Mercurial > audlegacy-plugins
annotate src/console/Multi_Buffer.h @ 1263:458d46e65a86
wav-sndfile: in is_our_file, ensure that filename is not NULL before passing it to sf_open
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 13 Jul 2007 20:55:42 +0200 |
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1 // Multi-channel sound buffer interface, and basic mono and stereo buffers |
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2 |
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3 // Blip_Buffer 0.4.1 |
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4 #ifndef MULTI_BUFFER_H |
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5 #define MULTI_BUFFER_H |
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6 |
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7 #include "blargg_common.h" |
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8 #include "Blip_Buffer.h" |
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9 |
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10 // Interface to one or more Blip_Buffers mapped to one or more channels |
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11 // consisting of left, center, and right buffers. |
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12 class Multi_Buffer { |
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13 public: |
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14 Multi_Buffer( int samples_per_frame ); |
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15 virtual ~Multi_Buffer() { } |
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16 |
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17 // Set the number of channels available |
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18 virtual blargg_err_t set_channel_count( int ); |
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19 |
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20 // Get indexed channel, from 0 to channel count - 1 |
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21 struct channel_t { |
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22 Blip_Buffer* center; |
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23 Blip_Buffer* left; |
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24 Blip_Buffer* right; |
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25 }; |
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26 enum { type_index_mask = 0xFF }; |
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27 enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; |
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28 virtual channel_t channel( int index, int type ) = 0; |
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29 |
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30 // See Blip_Buffer.h |
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31 virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0; |
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32 virtual void clock_rate( long ) = 0; |
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33 virtual void bass_freq( int ) = 0; |
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34 virtual void clear() = 0; |
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35 long sample_rate() const; |
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36 |
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37 // Length of buffer, in milliseconds |
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38 int length() const; |
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39 |
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40 // See Blip_Buffer.h |
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41 virtual void end_frame( blip_time_t ) = 0; |
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42 |
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43 // Number of samples per output frame (1 = mono, 2 = stereo) |
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44 int samples_per_frame() const; |
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45 |
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46 // Count of changes to channel configuration. Incremented whenever |
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47 // a change is made to any of the Blip_Buffers for any channel. |
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48 unsigned channels_changed_count() { return channels_changed_count_; } |
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49 |
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50 // See Blip_Buffer.h |
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51 virtual long read_samples( blip_sample_t*, long ) = 0; |
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52 virtual long samples_avail() const = 0; |
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53 |
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54 public: |
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55 BLARGG_DISABLE_NOTHROW |
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56 protected: |
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57 void channels_changed() { channels_changed_count_++; } |
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58 private: |
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59 // noncopyable |
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60 Multi_Buffer( const Multi_Buffer& ); |
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61 Multi_Buffer& operator = ( const Multi_Buffer& ); |
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62 |
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63 unsigned channels_changed_count_; |
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64 long sample_rate_; |
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65 int length_; |
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66 int const samples_per_frame_; |
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67 }; |
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68 |
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69 // Uses a single buffer and outputs mono samples. |
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70 class Mono_Buffer : public Multi_Buffer { |
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71 Blip_Buffer buf; |
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72 channel_t chan; |
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73 public: |
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74 // Buffer used for all channels |
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75 Blip_Buffer* center() { return &buf; } |
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76 |
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77 public: |
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78 Mono_Buffer(); |
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79 ~Mono_Buffer(); |
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80 blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); |
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81 void clock_rate( long rate ) { buf.clock_rate( rate ); } |
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82 void bass_freq( int freq ) { buf.bass_freq( freq ); } |
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83 void clear() { buf.clear(); } |
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84 long samples_avail() const { return buf.samples_avail(); } |
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85 long read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); } |
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86 channel_t channel( int, int ) { return chan; } |
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87 void end_frame( blip_time_t t ) { buf.end_frame( t ); } |
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88 }; |
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89 |
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90 // Uses three buffers (one for center) and outputs stereo sample pairs. |
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91 class Stereo_Buffer : public Multi_Buffer { |
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92 public: |
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93 |
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94 // Buffers used for all channels |
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95 Blip_Buffer* center() { return &bufs [0]; } |
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96 Blip_Buffer* left() { return &bufs [1]; } |
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97 Blip_Buffer* right() { return &bufs [2]; } |
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98 |
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99 public: |
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100 Stereo_Buffer(); |
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101 ~Stereo_Buffer(); |
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102 blargg_err_t set_sample_rate( long, int msec = blip_default_length ); |
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103 void clock_rate( long ); |
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104 void bass_freq( int ); |
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105 void clear(); |
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106 channel_t channel( int, int ) { return chan; } |
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107 void end_frame( blip_time_t ); |
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108 |
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109 long samples_avail() const { return bufs [0].samples_avail() * 2; } |
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110 long read_samples( blip_sample_t*, long ); |
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111 |
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112 private: |
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113 enum { buf_count = 3 }; |
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114 Blip_Buffer bufs [buf_count]; |
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115 channel_t chan; |
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116 int stereo_added; |
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117 int was_stereo; |
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118 |
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119 void mix_stereo_no_center( blip_sample_t*, blargg_long ); |
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120 void mix_stereo( blip_sample_t*, blargg_long ); |
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121 void mix_mono( blip_sample_t*, blargg_long ); |
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122 }; |
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123 |
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124 // Silent_Buffer generates no samples, useful where no sound is wanted |
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125 class Silent_Buffer : public Multi_Buffer { |
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126 channel_t chan; |
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127 public: |
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128 Silent_Buffer(); |
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129 blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) |
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130 { |
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131 return Multi_Buffer::set_sample_rate( rate, msec ); |
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132 } |
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133 void clock_rate( long ) { } |
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134 void bass_freq( int ) { } |
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135 void clear() { } |
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136 channel_t channel( int, int ) { return chan; } |
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137 void end_frame( blip_time_t ) { } |
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138 long samples_avail() const { return 0; } |
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139 long read_samples( blip_sample_t*, long ) { return 0; } |
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140 }; |
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141 |
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142 |
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143 inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec ) |
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144 { |
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145 sample_rate_ = rate; |
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146 length_ = msec; |
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147 return 0; |
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148 } |
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149 |
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150 inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; } |
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151 |
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152 inline long Multi_Buffer::sample_rate() const { return sample_rate_; } |
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153 |
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154 inline int Multi_Buffer::length() const { return length_; } |
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155 |
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156 #endif |