Mercurial > audlegacy-plugins
annotate src/console/Spc_Dsp.h @ 914:d12d27887bf0 trunk
[svn] - statusicon: smarter show/hide on statusicon click (plugin will now correctly handle the situation where the player window is always hidden and the playlist window should be shown/hidden)
author | giacomo |
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date | Wed, 04 Apr 2007 11:49:12 -0700 |
parents | 986f098da058 |
children | c31e94fefd2a |
rev | line source |
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1 // Super Nintendo (SNES) SPC DSP emulator |
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2 |
341 | 3 // Game_Music_Emu 0.5.2 |
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4 #ifndef SPC_DSP_H |
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5 #define SPC_DSP_H |
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6 |
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7 #include "blargg_common.h" |
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8 |
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9 class Spc_Dsp { |
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10 typedef BOOST::int8_t int8_t; |
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11 typedef BOOST::uint8_t uint8_t; |
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12 public: |
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13 |
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14 // Keeps pointer to 64K ram |
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15 Spc_Dsp( uint8_t* ram ); |
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16 |
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17 // Mute voice n if bit n (1 << n) of mask is clear. |
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18 enum { voice_count = 8 }; |
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19 void mute_voices( int mask ); |
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20 |
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21 // Clear state and silence everything. |
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22 void reset(); |
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23 |
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24 // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to |
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25 // the 16-bit sample range. |
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26 void set_gain( double ); |
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27 |
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28 // If true, prevent channels and global volumes from being phase-negated |
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29 void disable_surround( bool disable ); |
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30 |
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31 // Read/write register 'n', where n ranges from 0 to register_count - 1. |
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32 enum { register_count = 128 }; |
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33 int read ( int n ); |
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34 void write( int n, int ); |
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35 |
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36 // Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL. |
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37 void run( long count, short* buf = NULL ); |
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38 |
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39 |
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40 // End of public interface |
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41 private: |
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42 |
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43 struct raw_voice_t { |
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44 int8_t left_vol; |
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45 int8_t right_vol; |
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46 uint8_t rate [2]; |
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47 uint8_t waveform; |
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48 uint8_t adsr [2]; // envelope rates for attack, decay, and sustain |
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49 uint8_t gain; // envelope gain (if not using ADSR) |
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50 int8_t envx; // current envelope level |
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51 int8_t outx; // current sample |
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52 int8_t unused [6]; |
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53 }; |
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54 |
341 | 55 struct globals_t { |
56 int8_t unused1 [12]; | |
57 int8_t left_volume; // 0C Main Volume Left (-.7) | |
58 int8_t echo_feedback; // 0D Echo Feedback (-.7) | |
59 int8_t unused2 [14]; | |
60 int8_t right_volume; // 1C Main Volume Right (-.7) | |
61 int8_t unused3 [15]; | |
62 int8_t left_echo_volume; // 2C Echo Volume Left (-.7) | |
63 uint8_t pitch_mods; // 2D Pitch Modulation on/off for each voice | |
64 int8_t unused4 [14]; | |
65 int8_t right_echo_volume; // 3C Echo Volume Right (-.7) | |
66 uint8_t noise_enables; // 3D Noise output on/off for each voice | |
67 int8_t unused5 [14]; | |
68 uint8_t key_ons; // 4C Key On for each voice | |
69 uint8_t echo_ons; // 4D Echo on/off for each voice | |
70 int8_t unused6 [14]; | |
71 uint8_t key_offs; // 5C key off for each voice (instantiates release mode) | |
72 uint8_t wave_page; // 5D source directory (wave table offsets) | |
73 int8_t unused7 [14]; | |
74 uint8_t flags; // 6C flags and noise freq | |
75 uint8_t echo_page; // 6D | |
76 int8_t unused8 [14]; | |
77 uint8_t wave_ended; // 7C | |
78 uint8_t echo_delay; // 7D ms >> 4 | |
79 char unused9 [2]; | |
80 }; | |
81 | |
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82 union { |
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83 raw_voice_t voice [voice_count]; |
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84 uint8_t reg [register_count]; |
341 | 85 globals_t g; |
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86 }; |
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87 |
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88 uint8_t* const ram; |
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89 |
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90 // Cache of echo FIR values for faster access |
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91 short fir_coeff [voice_count]; |
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92 |
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93 // fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code |
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94 short fir_buf [16] [2]; |
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95 int fir_offset; // (0 to 7) |
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96 |
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97 enum { emu_gain_bits = 8 }; |
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98 int emu_gain; |
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99 |
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100 int keyed_on; // 8-bits for 8 voices |
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101 int keys; |
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102 |
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103 int echo_ptr; |
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104 int noise_amp; |
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105 int noise; |
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106 int noise_count; |
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107 |
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108 int surround_threshold; |
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109 |
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110 static BOOST::int16_t const gauss []; |
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111 |
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112 enum state_t { |
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113 state_attack, |
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114 state_decay, |
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115 state_sustain, |
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116 state_release |
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117 }; |
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118 |
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119 struct voice_t { |
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120 short volume [2]; |
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121 short fraction;// 12-bit fractional position |
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122 short interp3; // most recent four decoded samples |
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123 short interp2; |
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124 short interp1; |
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125 short interp0; |
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126 short block_remain; // number of nybbles remaining in current block |
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127 unsigned short addr; |
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128 short block_header; // header byte from current block |
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129 short envcnt; |
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130 short envx; |
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131 short on_cnt; |
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132 short enabled; // 7 if enabled, 31 if disabled |
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133 short envstate; |
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134 short unused; // pad to power of 2 |
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135 }; |
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136 |
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137 voice_t voice_state [voice_count]; |
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138 |
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139 int clock_envelope( int ); |
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140 }; |
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141 |
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142 inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; } |
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143 |
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144 inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); } |
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145 |
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146 inline int Spc_Dsp::read( int i ) |
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147 { |
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148 assert( (unsigned) i < register_count ); |
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149 return reg [i]; |
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150 } |
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151 |
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152 #endif |