Mercurial > audlegacy-plugins
annotate src/console/Track_Emu.cxx @ 1263:458d46e65a86
wav-sndfile: in is_our_file, ensure that filename is not NULL before passing it to sf_open
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 13 Jul 2007 20:55:42 +0200 |
parents | 3da1b8942b8b |
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rev | line source |
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0
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1 |
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2 // Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ |
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3 |
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4 #include "Track_Emu.h" |
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5 |
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6 #include <string.h> |
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7 #include <math.h> |
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8 |
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9 /* Copyright (C) 2005-2006 Shay Green. This module is free software; you |
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10 can redistribute it and/or modify it under the terms of the GNU Lesser |
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11 General Public License as published by the Free Software Foundation; either |
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12 version 2.1 of the License, or (at your option) any later version. This |
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13 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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14 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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15 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
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16 more details. You should have received a copy of the GNU Lesser General |
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17 Public License along with this module; if not, write to the Free Software |
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18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
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19 |
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20 #include BLARGG_SOURCE_BEGIN |
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21 |
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22 int const stereo = 2; // channels for a stereo signal |
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23 int const fade_block_size = 512; |
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24 int const fade_length = 8000; // msec |
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25 int const silence_max = 6; // seconds |
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26 int const silence_threshold = 0x10; |
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27 |
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28 long Track_Emu::msec_to_samples( long msec ) const |
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29 { |
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30 long rate = emu->sample_rate() * stereo; |
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31 return (msec / 1000L) * rate + (msec % 1000L) * rate / 1000; |
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32 } |
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33 |
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34 void Track_Emu::sync( long time ) |
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35 { |
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36 buf_count = 0; |
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37 silence_count = 0; |
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38 emu_time = time; |
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39 out_time = time; |
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40 silence_time = time; |
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41 track_ended = time > fade_time + fade_length * stereo * emu->sample_rate(); |
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42 } |
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43 |
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44 void Track_Emu::restart_track() |
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45 { |
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46 emu->start_track( track ); |
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47 sync ( 0 ); |
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48 |
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49 // skip initial silence |
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50 for ( int n = 40 * stereo * emu->sample_rate() / buf_size; n--; ) |
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51 { |
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52 fill_buf( true ); |
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53 if ( buf_count || track_ended ) |
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54 break; |
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55 } |
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56 sync( 0 ); |
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57 } |
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58 |
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59 void Track_Emu::seek( long time ) |
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60 { |
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61 long pos = msec_to_samples( time ) & ~1; |
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62 if ( pos < out_time ) |
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63 restart_track(); |
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64 emu->skip( pos - emu_time ); |
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65 sync( pos ); |
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66 } |
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67 |
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68 long Track_Emu::tell() const |
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69 { |
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70 long rate = emu->sample_rate() * stereo; |
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71 return (out_time / rate * 1000) + (out_time % rate * 1000 / rate); |
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72 } |
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73 |
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74 void Track_Emu::start_track( Music_Emu* e, int t, long length, bool ds ) |
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75 { |
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76 // to do: remove |
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77 //length = 50 * 1000; |
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78 //ds = true; |
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79 //t = 23; |
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80 |
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81 emu = e; |
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82 track = t; |
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83 detect_silence = ds; |
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84 fade_factor = pow( 0.005, 1.0 / msec_to_samples( fade_length ) ); |
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85 fade_time = msec_to_samples( length ); |
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86 restart_track(); |
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87 } |
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88 |
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89 static bool is_silence( const Music_Emu::sample_t* p, int count ) |
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90 { |
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91 while ( count-- ) |
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92 { |
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93 if ( (unsigned) (*p++ + silence_threshold / 2) > (unsigned) silence_threshold ) |
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94 return false; |
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95 } |
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96 return true; |
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97 } |
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98 |
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99 void Track_Emu::fill_buf( bool check_silence ) |
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100 { |
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101 emu->play( buf_size, buf ); |
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102 emu_time += buf_size; |
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103 if ( (check_silence || emu_time > fade_time) && is_silence( buf, buf_size ) ) |
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104 { |
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105 silence_count += buf_size; |
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106 } |
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107 else |
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108 { |
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109 silence_time = emu_time; |
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110 buf_count = buf_size; |
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111 } |
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112 if ( emu->track_ended() || emu->error_count() ) |
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113 track_ended = true; |
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114 } |
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115 |
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116 inline void Track_Emu::end_track() |
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117 { |
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118 silence_count = 0; |
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119 buf_count = 0; |
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120 track_ended = true; |
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121 } |
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122 |
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123 bool Track_Emu::play( int out_count, Music_Emu::sample_t* out ) |
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124 { |
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125 assert( out_count % 2 == 0 ); |
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126 assert( emu ); |
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127 |
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128 int pos = 0; |
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129 while ( pos < out_count ) |
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130 { |
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131 // fill with any remaining silence |
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132 int count = min( silence_count, out_count - pos ); |
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133 if ( count ) |
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134 { |
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135 silence_count -= count; |
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136 memset( &out [pos], 0, count * sizeof *out ); |
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137 } |
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138 else |
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139 { |
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140 // empty internal buffer |
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141 count = min( buf_count, out_count - pos ); |
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142 if ( !count && track_ended ) |
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143 { |
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144 memset( &out [pos], 0, (out_count - pos) * sizeof *out ); |
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145 return true; |
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146 } |
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147 |
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148 memcpy( &out [pos], &buf [buf_size - buf_count], count * sizeof *out ); |
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149 buf_count -= count; |
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150 } |
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151 pos += count; |
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152 |
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153 // keep internal buffer full and possibly run ahead |
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154 for ( int n = 6; n--; ) |
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155 { |
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156 if ( buf_count || track_ended || |
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157 emu_time - out_time > silence_max * stereo * emu->sample_rate() ) |
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158 break; |
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159 fill_buf( detect_silence ); |
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160 } |
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161 } |
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162 out_time += out_count; |
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163 |
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164 if ( detect_silence && |
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165 ( emu_time - silence_time > silence_max * stereo * emu->sample_rate() && silence_time ) ) |
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166 end_track(); |
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167 |
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168 // fade if track is ending |
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169 if ( out_time > fade_time ) |
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170 { |
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171 for ( int i = 0; i < out_count; i += fade_block_size ) |
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172 { |
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173 double gain = pow( fade_factor, (double) (out_time + i - fade_time) ); |
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174 if ( gain < 0.005 ) |
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175 end_track(); |
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176 |
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177 int count = min( fade_block_size, out_count - i ); |
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178 int igain = (unsigned int)((double)gain * (1 << 15));; |
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179 for ( int j = 0; j < count; j++ ) |
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180 out [i + j] = (out [i + j] * igain) >> 15; |
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181 } |
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182 } |
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183 |
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184 return !silence_count && !buf_count && track_ended; |
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185 } |
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186 |