comparison src/skins/ui_playlist.c @ 2629:2ce9e17525dc

make dnd working in playlistwin
author Tomasz Mon <desowin@gmail.com>
date Thu, 22 May 2008 17:06:59 +0200
parents fdb76ef9d624
children 43a07a0607da
comparison
equal deleted inserted replaced
2628:c45acc6e352c 2629:2ce9e17525dc
38 38
39 #include <unistd.h> 39 #include <unistd.h>
40 #include <errno.h> 40 #include <errno.h>
41 41
42 #include "actions-playlist.h" 42 #include "actions-playlist.h"
43 #include "dnd.h"
43 #if 0 44 #if 0
44 #include "dnd.h"
45 #include "input.h" 45 #include "input.h"
46 #include "main.h" 46 #include "main.h"
47 #include "playback.h" 47 #include "playback.h"
48 #include "playlist.h" 48 #include "playlist.h"
49 #include "playlist_container.h" 49 #include "playlist_container.h"
1547 G_CALLBACK(playlistwin_release), NULL); 1547 G_CALLBACK(playlistwin_release), NULL);
1548 g_signal_connect(playlistwin, "scroll_event", 1548 g_signal_connect(playlistwin, "scroll_event",
1549 G_CALLBACK(playlistwin_scrolled), NULL); 1549 G_CALLBACK(playlistwin_scrolled), NULL);
1550 g_signal_connect(playlistwin, "motion_notify_event", 1550 g_signal_connect(playlistwin, "motion_notify_event",
1551 G_CALLBACK(playlistwin_motion), NULL); 1551 G_CALLBACK(playlistwin_motion), NULL);
1552 #if 0 1552
1553 aud_drag_dest_set(playlistwin); 1553 aud_drag_dest_set(playlistwin);
1554 #endif 1554
1555 /* DnD stuff */ 1555 /* DnD stuff */
1556 g_signal_connect(playlistwin, "drag-leave", 1556 g_signal_connect(playlistwin, "drag-leave",
1557 G_CALLBACK(playlistwin_drag_end), NULL); 1557 G_CALLBACK(playlistwin_drag_end), NULL);
1558 g_signal_connect(playlistwin, "drag-data-delete", 1558 g_signal_connect(playlistwin, "drag-data-delete",
1559 G_CALLBACK(playlistwin_drag_end), NULL); 1559 G_CALLBACK(playlistwin_drag_end), NULL);