comparison src/console/Dual_Resampler.h @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Input/console/Dual_Resampler.h@13389e613d67
children fb513e10174e
comparison
equal deleted inserted replaced
11:cff1d04026ae 12:3da1b8942b8b
1
2 // Combination of Fir_Resampler and Blip_Buffer mixing. Used by Sega FM emulators.
3
4 // Game_Music_Emu 0.3.0
5
6 #ifndef DUAL_RESAMPLER_H
7 #define DUAL_RESAMPLER_H
8
9 #include "Fir_Resampler.h"
10 #include "Blip_Buffer.h"
11
12 class Dual_Resampler {
13 public:
14 Dual_Resampler();
15 virtual ~Dual_Resampler();
16
17 typedef short sample_t;
18
19 double setup( double oversample, double rolloff, double gain );
20 blargg_err_t resize( int pairs );
21 void clear();
22
23 void play( long count, sample_t* out, Blip_Buffer& );
24
25 protected:
26 virtual int play_frame( blip_time_t, int pcm_count, sample_t* pcm_out ) = 0;
27 private:
28
29 blargg_vector<sample_t> sample_buf;
30 int oversamples_per_frame;
31 int buf_pos;
32 Fir_Resampler<12> resampler;
33 void mix_samples( Blip_Buffer&, sample_t* );
34 void play_frame_( Blip_Buffer&, sample_t* );
35 };
36
37 inline double Dual_Resampler::setup( double oversample, double rolloff, double gain )
38 {
39 return resampler.time_ratio( oversample, rolloff, gain * 0.5 );
40 }
41
42 inline void Dual_Resampler::clear()
43 {
44 buf_pos = sample_buf.size();
45 resampler.clear();
46 }
47
48 #endif
49