2961
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1 /* Copyright (C) 2006 yopyop
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2 yopyop156@ifrance.com
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3 yopyop156.ifrance.com
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4
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5 Copyright (C) 2006-2007 Theo Berkau
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6 Copyright (C) 2007 shash
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7
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8 This file is part of DeSmuME
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9
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10 DeSmuME is free software; you can redistribute it and/or modify
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11 it under the terms of the GNU General Public License as published by
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12 the Free Software Foundation; either version 2 of the License, or
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13 (at your option) any later version.
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14
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15 DeSmuME is distributed in the hope that it will be useful,
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16 but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 GNU General Public License for more details.
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19
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20 You should have received a copy of the GNU General Public License
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21 along with DeSmuME; if not, write to the Free Software
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22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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23 */
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24
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25 // CONTENTS
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26 // INITIALIZATION
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27 // ENABLING / DISABLING LAYERS
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28 // PARAMETERS OF BACKGROUNDS
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29 // PARAMETERS OF ROTOSCALE
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30 // PARAMETERS OF EFFECTS
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31 // PARAMETERS OF WINDOWS
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32 // ROUTINES FOR INSIDE / OUTSIDE WINDOW CHECKS
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33 // PIXEL RENDERING
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34 // BACKGROUND RENDERING -TEXT-
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35 // BACKGROUND RENDERING -ROTOSCALE-
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36 // BACKGROUND RENDERING -HELPER FUNCTIONS-
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37 // SPRITE RENDERING -HELPER FUNCTIONS-
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38 // SPRITE RENDERING
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39 // SCREEN FUNCTIONS
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40 // GRAPHICS CORE
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41 // GPU_ligne
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42
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43 #include <string.h>
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44 #include <stdlib.h>
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45 #include <assert.h>
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46 #include "MMU.h"
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47 #include "GPU.h"
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48
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49 ARM9_struct ARM9Mem;
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50
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51 NDS_Screen MainScreen;
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52 NDS_Screen SubScreen;
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53
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54 //#define DEBUG_TRI
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55
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56 /*****************************************************************************/
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57 // INITIALIZATION
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58 /*****************************************************************************/
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59
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60 GPU * GPU_Init(u8 l)
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61 {
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62 GPU * g;
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63
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64 if ((g = (GPU *) malloc(sizeof(GPU))) == NULL)
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65 return NULL;
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66
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67 GPU_Reset(g, l);
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68 return g;
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69 }
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70
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71 void GPU_Reset(GPU *g, u8 l)
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72 {
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73 memset(g, 0, sizeof(GPU));
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74 }
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75
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76 void GPU_DeInit(GPU * gpu)
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77 {
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78 if (gpu) free(gpu);
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79 }
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80
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81
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82 int Screen_Init(int coreid) {
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83 MainScreen.gpu = GPU_Init(0);
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84 SubScreen.gpu = GPU_Init(1);
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85
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86 return 0;
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87 }
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88
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89 void Screen_Reset(void) {
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90 GPU_Reset(MainScreen.gpu, 0);
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91 GPU_Reset(SubScreen.gpu, 1);
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92 }
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93
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94 void Screen_DeInit(void) {
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95 GPU_DeInit(MainScreen.gpu);
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96 GPU_DeInit(SubScreen.gpu);
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97
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98 }
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