Mercurial > audlegacy-plugins
annotate src/console/Gb_Apu.h @ 1263:458d46e65a86
wav-sndfile: in is_our_file, ensure that filename is not NULL before passing it to sf_open
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 13 Jul 2007 20:55:42 +0200 |
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1 // Nintendo Game Boy PAPU sound chip emulator |
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2 |
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3 // Gb_Snd_Emu 0.1.5 |
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4 #ifndef GB_APU_H |
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5 #define GB_APU_H |
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6 |
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7 #include "Gb_Oscs.h" |
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8 |
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9 class Gb_Apu { |
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10 public: |
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11 |
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12 // Set overall volume of all oscillators, where 1.0 is full volume |
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13 void volume( double ); |
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14 |
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15 // Set treble equalization |
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16 void treble_eq( const blip_eq_t& ); |
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17 |
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18 // Outputs can be assigned to a single buffer for mono output, or to three |
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19 // buffers for stereo output (using Stereo_Buffer to do the mixing). |
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20 |
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21 // Assign all oscillator outputs to specified buffer(s). If buffer |
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22 // is NULL, silences all oscillators. |
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23 void output( Blip_Buffer* mono ); |
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24 void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); |
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25 |
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26 // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3, |
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27 // which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL, |
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28 // silences oscillator. |
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29 enum { osc_count = 4 }; |
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30 void osc_output( int index, Blip_Buffer* mono ); |
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31 void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); |
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32 |
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33 // Reset oscillators and internal state |
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34 void reset(); |
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35 |
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36 // Reads and writes at addr must satisfy start_addr <= addr <= end_addr |
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37 enum { start_addr = 0xFF10 }; |
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38 enum { end_addr = 0xFF3F }; |
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39 enum { register_count = end_addr - start_addr + 1 }; |
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40 |
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41 // Write 'data' to address at specified time |
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42 void write_register( blip_time_t, unsigned addr, int data ); |
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43 |
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44 // Read from address at specified time |
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45 int read_register( blip_time_t, unsigned addr ); |
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46 |
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47 // Run all oscillators up to specified time, end current time frame, then |
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48 // start a new frame at time 0. |
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49 void end_frame( blip_time_t ); |
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50 |
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51 void set_tempo( double ); |
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52 |
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53 public: |
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54 Gb_Apu(); |
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55 private: |
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56 // noncopyable |
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57 Gb_Apu( const Gb_Apu& ); |
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58 Gb_Apu& operator = ( const Gb_Apu& ); |
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59 |
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60 Gb_Osc* oscs [osc_count]; |
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61 blip_time_t next_frame_time; |
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62 blip_time_t last_time; |
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63 blip_time_t frame_period; |
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64 double volume_unit; |
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65 int frame_count; |
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66 |
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67 Gb_Square square1; |
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68 Gb_Square square2; |
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69 Gb_Wave wave; |
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70 Gb_Noise noise; |
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71 BOOST::uint8_t regs [register_count]; |
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72 Gb_Square::Synth square_synth; // used by squares |
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73 Gb_Wave::Synth other_synth; // used by wave and noise |
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74 |
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75 void update_volume(); |
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76 void run_until( blip_time_t ); |
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77 void write_osc( int index, int reg, int data ); |
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78 }; |
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79 |
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80 inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); } |
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81 |
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82 inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); } |
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83 |
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84 inline void Gb_Apu::volume( double vol ) |
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85 { |
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86 volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol; |
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87 update_volume(); |
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88 } |
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89 |
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90 #endif |