annotate src/console/Kss_Scc_Apu.cxx @ 2674:b84f2aca1675

Fixed js's commit, and few other things.
author Matti Hamalainen <ccr@tnsp.org>
date Sun, 01 Jun 2008 01:02:11 +0300
parents 986f098da058
children
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1 // Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
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2
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3 #include "Kss_Scc_Apu.h"
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4
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5 /* Copyright (C) 2006 Shay Green. This module is free software; you
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6 can redistribute it and/or modify it under the terms of the GNU Lesser
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7 General Public License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version. This
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9 module is distributed in the hope that it will be useful, but WITHOUT ANY
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10 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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11 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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12 details. You should have received a copy of the GNU Lesser General Public
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13 License along with this module; if not, write to the Free Software Foundation,
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14 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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15
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16 #include "blargg_source.h"
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17
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18 // Tones above this frequency are treated as disabled tone at half volume.
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19 // Power of two is more efficient (avoids division).
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20 unsigned const inaudible_freq = 16384;
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21
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22 int const wave_size = 0x20;
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23
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24 void Scc_Apu::run_until( blip_time_t end_time )
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25 {
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26 for ( int index = 0; index < osc_count; index++ )
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27 {
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28 osc_t& osc = oscs [index];
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29
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30 Blip_Buffer* const output = osc.output;
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31 if ( !output )
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32 continue;
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33 output->set_modified();
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34
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35 blip_time_t period = (regs [0x80 + index * 2 + 1] & 0x0F) * 0x100 +
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36 regs [0x80 + index * 2] + 1;
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37 int volume = 0;
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38 if ( regs [0x8F] & (1 << index) )
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39 {
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40 blip_time_t inaudible_period = (blargg_ulong) (output->clock_rate() +
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41 inaudible_freq * 32) / (inaudible_freq * 16);
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42 if ( period > inaudible_period )
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43 volume = (regs [0x8A + index] & 0x0F) * (amp_range / 256 / 15);
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44 }
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45
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46 BOOST::int8_t const* wave = (BOOST::int8_t*) regs + index * wave_size;
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47 if ( index == osc_count - 1 )
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48 wave -= wave_size; // last two oscs share wave
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49 {
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50 int amp = wave [osc.phase] * volume;
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51 int delta = amp - osc.last_amp;
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52 if ( delta )
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53 {
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54 osc.last_amp = amp;
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55 synth.offset( last_time, delta, output );
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56 }
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57 }
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58
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59 blip_time_t time = last_time + osc.delay;
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60 if ( time < end_time )
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61 {
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62 if ( !volume )
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63 {
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64 // maintain phase
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65 blargg_long count = (end_time - time + period - 1) / period;
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66 osc.phase = (osc.phase + count) & (wave_size - 1);
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67 time += count * period;
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68 }
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69 else
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70 {
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71
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72 int phase = osc.phase;
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73 int last_wave = wave [phase];
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74 phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop
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75
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76 do
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77 {
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78 int amp = wave [phase];
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79 phase = (phase + 1) & (wave_size - 1);
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80 int delta = amp - last_wave;
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81 if ( delta )
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82 {
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83 last_wave = amp;
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84 synth.offset( time, delta * volume, output );
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85 }
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86 time += period;
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87 }
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88 while ( time < end_time );
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89
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90 osc.phase = phase = (phase - 1) & (wave_size - 1); // undo pre-advance
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91 osc.last_amp = wave [phase] * volume;
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92 }
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93 }
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94 osc.delay = time - end_time;
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95 }
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96 last_time = end_time;
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97 }