Mercurial > audlegacy-plugins
annotate src/console/Gb_Oscs.cxx @ 3024:965c0df4ae84
Patch from John Lindgren to skip corrupted frames, from Debian bug #514674.
author | Tony Vroon <chainsaw@gentoo.org> |
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date | Thu, 09 Apr 2009 23:58:13 +0100 |
parents | 986f098da058 |
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rev | line source |
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1 // Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/ |
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2 |
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3 #include "Gb_Apu.h" |
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4 |
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5 #include <string.h> |
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6 |
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7 /* Copyright (C) 2003-2006 Shay Green. This module is free software; you |
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8 can redistribute it and/or modify it under the terms of the GNU Lesser |
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9 General Public License as published by the Free Software Foundation; either |
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10 version 2.1 of the License, or (at your option) any later version. This |
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11 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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13 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more |
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14 details. You should have received a copy of the GNU Lesser General Public |
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15 License along with this module; if not, write to the Free Software Foundation, |
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16 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
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17 |
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18 #include "blargg_source.h" |
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19 |
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20 // Gb_Osc |
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21 |
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22 void Gb_Osc::reset() |
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23 { |
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24 delay = 0; |
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25 last_amp = 0; |
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26 length = 0; |
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27 output_select = 3; |
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28 output = outputs [output_select]; |
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29 } |
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30 |
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31 void Gb_Osc::clock_length() |
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32 { |
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33 if ( (regs [4] & len_enabled_mask) && length ) |
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34 length--; |
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35 } |
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36 |
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37 // Gb_Env |
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38 |
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39 void Gb_Env::clock_envelope() |
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40 { |
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41 if ( env_delay && !--env_delay ) |
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42 { |
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43 env_delay = regs [2] & 7; |
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44 int v = volume - 1 + (regs [2] >> 2 & 2); |
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45 if ( (unsigned) v < 15 ) |
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46 volume = v; |
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47 } |
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48 } |
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49 |
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50 bool Gb_Env::write_register( int reg, int data ) |
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51 { |
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52 switch ( reg ) |
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53 { |
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54 case 1: |
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55 length = 64 - (regs [1] & 0x3F); |
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56 break; |
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57 |
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58 case 2: |
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59 if ( !(data >> 4) ) |
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60 enabled = false; |
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61 break; |
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62 |
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63 case 4: |
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64 if ( data & trigger ) |
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65 { |
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66 env_delay = regs [2] & 7; |
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67 volume = regs [2] >> 4; |
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68 enabled = true; |
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69 if ( length == 0 ) |
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70 length = 64; |
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71 return true; |
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72 } |
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73 } |
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74 return false; |
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75 } |
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76 |
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77 // Gb_Square |
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78 |
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79 void Gb_Square::reset() |
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80 { |
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81 phase = 0; |
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82 sweep_freq = 0; |
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83 sweep_delay = 0; |
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84 Gb_Env::reset(); |
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85 } |
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86 |
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87 void Gb_Square::clock_sweep() |
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88 { |
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89 int sweep_period = (regs [0] & period_mask) >> 4; |
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90 if ( sweep_period && sweep_delay && !--sweep_delay ) |
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91 { |
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92 sweep_delay = sweep_period; |
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93 regs [3] = sweep_freq & 0xFF; |
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94 regs [4] = (regs [4] & ~0x07) | (sweep_freq >> 8 & 0x07); |
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95 |
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96 int offset = sweep_freq >> (regs [0] & shift_mask); |
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97 if ( regs [0] & 0x08 ) |
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98 offset = -offset; |
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99 sweep_freq += offset; |
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100 |
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101 if ( sweep_freq < 0 ) |
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102 { |
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103 sweep_freq = 0; |
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104 } |
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105 else if ( sweep_freq >= 2048 ) |
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106 { |
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107 sweep_delay = 0; // don't modify channel frequency any further |
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108 sweep_freq = 2048; // silence sound immediately |
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109 } |
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110 } |
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111 } |
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112 |
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113 void Gb_Square::run( blip_time_t time, blip_time_t end_time, int playing ) |
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114 { |
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115 if ( sweep_freq == 2048 ) |
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116 playing = false; |
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117 |
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118 static unsigned char const table [4] = { 1, 2, 4, 6 }; |
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119 int const duty = table [regs [1] >> 6]; |
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120 int amp = volume & playing; |
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121 if ( phase >= duty ) |
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122 amp = -amp; |
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123 |
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124 int frequency = this->frequency(); |
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125 if ( unsigned (frequency - 1) > 2040 ) // frequency < 1 || frequency > 2041 |
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126 { |
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127 // really high frequency results in DC at half volume |
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128 amp = volume >> 1; |
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129 playing = false; |
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130 } |
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131 |
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132 { |
341 | 133 int delta = amp - last_amp; |
134 if ( delta ) | |
135 { | |
136 last_amp = amp; | |
137 synth->offset( time, delta, output ); | |
138 } | |
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139 } |
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140 |
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141 time += delay; |
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142 if ( !playing ) |
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143 time = end_time; |
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144 |
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145 if ( time < end_time ) |
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146 { |
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147 int const period = (2048 - frequency) * 4; |
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148 Blip_Buffer* const output = this->output; |
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149 int phase = this->phase; |
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150 int delta = amp * 2; |
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151 do |
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152 { |
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153 phase = (phase + 1) & 7; |
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154 if ( phase == 0 || phase == duty ) |
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155 { |
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156 delta = -delta; |
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157 synth->offset_inline( time, delta, output ); |
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158 } |
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159 time += period; |
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160 } |
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161 while ( time < end_time ); |
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162 |
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163 this->phase = phase; |
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164 last_amp = delta >> 1; |
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165 } |
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166 delay = time - end_time; |
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167 } |
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168 |
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169 // Gb_Noise |
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170 |
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171 void Gb_Noise::run( blip_time_t time, blip_time_t end_time, int playing ) |
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172 { |
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173 int amp = volume & playing; |
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174 int tap = 13 - (regs [3] & 8); |
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175 if ( bits >> tap & 2 ) |
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176 amp = -amp; |
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177 |
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178 { |
341 | 179 int delta = amp - last_amp; |
180 if ( delta ) | |
181 { | |
182 last_amp = amp; | |
183 synth->offset( time, delta, output ); | |
184 } | |
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185 } |
341 | 186 |
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187 time += delay; |
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188 if ( !playing ) |
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189 time = end_time; |
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190 |
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191 if ( time < end_time ) |
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192 { |
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193 static unsigned char const table [8] = { 8, 16, 32, 48, 64, 80, 96, 112 }; |
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194 int period = table [regs [3] & 7] << (regs [3] >> 4); |
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195 |
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196 // keep parallel resampled time to eliminate time conversion in the loop |
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197 Blip_Buffer* const output = this->output; |
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198 const blip_resampled_time_t resampled_period = |
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199 output->resampled_duration( period ); |
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200 blip_resampled_time_t resampled_time = output->resampled_time( time ); |
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201 unsigned bits = this->bits; |
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202 int delta = amp * 2; |
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203 |
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204 do |
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205 { |
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206 unsigned changed = (bits >> tap) + 1; |
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207 time += period; |
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208 bits <<= 1; |
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209 if ( changed & 2 ) |
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210 { |
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211 delta = -delta; |
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212 bits |= 1; |
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213 synth->offset_resampled( resampled_time, delta, output ); |
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214 } |
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215 resampled_time += resampled_period; |
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216 } |
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217 while ( time < end_time ); |
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218 |
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219 this->bits = bits; |
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220 last_amp = delta >> 1; |
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221 } |
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222 delay = time - end_time; |
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223 } |
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224 |
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225 // Gb_Wave |
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226 |
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227 inline void Gb_Wave::write_register( int reg, int data ) |
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228 { |
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229 switch ( reg ) |
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230 { |
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231 case 0: |
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232 if ( !(data & 0x80) ) |
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233 enabled = false; |
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234 break; |
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235 |
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236 case 1: |
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237 length = 256 - regs [1]; |
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238 break; |
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239 |
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240 case 2: |
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241 volume = data >> 5 & 3; |
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242 break; |
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243 |
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244 case 4: |
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245 if ( data & trigger & regs [0] ) |
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246 { |
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247 wave_pos = 0; |
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248 enabled = true; |
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249 if ( length == 0 ) |
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250 length = 256; |
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251 } |
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252 } |
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253 } |
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254 |
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255 void Gb_Wave::run( blip_time_t time, blip_time_t end_time, int playing ) |
0
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256 { |
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257 int volume_shift = (volume - 1) & 7; // volume = 0 causes shift = 7 |
341 | 258 int frequency; |
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259 { |
341 | 260 int amp = (wave [wave_pos] >> volume_shift & playing) * 2; |
261 | |
262 frequency = this->frequency(); | |
263 if ( unsigned (frequency - 1) > 2044 ) // frequency < 1 || frequency > 2045 | |
264 { | |
265 amp = 30 >> volume_shift & playing; | |
266 playing = false; | |
267 } | |
268 | |
269 int delta = amp - last_amp; | |
270 if ( delta ) | |
271 { | |
272 last_amp = amp; | |
273 synth->offset( time, delta, output ); | |
274 } | |
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275 } |
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276 |
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277 time += delay; |
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278 if ( !playing ) |
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279 time = end_time; |
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280 |
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281 if ( time < end_time ) |
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282 { |
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283 Blip_Buffer* const output = this->output; |
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284 int const period = (2048 - frequency) * 2; |
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285 int wave_pos = (this->wave_pos + 1) & (wave_size - 1); |
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286 |
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287 do |
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288 { |
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289 int amp = (wave [wave_pos] >> volume_shift) * 2; |
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290 wave_pos = (wave_pos + 1) & (wave_size - 1); |
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291 int delta = amp - last_amp; |
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292 if ( delta ) |
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293 { |
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294 last_amp = amp; |
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295 synth->offset_inline( time, delta, output ); |
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296 } |
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297 time += period; |
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298 } |
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299 while ( time < end_time ); |
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300 |
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301 this->wave_pos = (wave_pos - 1) & (wave_size - 1); |
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302 } |
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303 delay = time - end_time; |
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304 } |
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305 |
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306 // Gb_Apu::write_osc |
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307 |
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308 void Gb_Apu::write_osc( int index, int reg, int data ) |
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309 { |
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310 reg -= index * 5; |
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311 Gb_Square* sq = &square2; |
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312 switch ( index ) |
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313 { |
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314 case 0: |
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315 sq = &square1; |
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316 case 1: |
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317 if ( sq->write_register( reg, data ) && index == 0 ) |
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318 { |
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319 square1.sweep_freq = square1.frequency(); |
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320 if ( (regs [0] & sq->period_mask) && (regs [0] & sq->shift_mask) ) |
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321 { |
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322 square1.sweep_delay = 1; // cause sweep to recalculate now |
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323 square1.clock_sweep(); |
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324 } |
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325 } |
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326 break; |
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327 |
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328 case 2: |
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329 wave.write_register( reg, data ); |
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330 break; |
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331 |
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332 case 3: |
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333 if ( noise.write_register( reg, data ) ) |
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334 noise.bits = 0x7FFF; |
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335 } |
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336 } |