Mercurial > audlegacy-plugins
annotate src/esd/mixer.c @ 29:6240912bf874 trunk
[svn] - here too
author | nenolod |
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date | Mon, 18 Sep 2006 04:13:46 -0700 |
parents | 3da1b8942b8b |
children | b8da6a0b0da2 |
rev | line source |
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1 /* BMP - Cross-platform multimedia player |
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2 * Copyright (C) 2003-2004 BMP development team. |
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3 * |
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4 * Based on XMMS: |
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5 * Copyright (C) 1998-2003 XMMS development team. |
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6 * |
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7 * This program is free software; you can redistribute it and/or modify |
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8 * it under the terms of the GNU General Public License as published by |
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9 * the Free Software Foundation; either version 2 of the License, or |
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10 * (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, |
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 * GNU General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU General Public License |
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18 * along with this program; if not, write to the Free Software |
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 */ |
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21 |
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22 #include <stdio.h> |
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23 #include <stdlib.h> |
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24 #include <string.h> |
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25 #include <esd.h> |
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26 |
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27 #include <audacious/configdb.h> |
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28 |
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29 #include <unistd.h> |
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30 #include <fcntl.h> |
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31 #include <sys/types.h> |
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32 #include <sys/ioctl.h> |
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33 #include <sys/stat.h> |
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34 |
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35 #include "esdout.h" |
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36 |
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37 #ifdef HAVE_OSS |
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38 # ifdef HAVE_SYS_SOUNDCARD_H |
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39 # include <sys/soundcard.h> |
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40 # else |
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41 # include <soundcard.h> |
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42 # endif |
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43 # define OSS_AVAILABLE TRUE |
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44 #else |
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45 # define OSS_AVAILABLE FALSE |
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46 #endif |
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47 |
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48 #include <audacious/util.h> |
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49 |
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50 #define QUERY_PLAYER_ID_ATTEMPTS 5 |
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51 |
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52 static void esdout_get_oss_volume(int *l, int *r); |
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53 static void esdout_set_oss_volume(int l, int r); |
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54 |
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55 |
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56 static int player = -1; |
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57 static int lp = 100, rp = 100; |
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58 |
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59 /* |
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60 * Find the stream id, and set stream volume to 'persistent' value. |
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61 */ |
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62 void |
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63 esdout_mixer_init(void) |
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64 { |
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65 int i; |
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66 |
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67 /* reset player id */ |
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68 player = -1; |
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69 |
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70 /* query n-time for player id */ |
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71 for(i=0; (i<QUERY_PLAYER_ID_ATTEMPTS) && (player == (-1)) ; i++) |
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72 esdout_fetch_volume(NULL, NULL); |
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73 |
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74 if (!(OSS_AVAILABLE && esd_cfg.use_oss_mixer && !esd_cfg.use_remote)) |
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75 esdout_set_volume(lp, rp); |
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76 } |
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77 |
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78 /* |
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79 * Grab the stream volume from the server. The problem here is that |
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80 * ESD does not have a built-in function for finding the player ID of |
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81 * a specific player - nor does it let us know what the player ID is |
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82 * when the player is created! So, we grab 'allinfo' and scan the |
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83 * returned player list for the string which we know is our player |
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84 * name (esd_cfg.playername) This function seems to take a long time |
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85 * to run... I'm not sure where to start optimizing, however... |
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86 */ |
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87 void |
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88 esdout_fetch_volume(int *l, int *r) |
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89 { |
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90 int fd; |
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91 esd_info_t *all_info = NULL; |
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92 esd_player_info_t *info; |
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93 |
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94 fd = esd_open_sound(esd_cfg.hostname); |
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95 all_info = esd_get_all_info(fd); |
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96 |
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97 /* scan linked list for our playername */ |
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98 for (info = all_info->player_list; info != NULL; info = info->next) |
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99 if (!strcmp(esd_cfg.playername, info->name)) |
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100 break; |
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101 |
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102 if (info) { |
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103 player = info->source_id; |
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104 if (l && r) { |
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105 /* |
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106 * Sometimes we call with NULL |
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107 * args to fetch the player num |
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108 */ |
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109 *l = (info->left_vol_scale * 100) / 256; |
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110 *r = (info->right_vol_scale * 100) / 256; |
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111 } |
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112 } |
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113 else |
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114 g_warning("xmms: Couldn't find our player " |
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115 "(was looking for %s) at the server", esd_cfg.playername); |
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116 |
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117 if (all_info) |
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118 esd_free_all_info(all_info); |
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119 esd_close(fd); |
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120 } |
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121 |
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122 void |
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123 esdout_get_volume(int *l, int *r) |
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124 { |
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125 if (OSS_AVAILABLE && esd_cfg.use_oss_mixer && !esd_cfg.use_remote) { |
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126 esdout_get_oss_volume(l, r); |
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127 lp = *l; |
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128 rp = *r; |
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129 } |
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130 else { |
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131 /* |
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132 * We assume that the volume hasn't changed from the |
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133 * 'persistant' value. Constantly polling takes too |
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134 * much time/resources. Commenting this section out |
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135 * will consistently check the ESD server to see if |
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136 * someone else changed our stream volume. |
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137 */ |
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138 *l = lp; |
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139 *r = rp; |
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140 /* esdout_fetch_volume(l, r); */ |
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141 } |
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142 } |
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143 |
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144 void |
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145 esdout_set_volume(int l, int r) |
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146 { |
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147 ConfigDb *db; |
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148 lp = l; |
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149 rp = r; |
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150 |
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151 if (OSS_AVAILABLE && esd_cfg.use_oss_mixer && !esd_cfg.use_remote) { |
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152 esdout_set_oss_volume(l, r); |
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153 } |
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154 else if (player != -1 && esd_cfg.playername != NULL) { |
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155 int fd = esd_open_sound(esd_cfg.hostname); |
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156 if (fd >= 0) { |
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157 esd_set_stream_pan(fd, player, (l * 256) / 100, (r * 256) / 100); |
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158 esd_close(fd); |
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159 } |
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160 } |
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161 |
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162 /* save volume values in db */ |
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163 db = bmp_cfg_db_open(); |
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164 bmp_cfg_db_set_int(db, "ESD", "volume_left", lp); |
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165 bmp_cfg_db_set_int(db, "ESD", "volume_right", rp); |
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166 bmp_cfg_db_close(db); |
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167 } |
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168 |
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169 #ifdef HAVE_OSS |
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170 |
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171 static void |
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172 esdout_get_oss_volume(int *l, int *r) |
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173 { |
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174 int fd, v, devs; |
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175 long cmd; |
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176 |
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177 if (esd_cfg.use_remote) |
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178 return; |
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179 |
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180 fd = open(DEV_MIXER, O_RDONLY); |
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181 if (fd != -1) { |
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182 ioctl(fd, SOUND_MIXER_READ_DEVMASK, &devs); |
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183 if (devs & SOUND_MASK_PCM) |
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184 cmd = SOUND_MIXER_READ_PCM; |
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185 else if (devs & SOUND_MASK_VOLUME) |
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186 cmd = SOUND_MIXER_READ_VOLUME; |
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187 else { |
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188 close(fd); |
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189 return; |
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190 } |
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191 ioctl(fd, cmd, &v); |
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192 *r = (v & 0xFF00) >> 8; |
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193 *l = (v & 0x00FF); |
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194 close(fd); |
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195 } |
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196 } |
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197 |
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198 static void |
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199 esdout_set_oss_volume(int l, int r) |
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200 { |
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201 int fd, v, devs; |
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202 long cmd; |
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203 |
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204 if (esd_cfg.use_remote) |
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205 return; |
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206 |
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207 fd = open(DEV_MIXER, O_RDONLY); |
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208 |
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209 if (fd != -1) { |
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210 ioctl(fd, SOUND_MIXER_READ_DEVMASK, &devs); |
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211 if (devs & SOUND_MASK_PCM) |
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212 cmd = SOUND_MIXER_WRITE_PCM; |
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213 else if (devs & SOUND_MASK_VOLUME) |
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214 cmd = SOUND_MIXER_WRITE_VOLUME; |
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215 else { |
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216 close(fd); |
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217 return; |
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218 } |
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219 v = (r << 8) | l; |
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220 ioctl(fd, cmd, &v); |
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221 close(fd); |
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222 } |
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223 } |
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224 |
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225 #else |
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226 |
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227 static void |
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228 esdout_get_oss_volume(int *l, int *r) |
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229 { |
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230 } |
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231 |
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232 static void |
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233 esdout_set_oss_volume(int l, int r) |
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234 { |
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235 } |
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236 |
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237 #endif |