annotate src/paranormal/builtins.c @ 2155:69c9f138611b

- Fix files being left open after playing
author Ralf Ertzinger <ralf@skytale.net>
date Tue, 06 Nov 2007 19:03:29 +0100
parents 56bb18dd3fdd
children f1b6f1b2cdb3
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1892
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1 /*
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2 * paranormal: iterated pipeline-driven visualization plugin
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3 * Copyright (c) 2006, 2007 William Pitcock <nenolod@dereferenced.org>
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4 * Portions copyright (c) 2001 Jamie Gennis <jgennis@mindspring.com>
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5 *
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6 * This program is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; under version 2 of the License.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 #include <config.h>
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21
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22 #include "actuators.h"
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23
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24 #define DECLARE_ACTUATOR(a) extern struct pn_actuator_desc builtin_##a;
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25
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26 /* **************** containers **************** */
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27
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28 DECLARE_ACTUATOR (container_simple);
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29 DECLARE_ACTUATOR (container_once);
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30 DECLARE_ACTUATOR (container_cycle);
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31 DECLARE_ACTUATOR (container_onbeat);
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32
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33 /* **************** cmaps **************** */
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34
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35 DECLARE_ACTUATOR (cmap_bwgradient);
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36 DECLARE_ACTUATOR (cmap_gradient);
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37 DECLARE_ACTUATOR (cmap_dynamic);
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38
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39 /* **************** freq **************** */
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40 DECLARE_ACTUATOR (freq_dots);
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41 DECLARE_ACTUATOR (freq_drops);
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42
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43 /* **************** general **************** */
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44 DECLARE_ACTUATOR (general_fade);
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45 DECLARE_ACTUATOR (general_blur);
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46 DECLARE_ACTUATOR (general_mosaic);
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47 DECLARE_ACTUATOR (general_clear);
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48 DECLARE_ACTUATOR (general_noop);
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49 DECLARE_ACTUATOR (general_invert);
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50 DECLARE_ACTUATOR (general_replace);
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51 DECLARE_ACTUATOR (general_swap);
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52 DECLARE_ACTUATOR (general_copy);
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53 DECLARE_ACTUATOR (general_flip);
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54 DECLARE_ACTUATOR (general_evaluate);
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55
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56 /* **************** misc **************** */
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57 DECLARE_ACTUATOR (misc_floater);
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58
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59 /* **************** wave **************** */
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60 DECLARE_ACTUATOR (wave_horizontal);
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61 DECLARE_ACTUATOR (wave_vertical);
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62 DECLARE_ACTUATOR (wave_normalize);
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63 DECLARE_ACTUATOR (wave_smooth);
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64 DECLARE_ACTUATOR (wave_radial);
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65 DECLARE_ACTUATOR (wave_scope);
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66
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67 /* **************** xform **************** */
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68 DECLARE_ACTUATOR (xform_spin);
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69 DECLARE_ACTUATOR (xform_ripple);
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70 DECLARE_ACTUATOR (xform_bump_spin);
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71 DECLARE_ACTUATOR (xform_halfrender);
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72 DECLARE_ACTUATOR (xform_movement);
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73 DECLARE_ACTUATOR (xform_dynmovement);
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74
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75 /* **************** builtin_table **************** */
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76 struct pn_actuator_desc *builtin_table[] =
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77 {
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78 /* **************** containers **************** */
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79 &builtin_container_simple,
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80 &builtin_container_once,
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81 &builtin_container_cycle,
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82 &builtin_container_onbeat,
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83
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84 /* **************** cmaps **************** */
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85 &builtin_cmap_bwgradient,
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86 &builtin_cmap_gradient,
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87 &builtin_cmap_dynamic,
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88 /* **************** freq **************** */
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89 &builtin_freq_dots,
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90 &builtin_freq_drops,
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91 /* **************** general **************** */
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92 &builtin_general_fade,
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93 &builtin_general_blur,
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94 &builtin_general_mosaic,
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95 &builtin_general_clear,
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96 &builtin_general_noop,
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97 &builtin_general_invert,
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98 &builtin_general_replace,
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99 &builtin_general_swap,
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100 &builtin_general_copy,
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101 &builtin_general_flip,
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102 &builtin_general_evaluate,
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103 /* **************** misc **************** */
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104 &builtin_misc_floater,
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105 /* **************** wave **************** */
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106 &builtin_wave_horizontal,
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107 &builtin_wave_vertical,
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108 &builtin_wave_normalize,
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109 &builtin_wave_smooth,
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110 &builtin_wave_radial,
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111 &builtin_wave_scope,
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112 /* **************** xform **************** */
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113 &builtin_xform_spin,
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114 &builtin_xform_ripple,
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115 &builtin_xform_bump_spin,
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116 &builtin_xform_halfrender,
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117 &builtin_xform_movement,
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118 &builtin_xform_dynmovement,
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119 /* **************** the end! **************** */
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120 NULL
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121 };