Mercurial > audlegacy-plugins
annotate src/console/Kss_Scc_Apu.h @ 1668:4c088a45f839
More code cleanups.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sat, 08 Sep 2007 04:22:31 +0300 |
parents | 986f098da058 |
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1 // Konami SCC sound chip emulator |
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2 |
341 | 3 // Game_Music_Emu 0.5.2 |
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4 #ifndef KSS_SCC_APU_H |
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5 #define KSS_SCC_APU_H |
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6 |
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7 #include "blargg_common.h" |
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8 #include "Blip_Buffer.h" |
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9 #include <string.h> |
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10 |
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11 class Scc_Apu { |
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12 public: |
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13 // Set buffer to generate all sound into, or disable sound if NULL |
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14 void output( Blip_Buffer* ); |
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15 |
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16 // Reset sound chip |
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17 void reset(); |
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18 |
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19 // Write to register at specified time |
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20 enum { reg_count = 0x90 }; |
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21 void write( blip_time_t time, int reg, int data ); |
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22 |
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23 // Run sound to specified time, end current time frame, then start a new |
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24 // time frame at time 0. Time frames have no effect on emulation and each |
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25 // can be whatever length is convenient. |
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26 void end_frame( blip_time_t length ); |
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27 |
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28 // Additional features |
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29 |
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30 // Set sound output of specific oscillator to buffer, where index is |
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31 // 0 to 4. If buffer is NULL, the specified oscillator is muted. |
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32 enum { osc_count = 5 }; |
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33 void osc_output( int index, Blip_Buffer* ); |
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34 |
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35 // Set overall volume (default is 1.0) |
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36 void volume( double ); |
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37 |
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38 // Set treble equalization (see documentation) |
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39 void treble_eq( blip_eq_t const& ); |
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40 |
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41 public: |
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42 Scc_Apu(); |
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43 private: |
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44 enum { amp_range = 0x8000 }; |
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45 struct osc_t |
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46 { |
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47 int delay; |
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48 int phase; |
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49 int last_amp; |
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50 Blip_Buffer* output; |
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51 }; |
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52 osc_t oscs [osc_count]; |
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53 blip_time_t last_time; |
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54 unsigned char regs [reg_count]; |
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55 Blip_Synth<blip_med_quality,1> synth; |
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56 |
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57 void run_until( blip_time_t ); |
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58 }; |
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59 |
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60 inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } |
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61 |
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62 inline void Scc_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } |
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63 |
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64 inline void Scc_Apu::osc_output( int index, Blip_Buffer* b ) |
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65 { |
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66 assert( (unsigned) index < osc_count ); |
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67 oscs [index].output = b; |
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68 } |
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69 |
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70 inline void Scc_Apu::write( blip_time_t time, int addr, int data ) |
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71 { |
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72 assert( (unsigned) addr < reg_count ); |
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73 run_until( time ); |
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74 regs [addr] = data; |
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75 } |
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76 |
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77 inline void Scc_Apu::end_frame( blip_time_t end_time ) |
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78 { |
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79 if ( end_time > last_time ) |
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80 run_until( end_time ); |
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81 last_time -= end_time; |
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82 assert( last_time >= 0 ); |
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83 } |
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84 |
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85 inline void Scc_Apu::output( Blip_Buffer* buf ) |
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86 { |
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87 for ( int i = 0; i < osc_count; i++ ) |
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88 oscs [i].output = buf; |
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89 } |
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90 |
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91 inline Scc_Apu::Scc_Apu() |
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92 { |
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93 output( 0 ); |
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94 } |
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95 |
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96 inline void Scc_Apu::reset() |
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97 { |
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98 last_time = 0; |
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99 |
341 | 100 for ( int i = 0; i < osc_count; i++ ) |
101 memset( &oscs [i], 0, offsetof (osc_t,output) ); | |
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102 |
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103 memset( regs, 0, sizeof regs ); |
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104 } |
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105 |
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106 #endif |