Mercurial > audlegacy-plugins
annotate src/console/Gb_Cpu.h @ 2363:5eb15f6cf71e
Automated merge with ssh://hg.atheme.org//hg/audacious-plugins
author | Eugene Zagidullin <e.asphyx@gmail.com> |
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date | Tue, 05 Feb 2008 09:14:14 +0300 |
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1 // Nintendo Game Boy CPU emulator |
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2 // Treats every instruction as taking 4 cycles |
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341 | 4 // Game_Music_Emu 0.5.2 |
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5 #ifndef GB_CPU_H |
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6 #define GB_CPU_H |
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7 |
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8 #include "blargg_common.h" |
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9 #include "blargg_endian.h" |
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10 |
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11 typedef unsigned gb_addr_t; // 16-bit CPU address |
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12 |
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13 class Gb_Cpu { |
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14 enum { clocks_per_instr = 4 }; |
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15 public: |
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16 typedef BOOST::uint8_t uint8_t; |
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17 |
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18 // Clear registers and map all pages to unmapped |
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19 void reset( void* unmapped = 0 ); |
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20 |
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21 // Map code memory (memory accessed via the program counter). Start and size |
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22 // must be multiple of page_size. |
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23 enum { page_size = 0x2000 }; |
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24 void map_code( gb_addr_t start, unsigned size, void* code ); |
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25 |
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26 uint8_t* get_code( gb_addr_t ); |
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27 |
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28 // Push a byte on the stack |
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29 void push_byte( int ); |
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30 |
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31 // Game Boy Z80 registers. *Not* kept updated during a call to run(). |
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32 struct core_regs_t { |
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33 #if BLARGG_BIG_ENDIAN |
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34 uint8_t b, c, d, e, h, l, flags, a; |
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35 #else |
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36 uint8_t c, b, e, d, l, h, a, flags; |
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37 #endif |
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38 }; |
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39 |
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40 struct registers_t : core_regs_t { |
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41 long pc; // more than 16 bits to allow overflow detection |
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42 BOOST::uint16_t sp; |
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43 }; |
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44 registers_t r; |
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45 |
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46 // Interrupt enable flag set by EI and cleared by DI |
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47 //bool interrupts_enabled; // unused |
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48 |
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49 // Base address for RST vectors (normally 0) |
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50 gb_addr_t rst_base; |
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51 |
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52 // If CPU executes opcode 0xFF at this address, it treats as illegal instruction |
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53 enum { idle_addr = 0xF00D }; |
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54 |
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55 // Run CPU for at least 'count' cycles and return false, or return true if |
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56 // illegal instruction is encountered. |
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57 bool run( blargg_long count ); |
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58 |
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59 // Number of clock cycles remaining for most recent run() call |
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60 blargg_long remain() const { return state->remain * clocks_per_instr; } |
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61 |
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62 // Can read this many bytes past end of a page |
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63 enum { cpu_padding = 8 }; |
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64 |
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65 public: |
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66 Gb_Cpu() : rst_base( 0 ) { state = &state_; } |
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67 enum { page_shift = 13 }; |
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68 enum { page_count = 0x10000 >> page_shift }; |
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69 private: |
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70 // noncopyable |
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71 Gb_Cpu( const Gb_Cpu& ); |
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72 Gb_Cpu& operator = ( const Gb_Cpu& ); |
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73 |
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74 struct state_t { |
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75 uint8_t* code_map [page_count + 1]; |
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76 blargg_long remain; |
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77 }; |
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78 state_t* state; // points to state_ or a local copy within run() |
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79 state_t state_; |
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80 |
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81 void set_code_page( int, uint8_t* ); |
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82 }; |
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83 |
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84 inline BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr ) |
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85 { |
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86 return state->code_map [addr >> page_shift] + addr |
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87 #if !BLARGG_NONPORTABLE |
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88 % (unsigned) page_size |
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89 #endif |
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90 ; |
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91 } |
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92 |
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93 #endif |