annotate src/console/Audacious_Config.h @ 3158:8b97f9560dc3

More clean-up of roll-up code (should fix bug #37; if not, it's a WM problem).
author John Lindgren <john.lindgren@tds.net>
date Fri, 01 May 2009 16:59:54 -0400
parents 799f92d815b2
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1 /*
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2 * Audacious: Cross platform multimedia player
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3 * Copyright (c) 2005 Audacious Team
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4 *
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5 * Driver for Game_Music_Emu library. See details at:
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6 * http://www.slack.net/~ant/libs/
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7 */
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8
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9
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10 #ifndef CONSOLE_AUDACIOUS_CONFIG_H
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11 #define CONSOLE_AUDACIOUS_CONFIG_H 1
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12
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13 #include <glib.h>
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14
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15
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16 typedef struct {
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17 gint loop_length; // length of tracks that lack timing information
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18 gboolean resample; // whether or not to resample
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19 gint resample_rate; // rate to resample at
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20 gint treble; // -100 to +100
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21 gint bass; // -100 to +100
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22 gboolean ignore_spc_length; // if true, ignore length from SPC tags
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23 gint echo; // 0 to +100
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24 gboolean inc_spc_reverb; // if true, increases the default reverb
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25 }
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26 AudaciousConsoleConfig;
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27
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28 extern AudaciousConsoleConfig audcfg;
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29
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30 extern "C" {
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31 void console_cfg_load( void );
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32 void console_cfg_save( void );
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33 void console_cfg_ui( void );
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34 }
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35
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36 #endif /* !CONSOLE_AUDACIOUS_CONFIG_H */