annotate src/console/Gbs_Emu.h @ 169:c99b74280827 trunk

[svn] - another example preset showing the true power of on-beat branched execution
author nenolod
date Tue, 31 Oct 2006 22:55:20 -0800
parents 3da1b8942b8b
children fb513e10174e
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1
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2 // Nintendo Game Boy GBS music file emulator
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3
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4 // Game_Music_Emu 0.3.0
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5
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6 #ifndef GBS_EMU_H
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7 #define GBS_EMU_H
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8
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9 #include "Classic_Emu.h"
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10 #include "Gb_Apu.h"
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11 #include "Gb_Cpu.h"
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12
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13 class Gbs_Emu : public Classic_Emu {
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14 public:
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15
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16 // Sets internal gain, where 1.0 results in almost no clamping. Default gain
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17 // roughly matches volume of other emulators.
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18 Gbs_Emu( double gain = 1.2 );
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19
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20 // GBS file header
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21 struct header_t
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22 {
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23 char tag [3];
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24 byte vers;
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25 byte track_count;
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26 byte first_track;
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27 byte load_addr [2];
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28 byte init_addr [2];
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29 byte play_addr [2];
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30 byte stack_ptr [2];
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31 byte timer_modulo;
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32 byte timer_mode;
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33 char game [32];
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34 char author [32];
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35 char copyright [32];
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36
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37 enum { song = 0 }; // no song titles
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38 };
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39 BOOST_STATIC_ASSERT( sizeof (header_t) == 112 );
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40
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41 // Load GBS data
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42 blargg_err_t load( Data_Reader& );
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43
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44 // Load GBS using already-loaded header and remaining data
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45 blargg_err_t load( header_t const&, Data_Reader& );
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46
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47 // Header for currently loaded GBS
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48 header_t const& header() const { return header_; }
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49
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50 // Equalizer profiles for Game Boy Color speaker and headphones
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51 static equalizer_t const handheld_eq;
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52 static equalizer_t const headphones_eq;
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53
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54 public:
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55 ~Gbs_Emu();
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56 const char** voice_names() const;
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57 void start_track( int );
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58 protected:
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59 void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
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60 void update_eq( blip_eq_t const& );
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61 blip_time_t run_clocks( blip_time_t, bool* );
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62 private:
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63 // rom
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64 const byte* rom_bank;
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65 blargg_vector<byte> rom;
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66 void unload();
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67 int bank_count;
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68 void set_bank( int );
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69 static void write_rom( Gbs_Emu*, gb_addr_t, int );
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70 static int read_rom( Gbs_Emu*, gb_addr_t );
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71 static int read_bank( Gbs_Emu*, gb_addr_t );
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72
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73 // state
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74 gb_addr_t load_addr;
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75 gb_addr_t init_addr;
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76 gb_addr_t play_addr;
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77 gb_addr_t stack_ptr;
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78 int timer_modulo_init;
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79 int timer_mode;
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80
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81 // timer
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82 gb_time_t cpu_time;
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83 gb_time_t play_period;
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84 gb_time_t next_play;
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85 int double_speed;
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86
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87 // hardware
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88 Gb_Apu apu;
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89 void set_timer( int tma, int tmc );
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90 static int read_io( Gbs_Emu*, gb_addr_t );
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91 static void write_io( Gbs_Emu*, gb_addr_t, int );
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92 static int read_unmapped( Gbs_Emu*, gb_addr_t );
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93 static void write_unmapped( Gbs_Emu*, gb_addr_t, int );
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94
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95 // large objects
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96
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97 header_t header_;
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98 byte hi_page [0x100];
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99 Gb_Cpu cpu;
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100 void cpu_jsr( gb_addr_t );
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101 gb_time_t clock() const;
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102 byte ram [0x4000];
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103 static int read_ram( Gbs_Emu*, gb_addr_t );
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104 static void write_ram( Gbs_Emu*, gb_addr_t, int );
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105 };
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106
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107 #endif
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108