )
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286 {
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287 // Since amplitude was updated above, delta will always be +/- volume,
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288 // so we can avoid using last_amp every time to calculate the delta.
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289 int delta = amp * 2 - volume;
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290 int delta_non_zero = delta != 0;
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291 int phase = osc->phase | (osc_mode & tone_off); assert( tone_off == 0x01 );
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292 do
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293 {
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294 // run noise
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295 blip_time_t end = end_time;
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296 if ( end_time > time ) end = time;
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297 if ( phase & delta_non_zero )
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298 {
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299 while ( ntime <= end ) // must advance *past* time to avoid hang
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300 {
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301 int changed = noise_lfsr + 1;
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302 noise_lfsr = (-(noise_lfsr & 1) & 0x12000) ^ (noise_lfsr >> 1);
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303 if ( changed & 2 )
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304 {
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305 delta = -delta;
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306 synth_.offset( ntime, delta, osc_output );
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307 }
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308 ntime += noise_period;
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309 }
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310 }
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311 else
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312 {
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313 // 20 or more noise periods on average for some music
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314 blargg_long remain = end - ntime;
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315 blargg_long count = remain / noise_period;
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316 if ( remain >= 0 )
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317 ntime += noise_period + count * noise_period;
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318 }
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319
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320 // run tone
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321 end = end_time;
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322 if ( end_time > ntime ) end = ntime;
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323 if ( noise_lfsr & delta_non_zero )
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324 {
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325 while ( time < end )
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326 {
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327 delta = -delta;
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328 synth_.offset( time, delta, osc_output );
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329 time += period;
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330 //phase ^= 1;
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331 }
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332 //assert( phase == (delta > 0) );
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333 phase = unsigned (-delta) >> (CHAR_BIT * sizeof (unsigned) - 1);
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334 // (delta > 0)
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335 }
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336 else
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337 {
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338 // loop usually runs less than once
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339 //SUB_CASE_COUNTER( (time < end) * (end - time + period - 1) / period );
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340
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341 while ( time < end )
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342 {
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343 time += period;
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344 phase ^= 1;
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345 }
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346 }
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347 }
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348 while ( time < end_time || ntime < end_time );
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349
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350 osc->last_amp = (delta + volume) >> 1;
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351 if ( !(osc_mode & tone_off) )
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352 osc->phase = phase;
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353 }
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354
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355 if ( end_time >= final_end_time )
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356 break; // breaks first time when envelope is disabled
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357
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358 // next envelope step
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359 if ( ++osc_env_pos >= 0 )
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360 osc_env_pos -= 32;
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361 volume = env.wave [osc_env_pos] >> half_vol;
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362
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363 start_time = end_time;
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364 end_time += env_period;
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365 if ( end_time > final_end_time )
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366 end_time = final_end_time;
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367 }
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368 osc->delay = time - final_end_time;
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369
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370 if ( !(osc_mode & noise_off) )
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371 {
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372 noise.delay = ntime - final_end_time;
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373 noise.lfsr = noise_lfsr;
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374 }
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375 }
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376
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377 // TODO: optimized saw wave envelope?
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378
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379 // maintain envelope phase
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380 blip_time_t remain = final_end_time - last_time - env.delay;
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381 if ( remain >= 0 )
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382 {
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383 blargg_long count = (remain + env_period) / env_period;
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384 env.pos += count;
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385 if ( env.pos >= 0 )
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386 env.pos = (env.pos & 31) - 32;
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387 remain -= count * env_period;
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388 assert( -remain <= env_period );
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389 }
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390 env.delay = -remain;
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391 assert( env.delay > 0 );
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392 assert( env.pos < 0 );
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393
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394 last_time = final_end_time;
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395 }