Mercurial > audlegacy-plugins
annotate src/console/Effects_Buffer.cxx @ 1668:4c088a45f839
More code cleanups.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sat, 08 Sep 2007 04:22:31 +0300 |
parents | 986f098da058 |
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rev | line source |
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341 | 1 // Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ |
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2 |
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3 #include "Effects_Buffer.h" |
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4 |
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5 #include <string.h> |
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6 |
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7 /* Copyright (C) 2003-2006 Shay Green. This module is free software; you |
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8 can redistribute it and/or modify it under the terms of the GNU Lesser |
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9 General Public License as published by the Free Software Foundation; either |
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10 version 2.1 of the License, or (at your option) any later version. This |
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11 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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13 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more |
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14 details. You should have received a copy of the GNU Lesser General Public |
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15 License along with this module; if not, write to the Free Software Foundation, |
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16 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
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17 |
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18 #include "blargg_source.h" |
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19 |
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20 #ifdef BLARGG_ENABLE_OPTIMIZER |
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21 #include BLARGG_ENABLE_OPTIMIZER |
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22 #endif |
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23 |
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24 typedef blargg_long fixed_t; |
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25 |
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26 #define TO_FIXED( f ) fixed_t ((f) * (1L << 15) + 0.5) |
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27 #define FMUL( x, y ) (((x) * (y)) >> 15) |
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28 |
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29 const unsigned echo_size = 4096; |
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30 const unsigned echo_mask = echo_size - 1; |
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31 BOOST_STATIC_ASSERT( (echo_size & echo_mask) == 0 ); // must be power of 2 |
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32 |
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33 const unsigned reverb_size = 8192 * 2; |
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34 const unsigned reverb_mask = reverb_size - 1; |
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35 BOOST_STATIC_ASSERT( (reverb_size & reverb_mask) == 0 ); // must be power of 2 |
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36 |
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37 Effects_Buffer::config_t::config_t() |
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38 { |
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39 pan_1 = -0.15f; |
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40 pan_2 = 0.15f; |
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41 reverb_delay = 88.0f; |
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42 reverb_level = 0.12f; |
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43 echo_delay = 61.0f; |
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44 echo_level = 0.10f; |
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45 delay_variance = 18.0f; |
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46 effects_enabled = false; |
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47 } |
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48 |
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49 void Effects_Buffer::set_depth( double d ) |
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50 { |
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51 float f = (float) d; |
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52 config_t c; |
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53 c.pan_1 = -0.6f * f; |
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54 c.pan_2 = 0.6f * f; |
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55 c.reverb_delay = 880 * 0.1f; |
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56 c.echo_delay = 610 * 0.1f; |
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57 if ( f > 0.5 ) |
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58 f = 0.5; // TODO: more linear reduction of extreme reverb/echo |
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59 c.reverb_level = 0.5f * f; |
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60 c.echo_level = 0.30f * f; |
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61 c.delay_variance = 180 * 0.1f; |
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62 c.effects_enabled = (d > 0.0f); |
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63 config( c ); |
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64 } |
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65 |
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66 Effects_Buffer::Effects_Buffer( bool center_only ) : Multi_Buffer( 2 ) |
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67 { |
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68 buf_count = center_only ? max_buf_count - 4 : max_buf_count; |
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69 |
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70 echo_pos = 0; |
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71 reverb_pos = 0; |
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72 |
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73 stereo_remain = 0; |
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74 effect_remain = 0; |
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75 effects_enabled = false; |
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76 set_depth( 0 ); |
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77 } |
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78 |
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79 Effects_Buffer::~Effects_Buffer() { } |
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80 |
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81 blargg_err_t Effects_Buffer::set_sample_rate( long rate, int msec ) |
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82 { |
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83 if ( !echo_buf.size() ) |
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84 RETURN_ERR( echo_buf.resize( echo_size ) ); |
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85 |
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86 if ( !reverb_buf.size() ) |
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87 RETURN_ERR( reverb_buf.resize( reverb_size ) ); |
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88 |
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89 for ( int i = 0; i < buf_count; i++ ) |
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90 RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); |
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91 |
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92 config( config_ ); |
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93 clear(); |
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94 |
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95 return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); |
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96 } |
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97 |
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98 void Effects_Buffer::clock_rate( long rate ) |
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99 { |
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100 for ( int i = 0; i < buf_count; i++ ) |
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101 bufs [i].clock_rate( rate ); |
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102 } |
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103 |
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104 void Effects_Buffer::bass_freq( int freq ) |
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105 { |
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106 for ( int i = 0; i < buf_count; i++ ) |
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107 bufs [i].bass_freq( freq ); |
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108 } |
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109 |
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110 void Effects_Buffer::clear() |
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111 { |
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112 stereo_remain = 0; |
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113 effect_remain = 0; |
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114 if ( echo_buf.size() ) |
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115 memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); |
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116 |
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117 if ( reverb_buf.size() ) |
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118 memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); |
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119 |
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120 for ( int i = 0; i < buf_count; i++ ) |
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121 bufs [i].clear(); |
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122 } |
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123 |
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124 inline int pin_range( int n, int max, int min = 0 ) |
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125 { |
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126 if ( n < min ) |
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127 return min; |
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128 if ( n > max ) |
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129 return max; |
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130 return n; |
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131 } |
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132 |
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133 void Effects_Buffer::config( const config_t& cfg ) |
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134 { |
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135 channels_changed(); |
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136 |
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137 // clear echo and reverb buffers |
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138 if ( !config_.effects_enabled && cfg.effects_enabled && echo_buf.size() ) |
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139 { |
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140 memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); |
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141 memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); |
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142 } |
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143 |
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144 config_ = cfg; |
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145 |
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146 if ( config_.effects_enabled ) |
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147 { |
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148 // convert to internal format |
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149 |
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150 chans.pan_1_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_1 ); |
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151 chans.pan_1_levels [1] = TO_FIXED( 2 ) - chans.pan_1_levels [0]; |
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152 |
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153 chans.pan_2_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_2 ); |
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154 chans.pan_2_levels [1] = TO_FIXED( 2 ) - chans.pan_2_levels [0]; |
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155 |
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156 chans.reverb_level = TO_FIXED( config_.reverb_level ); |
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157 chans.echo_level = TO_FIXED( config_.echo_level ); |
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158 |
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159 int delay_offset = int (1.0 / 2000 * config_.delay_variance * sample_rate()); |
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160 |
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161 int reverb_sample_delay = int (1.0 / 1000 * config_.reverb_delay * sample_rate()); |
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162 chans.reverb_delay_l = pin_range( reverb_size - |
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163 (reverb_sample_delay - delay_offset) * 2, reverb_size - 2, 0 ); |
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164 chans.reverb_delay_r = pin_range( reverb_size + 1 - |
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165 (reverb_sample_delay + delay_offset) * 2, reverb_size - 1, 1 ); |
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166 |
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167 int echo_sample_delay = int (1.0 / 1000 * config_.echo_delay * sample_rate()); |
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168 chans.echo_delay_l = pin_range( echo_size - 1 - (echo_sample_delay - delay_offset), |
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169 echo_size - 1 ); |
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170 chans.echo_delay_r = pin_range( echo_size - 1 - (echo_sample_delay + delay_offset), |
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171 echo_size - 1 ); |
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172 |
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173 chan_types [0].center = &bufs [0]; |
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174 chan_types [0].left = &bufs [3]; |
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175 chan_types [0].right = &bufs [4]; |
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176 |
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177 chan_types [1].center = &bufs [1]; |
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178 chan_types [1].left = &bufs [3]; |
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179 chan_types [1].right = &bufs [4]; |
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180 |
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181 chan_types [2].center = &bufs [2]; |
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182 chan_types [2].left = &bufs [5]; |
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183 chan_types [2].right = &bufs [6]; |
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184 assert( 2 < chan_types_count ); |
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185 } |
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186 else |
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187 { |
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188 // set up outputs |
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189 for ( unsigned i = 0; i < chan_types_count; i++ ) |
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190 { |
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191 channel_t& c = chan_types [i]; |
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192 c.center = &bufs [0]; |
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193 c.left = &bufs [1]; |
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194 c.right = &bufs [2]; |
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195 } |
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196 } |
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197 |
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198 if ( buf_count < max_buf_count ) |
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199 { |
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200 for ( int i = 0; i < chan_types_count; i++ ) |
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201 { |
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202 channel_t& c = chan_types [i]; |
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203 c.left = c.center; |
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204 c.right = c.center; |
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205 } |
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206 } |
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207 } |
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208 |
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209 Effects_Buffer::channel_t Effects_Buffer::channel( int i, int type ) |
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210 { |
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211 int out = 2; |
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212 if ( !type ) |
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213 { |
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214 out = i % 5; |
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215 if ( out > 2 ) |
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216 out = 2; |
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217 } |
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218 else if ( !(type & noise_type) && (type & type_index_mask) % 3 != 0 ) |
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219 { |
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220 out = type & 1; |
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221 } |
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222 return chan_types [out]; |
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223 } |
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224 |
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225 void Effects_Buffer::end_frame( blip_time_t clock_count ) |
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226 { |
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227 int bufs_used = 0; |
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228 for ( int i = 0; i < buf_count; i++ ) |
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229 { |
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230 bufs_used |= bufs [i].clear_modified() << i; |
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231 bufs [i].end_frame( clock_count ); |
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232 } |
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233 |
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234 int stereo_mask = (config_.effects_enabled ? 0x78 : 0x06); |
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235 if ( (bufs_used & stereo_mask) && buf_count == max_buf_count ) |
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236 stereo_remain = bufs [0].samples_avail() + bufs [0].output_latency(); |
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237 |
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238 if ( effects_enabled || config_.effects_enabled ) |
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239 effect_remain = bufs [0].samples_avail() + bufs [0].output_latency(); |
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240 |
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241 effects_enabled = config_.effects_enabled; |
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242 } |
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243 |
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244 long Effects_Buffer::samples_avail() const |
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245 { |
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246 return bufs [0].samples_avail() * 2; |
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247 } |
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248 |
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249 long Effects_Buffer::read_samples( blip_sample_t* out, long total_samples ) |
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250 { |
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251 require( total_samples % 2 == 0 ); // count must be even |
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252 |
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253 long remain = bufs [0].samples_avail(); |
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254 if ( remain > (total_samples >> 1) ) |
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255 remain = (total_samples >> 1); |
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256 total_samples = remain; |
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257 while ( remain ) |
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258 { |
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259 int active_bufs = buf_count; |
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260 long count = remain; |
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261 |
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262 // optimizing mixing to skip any channels which had nothing added |
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263 if ( effect_remain ) |
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264 { |
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265 if ( count > effect_remain ) |
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266 count = effect_remain; |
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267 |
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268 if ( stereo_remain ) |
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269 { |
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270 mix_enhanced( out, count ); |
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271 } |
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272 else |
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273 { |
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274 mix_mono_enhanced( out, count ); |
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275 active_bufs = 3; |
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276 } |
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277 } |
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278 else if ( stereo_remain ) |
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279 { |
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280 mix_stereo( out, count ); |
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281 active_bufs = 3; |
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282 } |
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283 else |
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284 { |
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285 mix_mono( out, count ); |
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286 active_bufs = 1; |
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287 } |
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288 |
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289 out += count * 2; |
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290 remain -= count; |
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291 |
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292 stereo_remain -= count; |
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293 if ( stereo_remain < 0 ) |
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294 stereo_remain = 0; |
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295 |
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296 effect_remain -= count; |
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297 if ( effect_remain < 0 ) |
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298 effect_remain = 0; |
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299 |
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300 for ( int i = 0; i < buf_count; i++ ) |
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301 { |
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302 if ( i < active_bufs ) |
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303 bufs [i].remove_samples( count ); |
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304 else |
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305 bufs [i].remove_silence( count ); // keep time synchronized |
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306 } |
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307 } |
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308 |
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309 return total_samples * 2; |
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310 } |
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311 |
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312 void Effects_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) |
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313 { |
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314 blip_sample_t* BLIP_RESTRICT out = out_; |
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315 int const bass = BLIP_READER_BASS( bufs [0] ); |
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316 BLIP_READER_BEGIN( c, bufs [0] ); |
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317 |
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318 // unrolled loop |
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319 for ( blargg_long n = count >> 1; n; --n ) |
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320 { |
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321 blargg_long cs0 = BLIP_READER_READ( c ); |
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322 BLIP_READER_NEXT( c, bass ); |
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323 |
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324 blargg_long cs1 = BLIP_READER_READ( c ); |
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325 BLIP_READER_NEXT( c, bass ); |
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326 |
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327 if ( (BOOST::int16_t) cs0 != cs0 ) |
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328 cs0 = 0x7FFF - (cs0 >> 24); |
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329 ((BOOST::uint32_t*) out) [0] = ((BOOST::uint16_t) cs0) | (cs0 << 16); |
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330 |
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331 if ( (BOOST::int16_t) cs1 != cs1 ) |
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332 cs1 = 0x7FFF - (cs1 >> 24); |
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333 ((BOOST::uint32_t*) out) [1] = ((BOOST::uint16_t) cs1) | (cs1 << 16); |
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334 out += 4; |
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335 } |
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336 |
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337 if ( count & 1 ) |
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338 { |
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339 int s = BLIP_READER_READ( c ); |
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340 BLIP_READER_NEXT( c, bass ); |
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341 out [0] = s; |
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342 out [1] = s; |
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343 if ( (BOOST::int16_t) s != s ) |
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344 { |
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345 s = 0x7FFF - (s >> 24); |
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346 out [0] = s; |
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347 out [1] = s; |
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348 } |
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349 } |
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350 |
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351 BLIP_READER_END( c, bufs [0] ); |
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352 } |
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353 |
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354 void Effects_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count ) |
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355 { |
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356 blip_sample_t* BLIP_RESTRICT out = out_; |
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357 int const bass = BLIP_READER_BASS( bufs [0] ); |
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358 BLIP_READER_BEGIN( c, bufs [0] ); |
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359 BLIP_READER_BEGIN( l, bufs [1] ); |
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360 BLIP_READER_BEGIN( r, bufs [2] ); |
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361 |
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362 while ( count-- ) |
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363 { |
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364 int cs = BLIP_READER_READ( c ); |
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365 BLIP_READER_NEXT( c, bass ); |
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366 int left = cs + BLIP_READER_READ( l ); |
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367 int right = cs + BLIP_READER_READ( r ); |
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368 BLIP_READER_NEXT( l, bass ); |
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369 BLIP_READER_NEXT( r, bass ); |
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370 |
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371 if ( (BOOST::int16_t) left != left ) |
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372 left = 0x7FFF - (left >> 24); |
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373 |
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374 out [0] = left; |
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375 out [1] = right; |
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376 |
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377 out += 2; |
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378 |
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379 if ( (BOOST::int16_t) right != right ) |
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380 out [-1] = 0x7FFF - (right >> 24); |
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381 } |
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382 |
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383 BLIP_READER_END( r, bufs [2] ); |
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384 BLIP_READER_END( l, bufs [1] ); |
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385 BLIP_READER_END( c, bufs [0] ); |
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386 } |
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387 |
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388 void Effects_Buffer::mix_mono_enhanced( blip_sample_t* out_, blargg_long count ) |
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389 { |
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390 blip_sample_t* BLIP_RESTRICT out = out_; |
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391 int const bass = BLIP_READER_BASS( bufs [2] ); |
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392 BLIP_READER_BEGIN( center, bufs [2] ); |
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393 BLIP_READER_BEGIN( sq1, bufs [0] ); |
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394 BLIP_READER_BEGIN( sq2, bufs [1] ); |
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395 |
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396 blip_sample_t* const reverb_buf = this->reverb_buf.begin(); |
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397 blip_sample_t* const echo_buf = this->echo_buf.begin(); |
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398 int echo_pos = this->echo_pos; |
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399 int reverb_pos = this->reverb_pos; |
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400 |
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401 while ( count-- ) |
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402 { |
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403 int sum1_s = BLIP_READER_READ( sq1 ); |
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404 int sum2_s = BLIP_READER_READ( sq2 ); |
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405 |
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406 BLIP_READER_NEXT( sq1, bass ); |
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407 BLIP_READER_NEXT( sq2, bass ); |
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408 |
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409 int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + |
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410 FMUL( sum2_s, chans.pan_2_levels [0] ) + |
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411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; |
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412 |
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413 int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + |
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414 FMUL( sum2_s, chans.pan_2_levels [1] ) + |
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415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; |
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416 |
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417 fixed_t reverb_level = chans.reverb_level; |
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418 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); |
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419 reverb_buf [reverb_pos + 1] = FMUL( new_reverb_r, reverb_level ); |
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420 reverb_pos = (reverb_pos + 2) & reverb_mask; |
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421 |
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422 int sum3_s = BLIP_READER_READ( center ); |
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423 BLIP_READER_NEXT( center, bass ); |
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424 |
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425 int left = new_reverb_l + sum3_s + FMUL( chans.echo_level, |
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426 echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); |
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427 int right = new_reverb_r + sum3_s + FMUL( chans.echo_level, |
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428 echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); |
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429 |
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430 echo_buf [echo_pos] = sum3_s; |
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431 echo_pos = (echo_pos + 1) & echo_mask; |
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432 |
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433 if ( (BOOST::int16_t) left != left ) |
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434 left = 0x7FFF - (left >> 24); |
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435 |
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436 out [0] = left; |
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437 out [1] = right; |
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438 |
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439 out += 2; |
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440 |
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441 if ( (BOOST::int16_t) right != right ) |
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442 out [-1] = 0x7FFF - (right >> 24); |
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443 } |
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444 this->reverb_pos = reverb_pos; |
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445 this->echo_pos = echo_pos; |
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446 |
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447 BLIP_READER_END( sq1, bufs [0] ); |
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448 BLIP_READER_END( sq2, bufs [1] ); |
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449 BLIP_READER_END( center, bufs [2] ); |
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450 } |
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451 |
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452 void Effects_Buffer::mix_enhanced( blip_sample_t* out_, blargg_long count ) |
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453 { |
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454 blip_sample_t* BLIP_RESTRICT out = out_; |
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455 int const bass = BLIP_READER_BASS( bufs [2] ); |
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456 BLIP_READER_BEGIN( center, bufs [2] ); |
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457 BLIP_READER_BEGIN( l1, bufs [3] ); |
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458 BLIP_READER_BEGIN( r1, bufs [4] ); |
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459 BLIP_READER_BEGIN( l2, bufs [5] ); |
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460 BLIP_READER_BEGIN( r2, bufs [6] ); |
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461 BLIP_READER_BEGIN( sq1, bufs [0] ); |
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462 BLIP_READER_BEGIN( sq2, bufs [1] ); |
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463 |
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464 blip_sample_t* const reverb_buf = this->reverb_buf.begin(); |
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465 blip_sample_t* const echo_buf = this->echo_buf.begin(); |
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466 int echo_pos = this->echo_pos; |
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467 int reverb_pos = this->reverb_pos; |
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468 |
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469 while ( count-- ) |
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470 { |
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471 int sum1_s = BLIP_READER_READ( sq1 ); |
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472 int sum2_s = BLIP_READER_READ( sq2 ); |
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473 |
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474 BLIP_READER_NEXT( sq1, bass ); |
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475 BLIP_READER_NEXT( sq2, bass ); |
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476 |
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477 int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + |
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478 FMUL( sum2_s, chans.pan_2_levels [0] ) + BLIP_READER_READ( l1 ) + |
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479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; |
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480 |
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481 int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + |
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482 FMUL( sum2_s, chans.pan_2_levels [1] ) + BLIP_READER_READ( r1 ) + |
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483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; |
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484 |
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485 BLIP_READER_NEXT( l1, bass ); |
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486 BLIP_READER_NEXT( r1, bass ); |
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487 |
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488 fixed_t reverb_level = chans.reverb_level; |
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489 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); |
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490 reverb_buf [reverb_pos + 1] = FMUL( new_reverb_r, reverb_level ); |
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491 reverb_pos = (reverb_pos + 2) & reverb_mask; |
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492 |
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493 int sum3_s = BLIP_READER_READ( center ); |
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494 BLIP_READER_NEXT( center, bass ); |
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495 |
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496 int left = new_reverb_l + sum3_s + BLIP_READER_READ( l2 ) + FMUL( chans.echo_level, |
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497 echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); |
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498 int right = new_reverb_r + sum3_s + BLIP_READER_READ( r2 ) + FMUL( chans.echo_level, |
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499 echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); |
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500 |
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501 BLIP_READER_NEXT( l2, bass ); |
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502 BLIP_READER_NEXT( r2, bass ); |
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503 |
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504 echo_buf [echo_pos] = sum3_s; |
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505 echo_pos = (echo_pos + 1) & echo_mask; |
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|
506 |
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507 if ( (BOOST::int16_t) left != left ) |
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508 left = 0x7FFF - (left >> 24); |
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|
509 |
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510 out [0] = left; |
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511 out [1] = right; |
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512 |
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513 out += 2; |
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514 |
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515 if ( (BOOST::int16_t) right != right ) |
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516 out [-1] = 0x7FFF - (right >> 24); |
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517 } |
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518 this->reverb_pos = reverb_pos; |
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519 this->echo_pos = echo_pos; |
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520 |
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521 BLIP_READER_END( l1, bufs [3] ); |
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522 BLIP_READER_END( r1, bufs [4] ); |
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523 BLIP_READER_END( l2, bufs [5] ); |
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524 BLIP_READER_END( r2, bufs [6] ); |
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525 BLIP_READER_END( sq1, bufs [0] ); |
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526 BLIP_READER_END( sq2, bufs [1] ); |
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527 BLIP_READER_END( center, bufs [2] ); |
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528 } |
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|
529 |