Mercurial > audlegacy-plugins
annotate src/console/Spc_Dsp.h @ 12:3da1b8942b8b trunk
[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author | nenolod |
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date | Mon, 18 Sep 2006 03:14:20 -0700 |
parents | src/Input/console/Spc_Dsp.h@13389e613d67 |
children | fb513e10174e |
rev | line source |
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1 |
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2 // Super Nintendo (SNES) SPC DSP emulator |
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3 |
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4 // Game_Music_Emu 0.3.0 |
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5 |
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6 #ifndef SPC_DSP_H |
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7 #define SPC_DSP_H |
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8 |
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9 #include "blargg_common.h" |
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10 |
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11 class Spc_Dsp { |
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12 typedef BOOST::int8_t int8_t; |
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13 typedef BOOST::uint8_t uint8_t; |
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14 public: |
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15 |
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16 // Keeps pointer to 64K ram |
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17 Spc_Dsp( uint8_t* ram ); |
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18 |
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19 // Mute voice n if bit n (1 << n) of mask is clear. |
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20 enum { voice_count = 8 }; |
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21 void mute_voices( int mask ); |
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22 |
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23 // Clear state and silence everything. |
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24 void reset(); |
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25 |
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26 // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to |
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27 // the 16-bit sample range. |
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28 void set_gain( double ); |
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29 |
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30 // If true, prevent channels and global volumes from being phase-negated |
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31 void disable_surround( bool disable ); |
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32 |
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33 // Read/write register 'n', where n ranges from 0 to register_count - 1. |
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34 enum { register_count = 128 }; |
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35 int read ( int n ); |
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36 void write( int n, int ); |
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37 |
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38 // Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL. |
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39 void run( long count, short* buf = NULL ); |
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40 |
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41 |
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42 // End of public interface |
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43 private: |
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44 |
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45 struct raw_voice_t { |
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46 int8_t left_vol; |
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47 int8_t right_vol; |
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48 uint8_t rate [2]; |
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49 uint8_t waveform; |
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50 uint8_t adsr [2]; // envelope rates for attack, decay, and sustain |
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51 uint8_t gain; // envelope gain (if not using ADSR) |
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52 int8_t envx; // current envelope level |
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53 int8_t outx; // current sample |
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54 int8_t unused [6]; |
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55 }; |
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56 |
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57 union { |
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58 raw_voice_t voice [voice_count]; |
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59 |
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60 uint8_t reg [register_count]; |
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61 |
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62 struct { |
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63 int8_t unused1 [12]; |
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64 int8_t left_volume; // 0C Main Volume Left (-.7) |
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65 int8_t echo_feedback; // 0D Echo Feedback (-.7) |
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66 int8_t unused2 [14]; |
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67 int8_t right_volume; // 1C Main Volume Right (-.7) |
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68 int8_t unused3 [15]; |
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69 int8_t left_echo_volume; // 2C Echo Volume Left (-.7) |
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70 uint8_t pitch_mods; // 2D Pitch Modulation on/off for each voice |
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71 int8_t unused4 [14]; |
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72 int8_t right_echo_volume; // 3C Echo Volume Right (-.7) |
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73 uint8_t noise_enables; // 3D Noise output on/off for each voice |
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74 int8_t unused5 [14]; |
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75 uint8_t key_ons; // 4C Key On for each voice |
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76 uint8_t echo_ons; // 4D Echo on/off for each voice |
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77 int8_t unused6 [14]; |
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78 uint8_t key_offs; // 5C key off for each voice (instantiates release mode) |
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79 uint8_t wave_page; // 5D source directory (wave table offsets) |
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80 int8_t unused7 [14]; |
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81 uint8_t flags; // 6C flags and noise freq |
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82 uint8_t echo_page; // 6D |
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83 int8_t unused8 [14]; |
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84 uint8_t wave_ended; // 7C |
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85 uint8_t echo_delay; // 7D ms >> 4 |
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86 char unused9 [2]; |
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87 } g; |
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88 }; |
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89 |
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90 uint8_t* const ram; |
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91 |
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92 // Cache of echo FIR values for faster access |
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93 short fir_coeff [voice_count]; |
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94 |
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95 // fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code |
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96 short fir_buf [16] [2]; |
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97 int fir_offset; // (0 to 7) |
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98 |
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99 enum { emu_gain_bits = 8 }; |
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100 int emu_gain; |
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101 |
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102 int keyed_on; // 8-bits for 8 voices |
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103 int keys; |
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104 |
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105 int echo_ptr; |
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106 int noise_amp; |
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107 int noise; |
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108 int noise_count; |
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109 |
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110 int surround_threshold; |
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111 |
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112 static const BOOST::int16_t gauss []; |
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113 |
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114 enum state_t { |
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115 state_attack, |
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116 state_decay, |
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117 state_sustain, |
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118 state_release |
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119 }; |
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120 |
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121 struct voice_t { |
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122 short volume [2]; |
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123 short fraction;// 12-bit fractional position |
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124 short interp3; // most recent four decoded samples |
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125 short interp2; |
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126 short interp1; |
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127 short interp0; |
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128 short block_remain; // number of nybbles remaining in current block |
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129 unsigned short addr; |
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130 short block_header; // header byte from current block |
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131 short envcnt; |
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132 short envx; |
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133 short on_cnt; |
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134 short enabled; // 7 if enabled, 31 if disabled |
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135 short envstate; |
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136 short unused; // pad to power of 2 |
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137 }; |
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138 |
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139 voice_t voice_state [voice_count]; |
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140 |
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141 int clock_envelope( int ); |
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142 }; |
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143 |
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144 inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; } |
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145 |
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146 inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); } |
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147 |
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148 inline int Spc_Dsp::read( int i ) |
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149 { |
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150 assert( (unsigned) i < register_count ); |
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151 return reg [i]; |
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152 } |
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153 |
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154 #endif |
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155 |