annotate src/console/Nes_Oscs.h @ 2269:c44b90b6322e

Fixes memory leak in song change plugin when applying configuration (Bugzilla #48)
author Jussi Judin <jjudin+audacious@iki.fi>
date Tue, 25 Dec 2007 02:16:51 -0600
parents fb513e10174e
children
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1 // Private oscillators used by Nes_Apu
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2
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3 // Nes_Snd_Emu 0.1.8
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4 #ifndef NES_OSCS_H
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5 #define NES_OSCS_H
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6
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7 #include "blargg_common.h"
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8 #include "Blip_Buffer.h"
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9
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10 class Nes_Apu;
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11
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12 struct Nes_Osc
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13 {
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14 unsigned char regs [4];
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15 bool reg_written [4];
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16 Blip_Buffer* output;
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17 int length_counter;// length counter (0 if unused by oscillator)
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18 int delay; // delay until next (potential) transition
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19 int last_amp; // last amplitude oscillator was outputting
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20
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21 void clock_length( int halt_mask );
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22 int period() const {
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23 return (regs [3] & 7) * 0x100 + (regs [2] & 0xFF);
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24 }
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25 void reset() {
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26 delay = 0;
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27 last_amp = 0;
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28 }
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29 int update_amp( int amp ) {
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30 int delta = amp - last_amp;
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31 last_amp = amp;
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32 return delta;
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33 }
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34 };
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35
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36 struct Nes_Envelope : Nes_Osc
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37 {
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38 int envelope;
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39 int env_delay;
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40
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41 void clock_envelope();
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42 int volume() const;
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43 void reset() {
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44 envelope = 0;
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45 env_delay = 0;
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46 Nes_Osc::reset();
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47 }
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48 };
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49
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50 // Nes_Square
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51 struct Nes_Square : Nes_Envelope
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52 {
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53 enum { negate_flag = 0x08 };
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54 enum { shift_mask = 0x07 };
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55 enum { phase_range = 8 };
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56 int phase;
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57 int sweep_delay;
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58
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59 typedef Blip_Synth<blip_good_quality,1> Synth;
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60 Synth const& synth; // shared between squares
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61
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62 Nes_Square( Synth const* s ) : synth( *s ) { }
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63
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64 void clock_sweep( int adjust );
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65 void run( nes_time_t, nes_time_t );
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66 void reset() {
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67 sweep_delay = 0;
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68 Nes_Envelope::reset();
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69 }
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70 nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time,
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71 nes_time_t timer_period );
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72 };
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73
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74 // Nes_Triangle
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75 struct Nes_Triangle : Nes_Osc
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76 {
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77 enum { phase_range = 16 };
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78 int phase;
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79 int linear_counter;
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80 Blip_Synth<blip_med_quality,1> synth;
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81
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82 int calc_amp() const;
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83 void run( nes_time_t, nes_time_t );
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84 void clock_linear_counter();
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85 void reset() {
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86 linear_counter = 0;
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87 phase = 1;
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88 Nes_Osc::reset();
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89 }
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90 nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time,
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91 nes_time_t timer_period );
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92 };
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93
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94 // Nes_Noise
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95 struct Nes_Noise : Nes_Envelope
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96 {
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97 int noise;
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98 Blip_Synth<blip_med_quality,1> synth;
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99
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100 void run( nes_time_t, nes_time_t );
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101 void reset() {
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102 noise = 1 << 14;
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103 Nes_Envelope::reset();
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104 }
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105 };
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106
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107 // Nes_Dmc
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108 struct Nes_Dmc : Nes_Osc
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109 {
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110 int address; // address of next byte to read
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111 int period;
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112 //int length_counter; // bytes remaining to play (already defined in Nes_Osc)
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113 int buf;
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114 int bits_remain;
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115 int bits;
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116 bool buf_full;
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117 bool silence;
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118
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119 enum { loop_flag = 0x40 };
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120
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121 int dac;
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122
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123 nes_time_t next_irq;
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124 bool irq_enabled;
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125 bool irq_flag;
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126 bool pal_mode;
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127 bool nonlinear;
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128
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129 int (*prg_reader)( void*, nes_addr_t ); // needs to be initialized to prg read function
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130 void* prg_reader_data;
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131
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132 Nes_Apu* apu;
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133
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134 Blip_Synth<blip_med_quality,1> synth;
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135
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136 void start();
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137 void write_register( int, int );
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138 void run( nes_time_t, nes_time_t );
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139 void recalc_irq();
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140 void fill_buffer();
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141 void reload_sample();
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142 void reset();
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143 int count_reads( nes_time_t, nes_time_t* ) const;
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144 nes_time_t next_read_time() const;
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145 };
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146
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147 #endif