Mercurial > audlegacy-plugins
annotate src/console/Spc_Dsp.cxx @ 184:8e77ac977ca1 trunk
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author | nenolod |
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date | Wed, 01 Nov 2006 22:28:54 -0800 |
parents | 3da1b8942b8b |
children | fb513e10174e |
rev | line source |
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1 |
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2 // Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ |
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3 |
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4 // Based on Brad Martin's OpenSPC DSP emulator |
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5 |
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6 #include "Spc_Dsp.h" |
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7 |
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8 #include <string.h> |
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9 |
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10 #include "blargg_endian.h" |
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11 |
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12 /* Copyright (C) 2002 Brad Martin */ |
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13 /* Copyright (C) 2004-2006 Shay Green. This module is free software; you |
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14 can redistribute it and/or modify it under the terms of the GNU Lesser |
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15 General Public License as published by the Free Software Foundation; either |
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16 version 2.1 of the License, or (at your option) any later version. This |
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17 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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18 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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19 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
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20 more details. You should have received a copy of the GNU Lesser General |
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21 Public License along with this module; if not, write to the Free Software |
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22 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
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23 |
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24 #include BLARGG_SOURCE_BEGIN |
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25 |
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26 Spc_Dsp::Spc_Dsp( uint8_t* ram_ ) : ram( ram_ ) |
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27 { |
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28 set_gain( 1.0 ); |
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29 mute_voices( 0 ); |
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30 disable_surround( false ); |
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31 |
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32 BOOST_STATIC_ASSERT( sizeof (g) == register_count && sizeof (voice) == register_count ); |
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33 } |
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34 |
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35 void Spc_Dsp::mute_voices( int mask ) |
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36 { |
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37 for ( int i = 0; i < voice_count; i++ ) |
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38 voice_state [i].enabled = (mask >> i & 1) ? 31 : 7; |
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39 } |
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40 |
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41 void Spc_Dsp::reset() |
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42 { |
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43 keys = 0; |
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44 echo_ptr = 0; |
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45 noise_count = 0; |
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46 noise = 1; |
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47 fir_offset = 0; |
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48 |
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49 g.flags = 0xE0; // reset, mute, echo off |
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50 g.key_ons = 0; |
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51 |
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52 for ( int i = 0; i < voice_count; i++ ) |
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53 { |
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54 voice_t& v = voice_state [i]; |
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55 v.on_cnt = 0; |
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56 v.volume [0] = 0; |
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57 v.volume [1] = 0; |
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58 v.envstate = state_release; |
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59 } |
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60 |
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61 memset( fir_buf, 0, sizeof fir_buf ); |
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62 } |
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63 |
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64 void Spc_Dsp::write( int i, int data ) |
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65 { |
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66 require( (unsigned) i < register_count ); |
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67 |
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68 reg [i] = data; |
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69 int high = i >> 4; |
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70 switch ( i & 0x0f ) |
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71 { |
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72 // voice volume |
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73 case 0: |
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74 case 1: { |
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75 short* volume = voice_state [high].volume; |
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76 int left = (int8_t) reg [i & ~1]; |
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77 int right = (int8_t) reg [i | 1]; |
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78 volume [0] = left; |
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79 volume [1] = right; |
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80 // kill surround only if signs of volumes differ |
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81 if ( left * right < surround_threshold ) |
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82 { |
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83 if ( left < 0 ) |
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84 volume [0] = -left; |
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85 else |
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86 volume [1] = -right; |
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87 } |
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88 break; |
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89 } |
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90 |
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91 // fir coefficients |
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92 case 0x0f: |
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93 fir_coeff [high] = (int8_t) data; // sign-extend |
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94 break; |
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95 } |
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96 } |
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97 |
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98 // This table is for envelope timing. It represents the number of counts |
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99 // that should be subtracted from the counter each sample period (32kHz). |
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100 // The counter starts at 30720 (0x7800). Each count divides exactly into |
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101 // 0x7800 without remainder. |
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102 const int env_rate_init = 0x7800; |
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103 static const short env_rates [0x20] = |
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104 { |
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105 0x0000, 0x000F, 0x0014, 0x0018, 0x001E, 0x0028, 0x0030, 0x003C, |
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106 0x0050, 0x0060, 0x0078, 0x00A0, 0x00C0, 0x00F0, 0x0140, 0x0180, |
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107 0x01E0, 0x0280, 0x0300, 0x03C0, 0x0500, 0x0600, 0x0780, 0x0A00, |
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108 0x0C00, 0x0F00, 0x1400, 0x1800, 0x1E00, 0x2800, 0x3C00, 0x7800 |
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109 }; |
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110 |
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111 const int env_range = 0x800; |
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112 |
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113 inline int Spc_Dsp::clock_envelope( int v ) |
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114 { /* Return value is current |
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115 * ENVX */ |
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116 raw_voice_t& raw_voice = this->voice [v]; |
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117 voice_t& voice = voice_state [v]; |
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118 |
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119 int envx = voice.envx; |
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120 if ( voice.envstate == state_release ) |
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121 { |
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122 /* |
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123 * Docs: "When in the state of "key off". the "click" sound is |
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124 * prevented by the addition of the fixed value 1/256" WTF??? |
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125 * Alright, I'm going to choose to interpret that this way: |
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126 * When a note is keyed off, start the RELEASE state, which |
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127 * subtracts 1/256th each sample period (32kHz). Note there's |
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128 * no need for a count because it always happens every update. |
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129 */ |
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130 envx -= env_range / 256; |
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131 if ( envx <= 0 ) |
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132 { |
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133 envx = 0; |
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134 keys &= ~(1 << v); |
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135 return -1; |
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136 } |
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137 voice.envx = envx; |
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138 raw_voice.envx = envx >> 8; |
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139 return envx; |
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140 } |
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141 |
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142 int cnt = voice.envcnt; |
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143 int adsr1 = raw_voice.adsr [0]; |
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144 if ( adsr1 & 0x80 ) |
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145 { |
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146 switch ( voice.envstate ) |
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147 { |
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148 case state_attack: { |
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149 // increase envelope by 1/64 each step |
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150 int t = adsr1 & 15; |
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151 if ( t == 15 ) |
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152 { |
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153 envx += env_range / 2; |
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154 } |
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155 else |
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156 { |
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157 cnt -= env_rates [t * 2 + 1]; |
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158 if ( cnt > 0 ) |
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159 break; |
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160 envx += env_range / 64; |
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161 cnt = env_rate_init; |
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162 } |
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163 if ( envx >= env_range ) |
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164 { |
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165 envx = env_range - 1; |
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166 voice.envstate = state_decay; |
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167 } |
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168 voice.envx = envx; |
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169 break; |
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170 } |
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171 |
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172 case state_decay: { |
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173 // Docs: "DR... [is multiplied] by the fixed value |
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174 // 1-1/256." Well, at least that makes some sense. |
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175 // Multiplying ENVX by 255/256 every time DECAY is |
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176 // updated. |
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177 cnt -= env_rates [((adsr1 >> 3) & 0xE) + 0x10]; |
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178 if ( cnt <= 0 ) |
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179 { |
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180 cnt = env_rate_init; |
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181 envx -= ((envx - 1) >> 8) + 1; |
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182 voice.envx = envx; |
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183 } |
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184 int sustain_level = raw_voice.adsr [1] >> 5; |
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185 |
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186 if ( envx <= (sustain_level + 1) * 0x100 ) |
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187 voice.envstate = state_sustain; |
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188 break; |
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189 } |
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190 |
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191 case state_sustain: |
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192 // Docs: "SR [is multiplied] by the fixed value 1-1/256." |
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193 // Multiplying ENVX by 255/256 every time SUSTAIN is |
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194 // updated. |
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195 cnt -= env_rates [raw_voice.adsr [1] & 0x1f]; |
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196 if ( cnt <= 0 ) |
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197 { |
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198 cnt = env_rate_init; |
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199 envx -= ((envx - 1) >> 8) + 1; |
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200 voice.envx = envx; |
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201 } |
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202 break; |
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203 |
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204 case state_release: |
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205 // handled above |
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206 break; |
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207 } |
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208 } |
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209 else |
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210 { /* GAIN mode is set */ |
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211 /* |
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212 * Note: if the game switches between ADSR and GAIN modes |
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213 * partway through, should the count be reset, or should it |
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214 * continue from where it was? Does the DSP actually watch for |
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215 * that bit to change, or does it just go along with whatever |
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216 * it sees when it performs the update? I'm going to assume |
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217 * the latter and not update the count, unless I see a game |
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218 * that obviously wants the other behavior. The effect would |
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219 * be pretty subtle, in any case. |
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220 */ |
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221 int t = raw_voice.gain; |
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222 if (t < 0x80) |
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223 { |
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224 envx = voice.envx = t << 4; |
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225 } |
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226 else switch (t >> 5) |
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227 { |
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228 case 4: /* Docs: "Decrease (linear): Subtraction |
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229 * of the fixed value 1/64." */ |
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230 cnt -= env_rates [t & 0x1F]; |
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231 if (cnt > 0) |
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232 break; |
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233 cnt = env_rate_init; |
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234 envx -= env_range / 64; |
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235 if ( envx < 0 ) |
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236 { |
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237 envx = 0; |
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238 if ( voice.envstate == state_attack ) |
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239 voice.envstate = state_decay; |
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240 } |
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241 voice.envx = envx; |
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242 break; |
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243 case 5: /* Docs: "Drecrease <sic> (exponential): |
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244 * Multiplication by the fixed value |
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245 * 1-1/256." */ |
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246 cnt -= env_rates [t & 0x1F]; |
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247 if (cnt > 0) |
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248 break; |
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249 cnt = env_rate_init; |
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250 envx -= ((envx - 1) >> 8) + 1; |
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251 if ( envx < 0 ) |
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252 { |
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253 envx = 0; |
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254 if ( voice.envstate == state_attack ) |
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255 voice.envstate = state_decay; |
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256 } |
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257 voice.envx = envx; |
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258 break; |
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259 case 6: /* Docs: "Increase (linear): Addition of |
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260 * the fixed value 1/64." */ |
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261 cnt -= env_rates [t & 0x1F]; |
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262 if (cnt > 0) |
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263 break; |
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264 cnt = env_rate_init; |
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265 envx += env_range / 64; |
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266 if ( envx >= env_range ) |
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267 envx = env_range - 1; |
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268 voice.envx = envx; |
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269 break; |
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270 case 7: /* Docs: "Increase (bent line): Addition |
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271 * of the constant 1/64 up to .75 of the |
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272 * constaint <sic> 1/256 from .75 to 1." */ |
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273 cnt -= env_rates [t & 0x1F]; |
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274 if (cnt > 0) |
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275 break; |
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276 cnt = env_rate_init; |
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277 if ( envx < env_range * 3 / 4 ) |
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278 envx += env_range / 64; |
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279 else |
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280 envx += env_range / 256; |
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281 if ( envx >= env_range ) |
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282 envx = env_range - 1; |
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283 voice.envx = envx; |
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284 break; |
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285 } |
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286 } |
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287 voice.envcnt = cnt; |
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288 raw_voice.envx = envx >> 4; |
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289 return envx; |
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290 } |
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291 |
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292 // Clamp n into range -32768 <= n <= 32767 |
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293 inline int clamp_16( int n ) |
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294 { |
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295 if ( (BOOST::int16_t) n != n ) |
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296 n = BOOST::int16_t (0x7FFF - (n >> 31)); |
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297 return n; |
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298 } |
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299 |
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300 void Spc_Dsp::run( long count, short* out_buf ) |
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301 { |
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302 // to do: make clock_envelope() inline so that this becomes a leaf function? |
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303 |
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304 // Should we just fill the buffer with silence? Flags won't be cleared |
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305 // during this run so it seems it should keep resetting every sample. |
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306 if ( g.flags & 0x80 ) |
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307 reset(); |
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308 |
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309 struct src_dir { |
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310 char start [2]; |
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311 char loop [2]; |
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312 }; |
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313 |
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314 const src_dir* const sd = (src_dir*) &ram [g.wave_page * 0x100]; |
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315 |
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316 int left_volume = g.left_volume; |
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317 int right_volume = g.right_volume; |
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318 if ( left_volume * right_volume < surround_threshold ) |
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319 right_volume = -right_volume; // kill global surround |
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320 left_volume *= emu_gain; |
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321 right_volume *= emu_gain; |
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322 |
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323 while ( --count >= 0 ) |
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324 { |
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325 // Here we check for keys on/off. Docs say that successive writes |
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326 // to KON/KOF must be separated by at least 2 Ts periods or risk |
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327 // being neglected. Therefore DSP only looks at these during an |
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328 // update, and not at the time of the write. Only need to do this |
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329 // once however, since the regs haven't changed over the whole |
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330 // period we need to catch up with. |
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331 |
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332 g.wave_ended &= ~g.key_ons; // Keying on a voice resets that bit in ENDX. |
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333 |
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334 if ( g.noise_enables ) |
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335 { |
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336 noise_count -= env_rates [g.flags & 0x1F]; |
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337 if ( noise_count <= 0 ) |
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338 { |
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339 noise_count = env_rate_init; |
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340 |
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341 noise_amp = BOOST::int16_t (noise * 2); |
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342 |
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343 int feedback = (noise << 13) ^ (noise << 14); |
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344 noise = (feedback & 0x4000) | (noise >> 1); |
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345 } |
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346 } |
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347 |
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348 // What is the expected behavior when pitch modulation is enabled on |
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349 // voice 0? Jurassic Park 2 does this. Assume 0 for now. |
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350 long prev_outx = 0; |
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351 |
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352 int echol = 0; |
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353 int echor = 0; |
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354 int left = 0; |
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355 int right = 0; |
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356 for ( int vidx = 0; vidx < voice_count; vidx++ ) |
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357 { |
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358 const int vbit = 1 << vidx; |
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359 raw_voice_t& raw_voice = voice [vidx]; |
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360 voice_t& voice = voice_state [vidx]; |
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361 |
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362 if ( voice.on_cnt && !--voice.on_cnt ) |
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363 { |
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364 // key on |
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365 keys |= vbit; |
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366 voice.addr = GET_LE16( sd [raw_voice.waveform].start ); |
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367 voice.block_remain = 1; |
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368 voice.envx = 0; |
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369 voice.block_header = 0; |
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370 voice.fraction = 0x3fff; // decode three samples immediately |
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371 voice.interp0 = 0; // BRR decoder filter uses previous two samples |
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372 voice.interp1 = 0; |
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373 |
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374 // NOTE: Real SNES does *not* appear to initialize the |
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375 // envelope counter to anything in particular. The first |
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376 // cycle always seems to come at a random time sooner than |
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377 // expected; as yet, I have been unable to find any |
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378 // pattern. I doubt it will matter though, so we'll go |
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379 // ahead and do the full time for now. |
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380 voice.envcnt = env_rate_init; |
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381 voice.envstate = state_attack; |
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382 } |
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383 |
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384 if ( g.key_ons & vbit & ~g.key_offs ) |
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385 { |
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386 // voice doesn't come on if key off is set |
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387 g.key_ons &= ~vbit; |
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388 voice.on_cnt = 8; |
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389 } |
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390 |
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391 if ( keys & g.key_offs & vbit ) |
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392 { |
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393 // key off |
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394 voice.envstate = state_release; |
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395 voice.on_cnt = 0; |
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396 } |
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397 |
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398 int envx; |
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399 if ( !(keys & vbit) || (envx = clock_envelope( vidx )) < 0 ) |
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400 { |
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401 raw_voice.envx = 0; |
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402 raw_voice.outx = 0; |
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403 prev_outx = 0; |
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404 continue; |
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405 } |
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406 |
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407 // Decode samples when fraction >= 1.0 (0x1000) |
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408 for ( int n = voice.fraction >> 12; --n >= 0; ) |
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409 { |
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410 if ( !--voice.block_remain ) |
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411 { |
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412 if ( voice.block_header & 1 ) |
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413 { |
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414 g.wave_ended |= vbit; |
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415 |
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416 if ( voice.block_header & 2 ) |
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417 { |
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418 // verified (played endless looping sample and ENDX was set) |
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419 voice.addr = GET_LE16( sd [raw_voice.waveform].loop ); |
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420 } |
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421 else |
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422 { |
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423 // first block was end block; don't play anything (verified) |
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424 goto sample_ended; // to do: find alternative to goto |
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425 } |
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426 } |
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427 |
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428 voice.block_header = ram [voice.addr++]; |
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429 voice.block_remain = 16; // nybbles |
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430 } |
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431 |
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432 // if next block has end flag set, *this* block ends *early* (verified) |
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433 if ( voice.block_remain == 9 && (ram [voice.addr + 5] & 3) == 1 && |
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434 (voice.block_header & 3) != 3 ) |
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435 { |
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436 sample_ended: |
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437 g.wave_ended |= vbit; |
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438 keys &= ~vbit; |
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439 raw_voice.envx = 0; |
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440 voice.envx = 0; |
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441 // add silence samples to interpolation buffer |
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442 do |
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443 { |
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444 voice.interp3 = voice.interp2; |
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445 voice.interp2 = voice.interp1; |
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446 voice.interp1 = voice.interp0; |
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447 voice.interp0 = 0; |
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448 } |
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449 while ( --n >= 0 ); |
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450 break; |
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451 } |
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452 |
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453 int delta = ram [voice.addr]; |
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454 if ( voice.block_remain & 1 ) |
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455 { |
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456 delta <<= 4; // use lower nybble |
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457 voice.addr++; |
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458 } |
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459 |
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460 // Use sign-extended upper nybble |
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461 delta = int8_t (delta) >> 4; |
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462 |
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463 // For invalid ranges (D,E,F): if the nybble is negative, |
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464 // the result is F000. If positive, 0000. Nothing else |
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465 // like previous range, etc seems to have any effect. If |
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466 // range is valid, do the shift normally. Note these are |
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467 // both shifted right once to do the filters properly, but |
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468 // the output will be shifted back again at the end. |
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469 int shift = voice.block_header >> 4; |
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470 delta = (delta << shift) >> 1; |
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471 if ( shift > 0x0C ) |
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472 delta = (delta >> 14) & ~0x7FF; |
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473 |
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474 // One, two and three point IIR filters |
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475 int smp1 = voice.interp0; |
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476 int smp2 = voice.interp1; |
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477 switch ( (voice.block_header >> 2) & 3 ) |
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478 { |
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479 case 0: |
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480 break; |
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481 |
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482 case 1: |
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483 delta += smp1 >> 1; |
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484 delta += (-smp1) >> 5; |
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485 break; |
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486 |
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487 case 2: |
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488 delta += smp1; |
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489 delta += (-(smp1 + (smp1 >> 1))) >> 5; |
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490 delta -= smp2 >> 1; |
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491 delta += smp2 >> 5; |
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492 break; |
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493 |
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494 case 3: |
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495 delta += smp1; |
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496 delta += (-(smp1 + (smp1 << 2) + (smp1 << 3))) >> 7; |
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497 delta -= smp2 >> 1; |
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498 delta += (smp2 + (smp2 >> 1)) >> 4; |
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499 break; |
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500 } |
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501 |
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502 voice.interp3 = voice.interp2; |
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503 voice.interp2 = smp2; |
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504 voice.interp1 = smp1; |
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505 voice.interp0 = BOOST::int16_t (clamp_16( delta ) * 2); // sign-extend |
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506 } |
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507 |
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508 // rate (with possible modulation) |
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509 int rate = GET_LE16( raw_voice.rate ) & 0x3FFF; |
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510 if ( g.pitch_mods & vbit ) |
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511 rate = (rate * (prev_outx + 32768)) >> 15; |
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512 |
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513 // Gaussian interpolation using most recent 4 samples |
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514 int index = voice.fraction >> 2 & 0x3FC; |
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515 voice.fraction = (voice.fraction & 0x0FFF) + rate; |
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516 const BOOST::int16_t* table = (BOOST::int16_t*) ((char*) gauss + index); |
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517 const BOOST::int16_t* table2 = (BOOST::int16_t*) ((char*) gauss + (255*4 - index)); |
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518 int s = ((table [0] * voice.interp3) >> 12) + |
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519 ((table [1] * voice.interp2) >> 12); |
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520 s += ((table2 [1] * voice.interp1) >> 12) + |
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521 // to do: should clamp here |
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522 ((table2 [0] * voice.interp0) >> 12); |
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523 int output = noise_amp; // noise is rarely used |
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524 if ( !(g.noise_enables & vbit) ) |
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525 output = clamp_16( s * 2 ); |
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526 |
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527 // scale output and set outx values |
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528 output = (output * envx) >> 11 & ~1; |
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529 |
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530 // output and apply muting (by setting voice.enabled to 31) |
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531 // if voice is externally disabled (not a SNES feature) |
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532 int l = (voice.volume [0] * output) >> voice.enabled; |
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533 int r = (voice.volume [1] * output) >> voice.enabled; |
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534 prev_outx = output; |
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535 raw_voice.outx = output >> 8; |
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536 if ( g.echo_ons & vbit ) |
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537 { |
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538 echol += l; |
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539 echor += r; |
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540 } |
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541 left += l; |
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542 right += r; |
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543 } |
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544 // end of channel loop |
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545 |
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546 // main volume control |
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547 left = (left * left_volume ) >> (7 + emu_gain_bits); |
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548 right = (right * right_volume) >> (7 + emu_gain_bits); |
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549 |
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550 // Echo FIR filter |
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551 |
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552 // read feedback from echo buffer |
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553 int echo_ptr = this->echo_ptr; |
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554 uint8_t* echo_buf = &ram [(g.echo_page * 0x100 + echo_ptr) & 0xFFFF]; |
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555 echo_ptr += 4; |
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556 if ( echo_ptr >= (g.echo_delay & 15) * 0x800 ) |
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557 echo_ptr = 0; |
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558 int fb_left = (BOOST::int16_t) GET_LE16( echo_buf ); // sign-extend |
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559 int fb_right = (BOOST::int16_t) GET_LE16( echo_buf + 2 ); // sign-extend |
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560 this->echo_ptr = echo_ptr; |
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561 |
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562 // put samples in history ring buffer |
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563 const int fir_offset = this->fir_offset; |
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564 short (*fir_pos) [2] = &fir_buf [fir_offset]; |
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565 this->fir_offset = (fir_offset + 7) & 7; // move backwards one step |
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566 fir_pos [0] [0] = fb_left; |
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567 fir_pos [0] [1] = fb_right; |
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568 fir_pos [8] [0] = fb_left; // duplicate at +8 eliminates wrap checking below |
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569 fir_pos [8] [1] = fb_right; |
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570 |
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571 // FIR |
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572 fb_left = fb_left * fir_coeff [7] + |
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573 fir_pos [1] [0] * fir_coeff [6] + |
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574 fir_pos [2] [0] * fir_coeff [5] + |
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575 fir_pos [3] [0] * fir_coeff [4] + |
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576 fir_pos [4] [0] * fir_coeff [3] + |
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577 fir_pos [5] [0] * fir_coeff [2] + |
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578 fir_pos [6] [0] * fir_coeff [1] + |
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579 fir_pos [7] [0] * fir_coeff [0]; |
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580 |
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581 fb_right = fb_right * fir_coeff [7] + |
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582 fir_pos [1] [1] * fir_coeff [6] + |
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583 fir_pos [2] [1] * fir_coeff [5] + |
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584 fir_pos [3] [1] * fir_coeff [4] + |
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585 fir_pos [4] [1] * fir_coeff [3] + |
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586 fir_pos [5] [1] * fir_coeff [2] + |
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587 fir_pos [6] [1] * fir_coeff [1] + |
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588 fir_pos [7] [1] * fir_coeff [0]; |
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589 |
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590 left += (fb_left * g.left_echo_volume ) >> 14; |
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591 right += (fb_right * g.right_echo_volume) >> 14; |
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592 |
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593 // echo buffer feedback |
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594 if ( !(g.flags & 0x20) ) |
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595 { |
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596 echol += (fb_left * g.echo_feedback) >> 14; |
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597 echor += (fb_right * g.echo_feedback) >> 14; |
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598 SET_LE16( echo_buf , clamp_16( echol ) ); |
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599 SET_LE16( echo_buf + 2, clamp_16( echor ) ); |
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600 } |
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601 |
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602 if ( out_buf ) |
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603 { |
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604 // write final samples |
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605 |
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606 left = clamp_16( left ); |
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607 right = clamp_16( right ); |
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|
608 |
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609 int mute = g.flags & 0x40; |
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610 |
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611 out_buf [0] = left; |
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612 out_buf [1] = right; |
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613 out_buf += 2; |
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|
614 |
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615 // muting |
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616 if ( mute ) |
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617 { |
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618 out_buf [-2] = 0; |
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619 out_buf [-1] = 0; |
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620 } |
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621 } |
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622 } |
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623 } |
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624 |
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625 // Base normal_gauss table is almost exactly (with an error of 0 or -1 for each entry): |
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626 // int normal_gauss [512]; |
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627 // normal_gauss [i] = exp((i-511)*(i-511)*-9.975e-6)*pow(sin(0.00307096*i),1.7358)*1304.45 |
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|
628 |
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629 // Interleved gauss table (to improve cache coherency). |
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630 // gauss [i * 2 + j] = normal_gauss [(1 - j) * 256 + i] |
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631 const BOOST::int16_t Spc_Dsp::gauss [512] = |
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632 { |
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633 370,1305, 366,1305, 362,1304, 358,1304, 354,1304, 351,1304, 347,1304, 343,1303, |
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634 339,1303, 336,1303, 332,1302, 328,1302, 325,1301, 321,1300, 318,1300, 314,1299, |
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635 311,1298, 307,1297, 304,1297, 300,1296, 297,1295, 293,1294, 290,1293, 286,1292, |
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636 283,1291, 280,1290, 276,1288, 273,1287, 270,1286, 267,1284, 263,1283, 260,1282, |
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637 257,1280, 254,1279, 251,1277, 248,1275, 245,1274, 242,1272, 239,1270, 236,1269, |
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638 233,1267, 230,1265, 227,1263, 224,1261, 221,1259, 218,1257, 215,1255, 212,1253, |
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639 210,1251, 207,1248, 204,1246, 201,1244, 199,1241, 196,1239, 193,1237, 191,1234, |
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640 188,1232, 186,1229, 183,1227, 180,1224, 178,1221, 175,1219, 173,1216, 171,1213, |
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641 168,1210, 166,1207, 163,1205, 161,1202, 159,1199, 156,1196, 154,1193, 152,1190, |
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642 150,1186, 147,1183, 145,1180, 143,1177, 141,1174, 139,1170, 137,1167, 134,1164, |
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643 132,1160, 130,1157, 128,1153, 126,1150, 124,1146, 122,1143, 120,1139, 118,1136, |
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644 117,1132, 115,1128, 113,1125, 111,1121, 109,1117, 107,1113, 106,1109, 104,1106, |
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645 102,1102, 100,1098, 99,1094, 97,1090, 95,1086, 94,1082, 92,1078, 90,1074, |
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646 89,1070, 87,1066, 86,1061, 84,1057, 83,1053, 81,1049, 80,1045, 78,1040, |
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647 77,1036, 76,1032, 74,1027, 73,1023, 71,1019, 70,1014, 69,1010, 67,1005, |
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648 66,1001, 65, 997, 64, 992, 62, 988, 61, 983, 60, 978, 59, 974, 58, 969, |
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649 56, 965, 55, 960, 54, 955, 53, 951, 52, 946, 51, 941, 50, 937, 49, 932, |
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650 48, 927, 47, 923, 46, 918, 45, 913, 44, 908, 43, 904, 42, 899, 41, 894, |
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651 40, 889, 39, 884, 38, 880, 37, 875, 36, 870, 36, 865, 35, 860, 34, 855, |
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652 33, 851, 32, 846, 32, 841, 31, 836, 30, 831, 29, 826, 29, 821, 28, 816, |
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653 27, 811, 27, 806, 26, 802, 25, 797, 24, 792, 24, 787, 23, 782, 23, 777, |
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654 22, 772, 21, 767, 21, 762, 20, 757, 20, 752, 19, 747, 19, 742, 18, 737, |
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655 17, 732, 17, 728, 16, 723, 16, 718, 15, 713, 15, 708, 15, 703, 14, 698, |
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656 14, 693, 13, 688, 13, 683, 12, 678, 12, 674, 11, 669, 11, 664, 11, 659, |
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657 10, 654, 10, 649, 10, 644, 9, 640, 9, 635, 9, 630, 8, 625, 8, 620, |
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658 8, 615, 7, 611, 7, 606, 7, 601, 6, 596, 6, 592, 6, 587, 6, 582, |
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659 5, 577, 5, 573, 5, 568, 5, 563, 4, 559, 4, 554, 4, 550, 4, 545, |
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changeset
|
660 4, 540, 3, 536, 3, 531, 3, 527, 3, 522, 3, 517, 2, 513, 2, 508, |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
661 2, 504, 2, 499, 2, 495, 2, 491, 2, 486, 1, 482, 1, 477, 1, 473, |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
662 1, 469, 1, 464, 1, 460, 1, 456, 1, 451, 1, 447, 1, 443, 1, 439, |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
663 0, 434, 0, 430, 0, 426, 0, 422, 0, 418, 0, 414, 0, 410, 0, 405, |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
664 0, 401, 0, 397, 0, 393, 0, 389, 0, 385, 0, 381, 0, 378, 0, 374, |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
665 }; |
13389e613d67
[svn] - initial import of audacious-plugins tree (lots to do)
nenolod
parents:
diff
changeset
|
666 |