annotate src/console/Sms_Apu.h @ 3109:5a11abf0075c

scrobbler: add support for custom audioscrobbler servers. (closes #23)
author William Pitcock <nenolod@atheme.org>
date Fri, 01 May 2009 12:28:48 -0500
parents fb513e10174e
children
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1 // Sega Master System SN76489 PSG sound chip emulator
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2
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3 // Sms_Snd_Emu 0.1.4
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4 #ifndef SMS_APU_H
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5 #define SMS_APU_H
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6
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7 #include "Sms_Oscs.h"
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8
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9 class Sms_Apu {
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10 public:
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11 // Set overall volume of all oscillators, where 1.0 is full volume
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12 void volume( double );
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13
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14 // Set treble equalization
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15 void treble_eq( const blip_eq_t& );
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16
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17 // Outputs can be assigned to a single buffer for mono output, or to three
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18 // buffers for stereo output (using Stereo_Buffer to do the mixing).
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19
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20 // Assign all oscillator outputs to specified buffer(s). If buffer
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21 // is NULL, silences all oscillators.
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22 void output( Blip_Buffer* mono );
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23 void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
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24
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25 // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3,
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26 // which refer to Square 1, Square 2, Square 3, and Noise. If buffer is NULL,
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27 // silences oscillator.
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28 enum { osc_count = 4 };
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29 void osc_output( int index, Blip_Buffer* mono );
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30 void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
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31
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32 // Reset oscillators and internal state
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33 void reset( unsigned noise_feedback = 0, int noise_width = 0 );
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34
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35 // Write GameGear left/right assignment byte
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36 void write_ggstereo( blip_time_t, int );
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37
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38 // Write to data port
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39 void write_data( blip_time_t, int );
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41 // Run all oscillators up to specified time, end current frame, then
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42 // start a new frame at time 0.
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43 void end_frame( blip_time_t );
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44
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45 public:
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46 Sms_Apu();
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47 ~Sms_Apu();
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48 private:
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49 // noncopyable
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50 Sms_Apu( const Sms_Apu& );
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51 Sms_Apu& operator = ( const Sms_Apu& );
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52
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53 Sms_Osc* oscs [osc_count];
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54 Sms_Square squares [3];
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55 Sms_Square::Synth square_synth; // used by squares
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56 blip_time_t last_time;
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57 int latch;
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58 Sms_Noise noise;
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59 unsigned noise_feedback;
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60 unsigned looped_feedback;
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61
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62 void run_until( blip_time_t );
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63 };
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64
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65 struct sms_apu_state_t
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66 {
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67 unsigned char regs [8] [2];
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68 unsigned char latch;
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69 };
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70
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71 inline void Sms_Apu::output( Blip_Buffer* b ) { output( b, b, b ); }
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72
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73 inline void Sms_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); }
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74
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75 #endif