annotate src/console/Snes_Spc.h @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Input/console/Snes_Spc.h@13389e613d67
children fb513e10174e
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1
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2 // Super Nintendo (SNES) SPC-700 APU Emulator
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3
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4 // Game_Music_Emu 0.3.0
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5
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6 #ifndef SNES_SPC_H
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7 #define SNES_SPC_H
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8
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9 #include "blargg_common.h"
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10 #include "Spc_Cpu.h"
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11 #include "Spc_Dsp.h"
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12
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13 class Snes_Spc {
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14 public:
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15 typedef BOOST::uint8_t uint8_t;
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16
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17 Snes_Spc();
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18
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19 // Load copy of SPC data into emulator. Clear echo buffer if 'clear_echo' is true.
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20 enum { spc_file_size = 0x10180 };
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21 blargg_err_t load_spc( const void* spc, long spc_size, bool clear_echo = 1 );
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22
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23 // Load copy of state into emulator.
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24 typedef Spc_Cpu::registers_t registers_t;
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25 blargg_err_t load_state( const registers_t& cpu_state, const void* ram_64k,
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26 const void* dsp_regs_128 );
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27
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28 // Clear echo buffer
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29 void clear_echo();
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30
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31 // Mute voice n if bit n (1 << n) of mask is set
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32 enum { voice_count = Spc_Dsp::voice_count };
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33 void mute_voices( int mask );
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34
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35 // Generate 'count' samples and optionally write to 'buf'. Count must be even.
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36 // Sample output is 16-bit 32kHz, signed stereo pairs with the left channel first.
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37 typedef short sample_t;
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38 blargg_err_t play( long count, sample_t* buf = NULL );
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39
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40 // Skip forward by the specified number of samples (64000 samples = 1 second)
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41 blargg_err_t skip( long count );
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42
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43 // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped the
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44 // 16-bit sample range.
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45 void set_gain( double );
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46
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47 // If true, prevent channels and global volumes from being phase-negated
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48 void disable_surround( bool disable );
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49
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50 // End of public interface
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51 private:
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52 // timers
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53 struct Timer
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54 {
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55 spc_time_t next_tick;
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56 int period;
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57 int count;
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58 int shift;
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59 int counter;
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60 int enabled;
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61
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62 void run_until_( spc_time_t );
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63 void run_until( spc_time_t time )
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64 {
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65 if ( time >= next_tick )
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66 run_until_( time );
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67 }
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68 };
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69 enum { timer_count = 3 };
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70 Timer timer [timer_count];
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71
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72 // hardware
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73 int extra_cycles;
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74 spc_time_t time() const;
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75 int read( spc_addr_t );
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76 void write( spc_addr_t, int );
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77 friend class Spc_Cpu;
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78
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79 // dsp
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80 sample_t* sample_buf;
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81 sample_t* buf_end; // to do: remove this once possible bug resolved
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82 spc_time_t next_dsp;
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83 Spc_Dsp dsp;
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84 int keys_pressed;
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85 int keys_released;
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86 sample_t skip_sentinel [1]; // special value for play() passed by skip()
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87 void run_dsp( spc_time_t );
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88 void run_dsp_( spc_time_t );
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89 bool echo_accessed;
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90 void check_for_echo_access( spc_addr_t );
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91
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92 // boot rom
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93 enum { rom_size = 64 };
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94 enum { rom_addr = 0xffc0 };
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95 bool rom_enabled;
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96 uint8_t extra_ram [rom_size];
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97 static const uint8_t boot_rom [rom_size];
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98 void enable_rom( bool );
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99
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100 // CPU and RAM (at end because it's large)
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101 Spc_Cpu cpu;
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102 enum { ram_size = 0x10000 };
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103 uint8_t ram [ram_size + 0x100]; // padding for catching jumps past end
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104 };
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105
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106 inline void Snes_Spc::disable_surround( bool disable ) { dsp.disable_surround( disable ); }
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107
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108 inline void Snes_Spc::mute_voices( int mask ) { dsp.mute_voices( mask ); }
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109
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110 inline void Snes_Spc::set_gain( double v ) { dsp.set_gain( v ); }
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111
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112 #endif
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113