annotate src/console/Vgm_Emu.h @ 3203:f5456241bff9 default tip

changed include path from audacious to audlegacy.
author Yoshiki Yazawa <yaz@honeyplanet.jp>
date Tue, 10 Nov 2009 05:19:25 +0900
parents 986f098da058
children
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1 // Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro VGM music file emulator
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2
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3 // Game_Music_Emu 0.5.2
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4 #ifndef VGM_EMU_H
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5 #define VGM_EMU_H
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6
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7 #include "Vgm_Emu_Impl.h"
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8
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9 // Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips.
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10 // Supports custom sound buffer and frequency equalization when VGM uses just the PSG.
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11 // FM sound chips can be run at their proper rates, or slightly higher to reduce
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12 // aliasing on high notes. Currently YM2413 support requires that you supply a
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13 // YM2413 sound chip emulator. I can provide one I've modified to work with the library.
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14 class Vgm_Emu : public Vgm_Emu_Impl {
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15 public:
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16 // True if custom buffer and custom equalization are supported
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17 // TODO: move into Music_Emu and rename to something like supports_custom_buffer()
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18 bool is_classic_emu() const { return !uses_fm; }
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19
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20 // Disable running FM chips at higher than normal rate. Will result in slightly
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21 // more aliasing of high notes.
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22 void disable_oversampling( bool disable = true ) { disable_oversampling_ = disable; }
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23
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24 // VGM header format
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25 enum { header_size = 0x40 };
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26 struct header_t
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27 {
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28 char tag [4];
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29 byte data_size [4];
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30 byte version [4];
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31 byte psg_rate [4];
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32 byte ym2413_rate [4];
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33 byte gd3_offset [4];
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34 byte track_duration [4];
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35 byte loop_offset [4];
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36 byte loop_duration [4];
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37 byte frame_rate [4];
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38 byte noise_feedback [2];
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39 byte noise_width;
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40 byte unused1;
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41 byte ym2612_rate [4];
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42 byte ym2151_rate [4];
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43 byte data_offset [4];
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44 byte unused2 [8];
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45 };
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46
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47 // Header for currently loaded file
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48 header_t const& header() const { return *(header_t const*) data; }
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49
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50 static gme_type_t static_type() { return gme_vgm_type; }
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51
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52 public:
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53 // deprecated
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54 Music_Emu::load;
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55 blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
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56 { return load_remaining_( &h, sizeof h, in ); }
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57 byte const* gd3_data( int* size_out = 0 ) const; // use track_info()
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58
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59 public:
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60 Vgm_Emu();
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61 ~Vgm_Emu();
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62 protected:
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63 blargg_err_t track_info_( track_info_t*, int track ) const;
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64 blargg_err_t load_mem_( byte const*, long );
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65 blargg_err_t set_sample_rate_( long sample_rate );
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66 blargg_err_t start_track_( int );
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67 blargg_err_t play_( long count, sample_t* );
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68 blargg_err_t run_clocks( blip_time_t&, int );
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69 void set_tempo_( double );
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70 void mute_voices_( int mask );
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71 void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
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72 void update_eq( blip_eq_t const& );
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73 private:
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74 // removed; use disable_oversampling() and set_tempo() instead
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75 Vgm_Emu( bool oversample, double tempo = 1.0 );
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76 double fm_rate;
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77 long psg_rate;
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78 long vgm_rate;
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79 bool disable_oversampling_;
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80 bool uses_fm;
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81 blargg_err_t setup_fm();
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82 };
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83
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84 #endif