Mercurial > audlegacy-plugins
annotate src/psf2/plugin.c @ 3158:8b97f9560dc3
More clean-up of roll-up code (should fix bug #37; if not, it's a WM problem).
author | John Lindgren <john.lindgren@tds.net> |
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date | Fri, 01 May 2009 16:59:54 -0400 |
parents | 3134a0987162 |
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rev | line source |
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1 /* |
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2 Audio Overload SDK - main driver. for demonstration only, not user friendly! |
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3 |
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4 Copyright (c) 2007-2008 R. Belmont and Richard Bannister. |
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5 |
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6 All rights reserved. |
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7 |
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8 Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: |
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9 |
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10 * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. |
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11 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. |
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12 * Neither the names of R. Belmont and Richard Bannister nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. |
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13 |
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14 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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15 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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16 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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17 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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18 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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19 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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20 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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21 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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22 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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23 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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24 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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25 */ |
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26 |
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27 #include <stdio.h> |
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28 #include <stdlib.h> |
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29 #include <string.h> |
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30 |
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31 #include <audlegacy/plugin.h> |
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32 |
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33 #include "ao.h" |
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34 #include "corlett.h" |
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35 #include "eng_protos.h" |
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36 |
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37 /* ao_get_lib: called to load secondary files */ |
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38 static gchar *path; |
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39 |
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40 int ao_get_lib(char *filename, uint8 **buffer, uint64 *length) |
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41 { |
2747 | 42 guchar *filebuf; |
43 gsize size; | |
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44 char buf[PATH_MAX]; |
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45 |
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46 snprintf(buf, PATH_MAX, "%s/%s", dirname(path), filename); |
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47 |
2747 | 48 aud_vfs_file_get_contents(buf, (gchar **) &filebuf, &size); |
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49 |
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50 *buffer = filebuf; |
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51 *length = (uint64)size; |
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52 |
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53 return AO_SUCCESS; |
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54 } |
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55 |
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56 static gint seek = 0; |
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57 |
2749 | 58 Tuple *psf2_tuple(gchar *filename) |
59 { | |
60 Tuple *t; | |
61 corlett_t *c; | |
62 guchar *buf; | |
63 gsize sz; | |
64 | |
65 aud_vfs_file_get_contents(filename, (gchar **) &buf, &sz); | |
66 | |
67 if (!buf) | |
68 return NULL; | |
69 | |
70 if (corlett_decode(buf, sz, NULL, NULL, &c) != AO_SUCCESS) | |
71 return NULL; | |
72 | |
73 t = aud_tuple_new_from_filename(filename); | |
74 | |
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75 aud_tuple_associate_int(t, FIELD_LENGTH, NULL, c->inf_length ? psfTimeToMS(c->inf_length) + psfTimeToMS(c->inf_fade) : -1); |
2749 | 76 aud_tuple_associate_string(t, FIELD_ARTIST, NULL, c->inf_artist); |
77 aud_tuple_associate_string(t, FIELD_ALBUM, NULL, c->inf_game); | |
78 aud_tuple_associate_string(t, -1, "game", c->inf_game); | |
79 aud_tuple_associate_string(t, FIELD_TITLE, NULL, c->inf_title); | |
80 aud_tuple_associate_string(t, FIELD_COPYRIGHT, NULL, c->inf_copy); | |
81 aud_tuple_associate_string(t, FIELD_QUALITY, NULL, "sequenced"); | |
82 aud_tuple_associate_string(t, FIELD_CODEC, NULL, "PlayStation2 Audio"); | |
83 aud_tuple_associate_string(t, -1, "console", "PlayStation 2"); | |
84 | |
85 free(c); | |
86 g_free(buf); | |
87 | |
88 return t; | |
89 } | |
90 | |
91 gchar *psf2_title(gchar *filename, gint *length) | |
92 { | |
93 gchar *title = NULL; | |
94 Tuple *tuple = psf2_tuple(filename); | |
95 | |
96 if (tuple != NULL) | |
97 { | |
98 title = aud_tuple_formatter_make_title_string(tuple, aud_get_gentitle_format()); | |
99 *length = aud_tuple_get_int(tuple, FIELD_LENGTH, NULL); | |
100 aud_tuple_free(tuple); | |
101 } | |
102 else | |
103 { | |
104 title = g_path_get_basename(filename); | |
105 *length = -1; | |
106 } | |
107 | |
108 return title; | |
109 } | |
110 | |
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111 void psf2_play(InputPlayback *data) |
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112 { |
2747 | 113 guchar *buffer; |
114 gsize size; | |
2749 | 115 gint length; |
116 gchar *title = psf2_title(data->filename, &length); | |
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117 |
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118 path = g_strdup(data->filename); |
2747 | 119 aud_vfs_file_get_contents(data->filename, (gchar **) &buffer, &size); |
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120 |
2738 | 121 if (psf2_start(buffer, size) != AO_SUCCESS) |
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122 { |
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123 free(buffer); |
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124 return; |
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125 } |
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126 |
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127 data->output->open_audio(FMT_S16_NE, 44100, 2); |
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128 |
2749 | 129 data->set_params(data, title, length, 44100*2*2*8, 44100, 2); |
130 | |
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131 data->playing = TRUE; |
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132 data->set_pb_ready(data); |
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133 |
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134 for (;;) |
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135 { |
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136 psf2_execute(data); |
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137 |
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138 if (seek) |
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139 { |
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140 data->eof = FALSE; |
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141 data->output->flush(seek); |
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142 |
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143 psf2_stop(); |
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144 |
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145 if (psf2_start(buffer, size) == AO_SUCCESS) |
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146 { |
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147 psf2_seek(seek); |
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148 seek = 0; |
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149 continue; |
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150 } |
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151 else |
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152 { |
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153 data->output->close_audio(); |
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154 break; |
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155 } |
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156 } |
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157 |
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158 psf2_stop(); |
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159 |
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160 data->output->buffer_free(); |
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161 data->output->buffer_free(); |
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162 |
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163 while (data->eof && data->output->buffer_playing()) |
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164 g_usleep(10000); |
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165 |
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166 data->output->close_audio(); |
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167 |
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168 break; |
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169 } |
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170 |
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171 g_free(buffer); |
2746
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172 g_free(path); |
2749 | 173 g_free(title); |
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174 |
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175 data->playing = FALSE; |
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176 } |
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177 |
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178 void psf2_update(unsigned char *buffer, long count, InputPlayback *playback) |
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179 { |
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180 const int mask = ~((((16 / 8) * 2)) - 1); |
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181 |
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182 if (buffer == NULL) |
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183 { |
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Plugin is mostly usable now.
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184 playback->playing = FALSE; |
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185 playback->eof = TRUE; |
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186 |
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187 return; |
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188 } |
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189 |
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190 while (count > 0) |
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191 { |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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192 int t = playback->output->buffer_free() & mask; |
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193 if (t > count) |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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194 playback->pass_audio(playback, FMT_S16_NE, 2, count, buffer, NULL); |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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195 else |
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196 { |
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197 if (t) |
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198 playback->pass_audio(playback, FMT_S16_NE, 2, t, buffer, NULL); |
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199 |
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200 g_usleep((count-t)*1000*5/441/2); |
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201 } |
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202 count -= t; |
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203 buffer += t; |
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204 } |
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205 |
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206 if (seek) |
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207 { |
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208 if (psf2_seek(seek)) |
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209 { |
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210 playback->output->flush(seek); |
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Implement seeking (you can seek forward), it crashes when you seek backwards though :(.
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211 seek = 0; |
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212 } |
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213 else |
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214 { |
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215 playback->eof = TRUE; |
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216 return; |
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217 } |
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Implement seeking (you can seek forward), it crashes when you seek backwards though :(.
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218 } |
2737
62cc6d667119
Import a bunch of stuff for new psf2 plugin.
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parents:
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219 } |
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220 |
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221 void psf2_Stop(InputPlayback *playback) |
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222 { |
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223 playback->playing = FALSE; |
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224 } |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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225 |
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226 void psf2_pause(InputPlayback *playback, short p) |
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227 { |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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228 playback->output->pause(p); |
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229 } |
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230 |
2749 | 231 int psf2_is_our_fd(gchar *filename, VFSFile *file) |
2742
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232 { |
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233 gchar magic[4]; |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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234 aud_vfs_fread(magic, 1, 4, file); |
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235 |
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236 if (!memcmp(magic, "PSF\x02", 4)) |
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237 return 1; |
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238 |
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239 return 0; |
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240 } |
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241 |
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242 void psf2_Seek(InputPlayback *playback, int time) |
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243 { |
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244 seek = time * 1000; |
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245 } |
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246 |
2742
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247 gchar *psf2_fmts[] = { "psf2", "minipsf2", NULL }; |
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248 |
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249 InputPlugin psf2_ip = |
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250 { |
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251 .description = "PSF2 Audio Plugin", |
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252 .play_file = psf2_play, |
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253 .stop = psf2_Stop, |
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254 .pause = psf2_pause, |
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255 .seek = psf2_Seek, |
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256 .get_song_tuple = psf2_tuple, |
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257 .is_our_file_from_vfs = psf2_is_our_fd, |
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258 .vfs_extensions = psf2_fmts, |
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259 }; |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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260 |
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|
261 InputPlugin *psf2_iplist[] = { &psf2_ip, NULL }; |
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262 |
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|
263 DECLARE_PLUGIN(psf2, NULL, NULL, psf2_iplist, NULL, NULL, NULL, NULL, NULL); |
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Initial plugin. Don't use this unless you like aud to use 100% cpu.
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|
264 |