Mercurial > audlegacy-plugins
annotate src/modplug/snd_dsp.cxx @ 2202:f76e846d53d9
updating TLEN frame returned
author | Eugene Zagidullin <e.asphyx@gmail.com> |
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date | Mon, 03 Dec 2007 01:26:57 +0300 |
parents | 6b5a52635b3b |
children | 032053ca08ab 3673c7ec4ea2 |
rev | line source |
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136
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1 /* |
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2 * This source code is public domain. |
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3 * |
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4 * Authors: Olivier Lapicque <olivierl@jps.net> |
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5 */ |
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6 |
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7 #include "stdafx.h" |
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8 #include "sndfile.h" |
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9 |
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10 #ifdef MODPLUG_FASTSOUNDLIB |
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11 #define MODPLUG_NO_REVERB |
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12 #endif |
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13 |
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14 |
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15 // Delayed Surround Filters |
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16 #ifndef MODPLUG_FASTSOUNDLIB |
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17 #define nDolbyHiFltAttn 6 |
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18 #define nDolbyHiFltMask 3 |
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19 #define DOLBYATTNROUNDUP 31 |
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20 #else |
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21 #define nDolbyHiFltAttn 3 |
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22 #define nDolbyHiFltMask 3 |
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23 #define DOLBYATTNROUNDUP 3 |
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24 #endif |
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25 |
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26 // Bass Expansion |
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27 #define XBASS_DELAY 14 // 2.5 ms |
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28 |
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29 // Buffer Sizes |
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30 #define XBASSBUFFERSIZE 64 // 2 ms at 50KHz |
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31 #define FILTERBUFFERSIZE 64 // 1.25 ms |
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32 #define SURROUNDBUFFERSIZE ((MAX_SAMPLE_RATE * 50) / 1000) |
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33 #define REVERBBUFFERSIZE ((MAX_SAMPLE_RATE * 200) / 1000) |
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34 #define REVERBBUFFERSIZE2 ((REVERBBUFFERSIZE*13) / 17) |
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35 #define REVERBBUFFERSIZE3 ((REVERBBUFFERSIZE*7) / 13) |
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36 #define REVERBBUFFERSIZE4 ((REVERBBUFFERSIZE*7) / 19) |
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37 |
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38 |
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39 // DSP Effects: PUBLIC members |
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40 UINT CSoundFile::m_nXBassDepth = 6; |
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41 UINT CSoundFile::m_nXBassRange = XBASS_DELAY; |
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42 UINT CSoundFile::m_nReverbDepth = 1; |
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43 UINT CSoundFile::m_nReverbDelay = 100; |
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44 UINT CSoundFile::m_nProLogicDepth = 12; |
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45 UINT CSoundFile::m_nProLogicDelay = 20; |
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46 |
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47 //////////////////////////////////////////////////////////////////// |
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48 // DSP Effects internal state |
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49 |
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50 // Bass Expansion: low-pass filter |
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51 static LONG nXBassSum = 0; |
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52 static LONG nXBassBufferPos = 0; |
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53 static LONG nXBassDlyPos = 0; |
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54 static LONG nXBassMask = 0; |
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55 |
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56 // Noise Reduction: simple low-pass filter |
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57 static LONG nLeftNR = 0; |
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58 static LONG nRightNR = 0; |
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59 |
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60 // Surround Encoding: 1 delay line + low-pass filter + high-pass filter |
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61 static LONG nSurroundSize = 0; |
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62 static LONG nSurroundPos = 0; |
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63 static LONG nDolbyDepth = 0; |
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64 static LONG nDolbyLoDlyPos = 0; |
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65 static LONG nDolbyLoFltPos = 0; |
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66 static LONG nDolbyLoFltSum = 0; |
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67 static LONG nDolbyHiFltPos = 0; |
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68 static LONG nDolbyHiFltSum = 0; |
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69 |
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70 // Reverb: 4 delay lines + high-pass filter + low-pass filter |
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71 #ifndef MODPLUG_NO_REVERB |
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72 static LONG nReverbSize = 0; |
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73 static LONG nReverbBufferPos = 0; |
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74 static LONG nReverbSize2 = 0; |
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75 static LONG nReverbBufferPos2 = 0; |
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76 static LONG nReverbSize3 = 0; |
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77 static LONG nReverbBufferPos3 = 0; |
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78 static LONG nReverbSize4 = 0; |
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79 static LONG nReverbBufferPos4 = 0; |
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80 static LONG nReverbLoFltSum = 0; |
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81 static LONG nReverbLoFltPos = 0; |
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82 static LONG nReverbLoDlyPos = 0; |
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83 static LONG nFilterAttn = 0; |
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84 static LONG gRvbLowPass[8]; |
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85 static LONG gRvbLPPos = 0; |
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86 static LONG gRvbLPSum = 0; |
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87 static LONG ReverbLoFilterBuffer[XBASSBUFFERSIZE]; |
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88 static LONG ReverbLoFilterDelay[XBASSBUFFERSIZE]; |
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89 static LONG ReverbBuffer[REVERBBUFFERSIZE]; |
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90 static LONG ReverbBuffer2[REVERBBUFFERSIZE2]; |
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91 static LONG ReverbBuffer3[REVERBBUFFERSIZE3]; |
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92 static LONG ReverbBuffer4[REVERBBUFFERSIZE4]; |
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93 #endif |
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94 static LONG XBassBuffer[XBASSBUFFERSIZE]; |
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95 static LONG XBassDelay[XBASSBUFFERSIZE]; |
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96 static LONG DolbyLoFilterBuffer[XBASSBUFFERSIZE]; |
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97 static LONG DolbyLoFilterDelay[XBASSBUFFERSIZE]; |
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98 static LONG DolbyHiFilterBuffer[FILTERBUFFERSIZE]; |
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99 static LONG SurroundBuffer[SURROUNDBUFFERSIZE]; |
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100 |
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101 // Access the main temporary mix buffer directly: avoids an extra pointer |
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102 extern int MixSoundBuffer[MIXBUFFERSIZE*2]; |
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103 //cextern int MixReverbBuffer[MIXBUFFERSIZE*2]; |
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104 extern int MixReverbBuffer[MIXBUFFERSIZE*2]; |
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105 |
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106 static UINT GetMaskFromSize(UINT len) |
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107 //----------------------------------- |
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108 { |
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109 UINT n = 2; |
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110 while (n <= len) n <<= 1; |
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111 return ((n >> 1) - 1); |
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112 } |
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113 |
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114 |
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115 void CSoundFile::InitializeDSP(BOOL bReset) |
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116 //----------------------------------------- |
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117 { |
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118 if (!m_nReverbDelay) m_nReverbDelay = 100; |
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119 if (!m_nXBassRange) m_nXBassRange = XBASS_DELAY; |
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120 if (!m_nProLogicDelay) m_nProLogicDelay = 20; |
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121 if (m_nXBassDepth > 8) m_nXBassDepth = 8; |
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122 if (m_nXBassDepth < 2) m_nXBassDepth = 2; |
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123 if (bReset) |
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124 { |
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125 // Noise Reduction |
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126 nLeftNR = nRightNR = 0; |
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127 } |
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128 // Pro-Logic Surround |
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129 nSurroundPos = nSurroundSize = 0; |
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130 nDolbyLoFltPos = nDolbyLoFltSum = nDolbyLoDlyPos = 0; |
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131 nDolbyHiFltPos = nDolbyHiFltSum = 0; |
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132 if (gdwSoundSetup & SNDMIX_SURROUND) |
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133 { |
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134 memset(DolbyLoFilterBuffer, 0, sizeof(DolbyLoFilterBuffer)); |
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135 memset(DolbyHiFilterBuffer, 0, sizeof(DolbyHiFilterBuffer)); |
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136 memset(DolbyLoFilterDelay, 0, sizeof(DolbyLoFilterDelay)); |
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137 memset(SurroundBuffer, 0, sizeof(SurroundBuffer)); |
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138 nSurroundSize = (gdwMixingFreq * m_nProLogicDelay) / 1000; |
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139 if (nSurroundSize > SURROUNDBUFFERSIZE) nSurroundSize = SURROUNDBUFFERSIZE; |
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140 if (m_nProLogicDepth < 8) nDolbyDepth = (32 >> m_nProLogicDepth) + 32; |
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141 else nDolbyDepth = (m_nProLogicDepth < 16) ? (8 + (m_nProLogicDepth - 8) * 7) : 64; |
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142 nDolbyDepth >>= 2; |
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143 } |
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144 // Reverb Setup |
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145 #ifndef MODPLUG_NO_REVERB |
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146 if (gdwSoundSetup & SNDMIX_REVERB) |
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147 { |
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148 UINT nrs = (gdwMixingFreq * m_nReverbDelay) / 1000; |
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149 UINT nfa = m_nReverbDepth+1; |
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150 if (nrs > REVERBBUFFERSIZE) nrs = REVERBBUFFERSIZE; |
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151 if ((bReset) || (nrs != (UINT)nReverbSize) || (nfa != (UINT)nFilterAttn)) |
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152 { |
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153 nFilterAttn = nfa; |
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154 nReverbSize = nrs; |
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155 nReverbBufferPos = nReverbBufferPos2 = nReverbBufferPos3 = nReverbBufferPos4 = 0; |
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156 nReverbLoFltSum = nReverbLoFltPos = nReverbLoDlyPos = 0; |
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157 gRvbLPSum = gRvbLPPos = 0; |
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158 nReverbSize2 = (nReverbSize * 13) / 17; |
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159 if (nReverbSize2 > REVERBBUFFERSIZE2) nReverbSize2 = REVERBBUFFERSIZE2; |
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160 nReverbSize3 = (nReverbSize * 7) / 13; |
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161 if (nReverbSize3 > REVERBBUFFERSIZE3) nReverbSize3 = REVERBBUFFERSIZE3; |
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162 nReverbSize4 = (nReverbSize * 7) / 19; |
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163 if (nReverbSize4 > REVERBBUFFERSIZE4) nReverbSize4 = REVERBBUFFERSIZE4; |
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164 memset(ReverbLoFilterBuffer, 0, sizeof(ReverbLoFilterBuffer)); |
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165 memset(ReverbLoFilterDelay, 0, sizeof(ReverbLoFilterDelay)); |
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166 memset(ReverbBuffer, 0, sizeof(ReverbBuffer)); |
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167 memset(ReverbBuffer2, 0, sizeof(ReverbBuffer2)); |
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168 memset(ReverbBuffer3, 0, sizeof(ReverbBuffer3)); |
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169 memset(ReverbBuffer4, 0, sizeof(ReverbBuffer4)); |
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170 memset(gRvbLowPass, 0, sizeof(gRvbLowPass)); |
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171 } |
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172 } else nReverbSize = 0; |
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173 #endif |
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174 BOOL bResetBass = FALSE; |
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175 // Bass Expansion Reset |
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176 if (gdwSoundSetup & SNDMIX_MEGABASS) |
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177 { |
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178 UINT nXBassSamples = (gdwMixingFreq * m_nXBassRange) / 10000; |
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179 if (nXBassSamples > XBASSBUFFERSIZE) nXBassSamples = XBASSBUFFERSIZE; |
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180 UINT mask = GetMaskFromSize(nXBassSamples); |
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181 if ((bReset) || (mask != (UINT)nXBassMask)) |
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182 { |
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183 nXBassMask = mask; |
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184 bResetBass = TRUE; |
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185 } |
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186 } else |
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187 { |
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188 nXBassMask = 0; |
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189 bResetBass = TRUE; |
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190 } |
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191 if (bResetBass) |
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192 { |
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193 nXBassSum = nXBassBufferPos = nXBassDlyPos = 0; |
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194 memset(XBassBuffer, 0, sizeof(XBassBuffer)); |
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195 memset(XBassDelay, 0, sizeof(XBassDelay)); |
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196 } |
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197 } |
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198 |
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199 |
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200 void CSoundFile::ProcessStereoDSP(int count) |
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201 //------------------------------------------ |
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202 { |
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203 #ifndef MODPLUG_NO_REVERB |
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204 // Reverb |
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205 if (gdwSoundSetup & SNDMIX_REVERB) |
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206 { |
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207 int *pr = MixSoundBuffer, *pin = MixReverbBuffer, rvbcount = count; |
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208 do |
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209 { |
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210 int echo = ReverbBuffer[nReverbBufferPos] + ReverbBuffer2[nReverbBufferPos2] |
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211 + ReverbBuffer3[nReverbBufferPos3] + ReverbBuffer4[nReverbBufferPos4]; // echo = reverb signal |
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212 // Delay line and remove Low Frequencies // v = original signal |
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213 int echodly = ReverbLoFilterDelay[nReverbLoDlyPos]; // echodly = delayed signal |
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214 ReverbLoFilterDelay[nReverbLoDlyPos] = echo >> 1; |
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215 nReverbLoDlyPos++; |
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216 nReverbLoDlyPos &= 0x1F; |
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217 int n = nReverbLoFltPos; |
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218 nReverbLoFltSum -= ReverbLoFilterBuffer[n]; |
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219 int tmp = echo / 128; |
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220 ReverbLoFilterBuffer[n] = tmp; |
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221 nReverbLoFltSum += tmp; |
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222 echodly -= nReverbLoFltSum; |
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223 nReverbLoFltPos = (n + 1) & 0x3F; |
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224 // Reverb |
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225 int v = (pin[0]+pin[1]) >> nFilterAttn; |
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226 pr[0] += pin[0] + echodly; |
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227 pr[1] += pin[1] + echodly; |
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228 v += echodly >> 2; |
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229 ReverbBuffer3[nReverbBufferPos3] = v; |
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230 ReverbBuffer4[nReverbBufferPos4] = v; |
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231 v += echodly >> 4; |
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232 v >>= 1; |
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233 gRvbLPSum -= gRvbLowPass[gRvbLPPos]; |
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234 gRvbLPSum += v; |
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235 gRvbLowPass[gRvbLPPos] = v; |
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236 gRvbLPPos++; |
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237 gRvbLPPos &= 7; |
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238 int vlp = gRvbLPSum >> 2; |
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239 ReverbBuffer[nReverbBufferPos] = vlp; |
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240 ReverbBuffer2[nReverbBufferPos2] = vlp; |
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241 if (++nReverbBufferPos >= nReverbSize) nReverbBufferPos = 0; |
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242 if (++nReverbBufferPos2 >= nReverbSize2) nReverbBufferPos2 = 0; |
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243 if (++nReverbBufferPos3 >= nReverbSize3) nReverbBufferPos3 = 0; |
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244 if (++nReverbBufferPos4 >= nReverbSize4) nReverbBufferPos4 = 0; |
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245 pr += 2; |
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246 pin += 2; |
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247 } while (--rvbcount); |
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248 } |
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249 #endif |
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250 // Dolby Pro-Logic Surround |
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251 if (gdwSoundSetup & SNDMIX_SURROUND) |
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252 { |
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253 int *pr = MixSoundBuffer, n = nDolbyLoFltPos; |
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254 for (int r=count; r; r--) |
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255 { |
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256 int v = (pr[0]+pr[1]+DOLBYATTNROUNDUP) >> (nDolbyHiFltAttn+1); |
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257 #ifndef MODPLUG_FASTSOUNDLIB |
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258 v *= (int)nDolbyDepth; |
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259 #endif |
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260 // Low-Pass Filter |
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261 nDolbyHiFltSum -= DolbyHiFilterBuffer[nDolbyHiFltPos]; |
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262 DolbyHiFilterBuffer[nDolbyHiFltPos] = v; |
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263 nDolbyHiFltSum += v; |
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264 v = nDolbyHiFltSum; |
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265 nDolbyHiFltPos++; |
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266 nDolbyHiFltPos &= nDolbyHiFltMask; |
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267 // Surround |
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268 int secho = SurroundBuffer[nSurroundPos]; |
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269 SurroundBuffer[nSurroundPos] = v; |
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270 // Delay line and remove low frequencies |
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271 v = DolbyLoFilterDelay[nDolbyLoDlyPos]; // v = delayed signal |
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272 DolbyLoFilterDelay[nDolbyLoDlyPos] = secho; // secho = signal |
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273 nDolbyLoDlyPos++; |
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274 nDolbyLoDlyPos &= 0x1F; |
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275 nDolbyLoFltSum -= DolbyLoFilterBuffer[n]; |
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276 int tmp = secho / 64; |
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277 DolbyLoFilterBuffer[n] = tmp; |
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278 nDolbyLoFltSum += tmp; |
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279 v -= nDolbyLoFltSum; |
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280 n++; |
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281 n &= 0x3F; |
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282 // Add echo |
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283 pr[0] += v; |
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284 pr[1] -= v; |
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285 if (++nSurroundPos >= nSurroundSize) nSurroundPos = 0; |
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286 pr += 2; |
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287 } |
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288 nDolbyLoFltPos = n; |
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289 } |
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290 // Bass Expansion |
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291 if (gdwSoundSetup & SNDMIX_MEGABASS) |
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292 { |
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293 int *px = MixSoundBuffer; |
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294 int xba = m_nXBassDepth+1, xbamask = (1 << xba) - 1; |
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295 int n = nXBassBufferPos; |
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296 for (int x=count; x; x--) |
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297 { |
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298 nXBassSum -= XBassBuffer[n]; |
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299 int tmp0 = px[0] + px[1]; |
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300 int tmp = (tmp0 + ((tmp0 >> 31) & xbamask)) >> xba; |
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301 XBassBuffer[n] = tmp; |
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302 nXBassSum += tmp; |
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303 int v = XBassDelay[nXBassDlyPos]; |
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304 XBassDelay[nXBassDlyPos] = px[0]; |
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305 px[0] = v + nXBassSum; |
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306 v = XBassDelay[nXBassDlyPos+1]; |
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307 XBassDelay[nXBassDlyPos+1] = px[1]; |
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308 px[1] = v + nXBassSum; |
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309 nXBassDlyPos = (nXBassDlyPos + 2) & nXBassMask; |
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310 px += 2; |
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311 n++; |
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312 n &= nXBassMask; |
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313 } |
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314 nXBassBufferPos = n; |
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315 } |
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316 // Noise Reduction |
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317 if (gdwSoundSetup & SNDMIX_NOISEREDUCTION) |
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318 { |
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319 int n1 = nLeftNR, n2 = nRightNR; |
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320 int *pnr = MixSoundBuffer; |
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321 for (int nr=count; nr; nr--) |
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322 { |
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323 int vnr = pnr[0] >> 1; |
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324 pnr[0] = vnr + n1; |
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325 n1 = vnr; |
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326 vnr = pnr[1] >> 1; |
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327 pnr[1] = vnr + n2; |
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328 n2 = vnr; |
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329 pnr += 2; |
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330 } |
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331 nLeftNR = n1; |
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332 nRightNR = n2; |
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333 } |
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334 } |
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335 |
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336 |
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337 void CSoundFile::ProcessMonoDSP(int count) |
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338 //---------------------------------------- |
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339 { |
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340 #ifndef MODPLUG_NO_REVERB |
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341 // Reverb |
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342 if (gdwSoundSetup & SNDMIX_REVERB) |
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343 { |
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344 int *pr = MixSoundBuffer, rvbcount = count, *pin = MixReverbBuffer; |
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345 do |
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346 { |
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347 int echo = ReverbBuffer[nReverbBufferPos] + ReverbBuffer2[nReverbBufferPos2] |
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348 + ReverbBuffer3[nReverbBufferPos3] + ReverbBuffer4[nReverbBufferPos4]; // echo = reverb signal |
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349 // Delay line and remove Low Frequencies // v = original signal |
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350 int echodly = ReverbLoFilterDelay[nReverbLoDlyPos]; // echodly = delayed signal |
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351 ReverbLoFilterDelay[nReverbLoDlyPos] = echo >> 1; |
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352 nReverbLoDlyPos++; |
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353 nReverbLoDlyPos &= 0x1F; |
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354 int n = nReverbLoFltPos; |
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355 nReverbLoFltSum -= ReverbLoFilterBuffer[n]; |
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356 int tmp = echo / 128; |
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357 ReverbLoFilterBuffer[n] = tmp; |
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358 nReverbLoFltSum += tmp; |
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359 echodly -= nReverbLoFltSum; |
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360 nReverbLoFltPos = (n + 1) & 0x3F; |
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361 // Reverb |
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362 int v = pin[0] >> (nFilterAttn-1); |
6b5a52635b3b
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nenolod
parents:
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363 *pr++ += pin[0] + echodly; |
6b5a52635b3b
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nenolod
parents:
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364 pin++; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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|
365 v += echodly >> 2; |
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nenolod
parents:
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366 ReverbBuffer3[nReverbBufferPos3] = v; |
6b5a52635b3b
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parents:
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367 ReverbBuffer4[nReverbBufferPos4] = v; |
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nenolod
parents:
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368 v += echodly >> 4; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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369 v >>= 1; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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370 gRvbLPSum -= gRvbLowPass[gRvbLPPos]; |
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nenolod
parents:
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371 gRvbLPSum += v; |
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parents:
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372 gRvbLowPass[gRvbLPPos] = v; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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373 gRvbLPPos++; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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374 gRvbLPPos &= 7; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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375 int vlp = gRvbLPSum >> 2; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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376 ReverbBuffer[nReverbBufferPos] = vlp; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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377 ReverbBuffer2[nReverbBufferPos2] = vlp; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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378 if (++nReverbBufferPos >= nReverbSize) nReverbBufferPos = 0; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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379 if (++nReverbBufferPos2 >= nReverbSize2) nReverbBufferPos2 = 0; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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380 if (++nReverbBufferPos3 >= nReverbSize3) nReverbBufferPos3 = 0; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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381 if (++nReverbBufferPos4 >= nReverbSize4) nReverbBufferPos4 = 0; |
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nenolod
parents:
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382 } while (--rvbcount); |
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nenolod
parents:
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383 } |
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nenolod
parents:
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384 #endif |
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nenolod
parents:
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385 // Bass Expansion |
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nenolod
parents:
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changeset
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386 if (gdwSoundSetup & SNDMIX_MEGABASS) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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387 { |
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nenolod
parents:
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388 int *px = MixSoundBuffer; |
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parents:
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389 int xba = m_nXBassDepth, xbamask = (1 << xba)-1; |
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parents:
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390 int n = nXBassBufferPos; |
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parents:
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391 for (int x=count; x; x--) |
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parents:
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392 { |
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nenolod
parents:
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393 nXBassSum -= XBassBuffer[n]; |
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nenolod
parents:
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394 int tmp0 = *px; |
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nenolod
parents:
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395 int tmp = (tmp0 + ((tmp0 >> 31) & xbamask)) >> xba; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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396 XBassBuffer[n] = tmp; |
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nenolod
parents:
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397 nXBassSum += tmp; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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398 int v = XBassDelay[nXBassDlyPos]; |
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parents:
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399 XBassDelay[nXBassDlyPos] = *px; |
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parents:
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400 *px++ = v + nXBassSum; |
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parents:
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401 nXBassDlyPos = (nXBassDlyPos + 2) & nXBassMask; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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402 n++; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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403 n &= nXBassMask; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
404 } |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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405 nXBassBufferPos = n; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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406 } |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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407 // Noise Reduction |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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408 if (gdwSoundSetup & SNDMIX_NOISEREDUCTION) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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409 { |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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410 int n = nLeftNR; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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411 int *pnr = MixSoundBuffer; |
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[svn] - like with so many other things, modplug is now maintained by us.
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parents:
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412 for (int nr=count; nr; pnr++, nr--) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
413 { |
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nenolod
parents:
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changeset
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414 int vnr = *pnr >> 1; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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415 *pnr = vnr + n; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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416 n = vnr; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
417 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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418 nLeftNR = n; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
419 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
420 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
421 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
422 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
423 ///////////////////////////////////////////////////////////////// |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
424 // Clean DSP Effects interface |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
425 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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426 // [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms] |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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427 BOOL CSoundFile::SetReverbParameters(UINT nDepth, UINT nDelay) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
428 //------------------------------------------------------------ |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
429 { |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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430 if (nDepth > 100) nDepth = 100; |
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[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
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431 UINT gain = nDepth / 20; |
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nenolod
parents:
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432 if (gain > 4) gain = 4; |
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nenolod
parents:
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433 m_nReverbDepth = 4 - gain; |
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nenolod
parents:
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434 if (nDelay < 40) nDelay = 40; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
435 if (nDelay > 250) nDelay = 250; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
436 m_nReverbDelay = nDelay; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
437 return TRUE; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
438 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
439 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
440 |
6b5a52635b3b
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nenolod
parents:
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changeset
|
441 // [XBass level 0(quiet)-100(loud)], [cutoff in Hz 20-100] |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
442 BOOL CSoundFile::SetXBassParameters(UINT nDepth, UINT nRange) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
443 //----------------------------------------------------------- |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
444 { |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
445 if (nDepth > 100) nDepth = 100; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
446 UINT gain = nDepth / 20; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
447 if (gain > 4) gain = 4; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
448 m_nXBassDepth = 8 - gain; // filter attenuation 1/256 .. 1/16 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
449 UINT range = nRange / 5; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
450 if (range > 5) range -= 5; else range = 0; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
451 if (nRange > 16) nRange = 16; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
452 m_nXBassRange = 21 - range; // filter average on 0.5-1.6ms |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
453 return TRUE; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
454 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
455 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
456 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
457 // [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-50ms] |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
458 BOOL CSoundFile::SetSurroundParameters(UINT nDepth, UINT nDelay) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
459 //-------------------------------------------------------------- |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
460 { |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
461 UINT gain = (nDepth * 16) / 100; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
462 if (gain > 16) gain = 16; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
463 if (gain < 1) gain = 1; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
464 m_nProLogicDepth = gain; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
465 if (nDelay < 4) nDelay = 4; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
466 if (nDelay > 50) nDelay = 50; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
467 m_nProLogicDelay = nDelay; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
468 return TRUE; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
469 } |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
470 |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
471 BOOL CSoundFile::SetWaveConfigEx(BOOL bSurround,BOOL bNoOverSampling,BOOL bReverb,BOOL hqido,BOOL bMegaBass,BOOL bNR,BOOL bEQ) |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
472 //---------------------------------------------------------------------------------------------------------------------------- |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
473 { |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
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changeset
|
474 DWORD d = gdwSoundSetup & ~(SNDMIX_SURROUND | SNDMIX_NORESAMPLING | SNDMIX_REVERB | SNDMIX_HQRESAMPLER | SNDMIX_MEGABASS | SNDMIX_NOISEREDUCTION | SNDMIX_EQ); |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
475 if (bSurround) d |= SNDMIX_SURROUND; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
476 if (bNoOverSampling) d |= SNDMIX_NORESAMPLING; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
477 if (bReverb) d |= SNDMIX_REVERB; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
478 if (hqido) d |= SNDMIX_HQRESAMPLER; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
479 if (bMegaBass) d |= SNDMIX_MEGABASS; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
480 if (bNR) d |= SNDMIX_NOISEREDUCTION; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
481 if (bEQ) d |= SNDMIX_EQ; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
482 gdwSoundSetup = d; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
483 InitPlayer(FALSE); |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
484 return TRUE; |
6b5a52635b3b
[svn] - like with so many other things, modplug is now maintained by us.
nenolod
parents:
diff
changeset
|
485 } |