Mercurial > audlegacy-plugins
comparison src/console/Gb_Oscs.cxx @ 12:3da1b8942b8b trunk
[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author | nenolod |
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date | Mon, 18 Sep 2006 03:14:20 -0700 |
parents | src/Input/console/Gb_Oscs.cxx@13389e613d67 |
children | fb513e10174e |
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11:cff1d04026ae | 12:3da1b8942b8b |
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1 | |
2 // Gb_Snd_Emu 0.1.4. http://www.slack.net/~ant/ | |
3 | |
4 #include "Gb_Apu.h" | |
5 | |
6 #include <string.h> | |
7 | |
8 /* Copyright (C) 2003-2006 Shay Green. This module is free software; you | |
9 can redistribute it and/or modify it under the terms of the GNU Lesser | |
10 General Public License as published by the Free Software Foundation; either | |
11 version 2.1 of the License, or (at your option) any later version. This | |
12 module is distributed in the hope that it will be useful, but WITHOUT ANY | |
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | |
14 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for | |
15 more details. You should have received a copy of the GNU Lesser General | |
16 Public License along with this module; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ | |
18 | |
19 #include BLARGG_SOURCE_BEGIN | |
20 | |
21 // Gb_Osc | |
22 | |
23 void Gb_Osc::reset() | |
24 { | |
25 delay = 0; | |
26 last_amp = 0; | |
27 length = 0; | |
28 output_select = 3; | |
29 output = outputs [output_select]; | |
30 } | |
31 | |
32 void Gb_Osc::clock_length() | |
33 { | |
34 if ( (regs [4] & len_enabled_mask) && length ) | |
35 length--; | |
36 } | |
37 | |
38 // Gb_Env | |
39 | |
40 void Gb_Env::clock_envelope() | |
41 { | |
42 if ( env_delay && !--env_delay ) | |
43 { | |
44 env_delay = regs [2] & 7; | |
45 int v = volume - 1 + (regs [2] >> 2 & 2); | |
46 if ( (unsigned) v < 15 ) | |
47 volume = v; | |
48 } | |
49 } | |
50 | |
51 bool Gb_Env::write_register( int reg, int data ) | |
52 { | |
53 switch ( reg ) | |
54 { | |
55 case 1: | |
56 length = 64 - (regs [1] & 0x3f); | |
57 break; | |
58 | |
59 case 2: | |
60 if ( !(data >> 4) ) | |
61 enabled = false; | |
62 break; | |
63 | |
64 case 4: | |
65 if ( data & trigger ) | |
66 { | |
67 env_delay = regs [2] & 7; | |
68 volume = regs [2] >> 4; | |
69 enabled = true; | |
70 if ( length == 0 ) | |
71 length = 64; | |
72 return true; | |
73 } | |
74 } | |
75 return false; | |
76 } | |
77 | |
78 // Gb_Square | |
79 | |
80 void Gb_Square::reset() | |
81 { | |
82 phase = 0; | |
83 sweep_freq = 0; | |
84 sweep_delay = 0; | |
85 Gb_Env::reset(); | |
86 } | |
87 | |
88 void Gb_Square::clock_sweep() | |
89 { | |
90 int sweep_period = (regs [0] & period_mask) >> 4; | |
91 if ( sweep_period && sweep_delay && !--sweep_delay ) | |
92 { | |
93 sweep_delay = sweep_period; | |
94 regs [3] = sweep_freq & 0xFF; | |
95 regs [4] = (regs [4] & ~0x07) | (sweep_freq >> 8 & 0x07); | |
96 | |
97 int offset = sweep_freq >> (regs [0] & shift_mask); | |
98 if ( regs [0] & 0x08 ) | |
99 offset = -offset; | |
100 sweep_freq += offset; | |
101 | |
102 if ( sweep_freq < 0 ) | |
103 { | |
104 sweep_freq = 0; | |
105 } | |
106 else if ( sweep_freq >= 2048 ) | |
107 { | |
108 sweep_delay = 0; // don't modify channel frequency any further | |
109 sweep_freq = 2048; // silence sound immediately | |
110 } | |
111 } | |
112 } | |
113 | |
114 void Gb_Square::run( gb_time_t time, gb_time_t end_time, int playing ) | |
115 { | |
116 if ( sweep_freq == 2048 ) | |
117 playing = false; | |
118 | |
119 static unsigned char const table [4] = { 1, 2, 4, 6 }; | |
120 int const duty = table [regs [1] >> 6]; | |
121 int amp = volume & playing; | |
122 if ( phase >= duty ) | |
123 amp = -amp; | |
124 | |
125 int frequency = this->frequency(); | |
126 if ( unsigned (frequency - 1) > 2040 ) // frequency < 1 || frequency > 2041 | |
127 { | |
128 // really high frequency results in DC at half volume | |
129 amp = volume >> 1; | |
130 playing = false; | |
131 } | |
132 | |
133 int delta = amp - last_amp; | |
134 if ( delta ) | |
135 { | |
136 last_amp = amp; | |
137 synth->offset( time, delta, output ); | |
138 } | |
139 | |
140 time += delay; | |
141 if ( !playing ) | |
142 time = end_time; | |
143 | |
144 if ( time < end_time ) | |
145 { | |
146 int const period = (2048 - frequency) * 4; | |
147 Blip_Buffer* const output = this->output; | |
148 int phase = this->phase; | |
149 int delta = amp * 2; | |
150 do | |
151 { | |
152 phase = (phase + 1) & 7; | |
153 if ( phase == 0 || phase == duty ) | |
154 { | |
155 delta = -delta; | |
156 synth->offset_inline( time, delta, output ); | |
157 } | |
158 time += period; | |
159 } | |
160 while ( time < end_time ); | |
161 | |
162 this->phase = phase; | |
163 last_amp = delta >> 1; | |
164 } | |
165 delay = time - end_time; | |
166 } | |
167 | |
168 // Gb_Noise | |
169 | |
170 #include BLARGG_ENABLE_OPTIMIZER | |
171 | |
172 void Gb_Noise::run( gb_time_t time, gb_time_t end_time, int playing ) | |
173 { | |
174 int amp = volume & playing; | |
175 int tap = 13 - (regs [3] & 8); | |
176 if ( bits >> tap & 2 ) | |
177 amp = -amp; | |
178 | |
179 int delta = amp - last_amp; | |
180 if ( delta ) | |
181 { | |
182 last_amp = amp; | |
183 synth->offset( time, delta, output ); | |
184 } | |
185 | |
186 time += delay; | |
187 if ( !playing ) | |
188 time = end_time; | |
189 | |
190 if ( time < end_time ) | |
191 { | |
192 static unsigned char const table [8] = { 8, 16, 32, 48, 64, 80, 96, 112 }; | |
193 int period = table [regs [3] & 7] << (regs [3] >> 4); | |
194 | |
195 // keep parallel resampled time to eliminate time conversion in the loop | |
196 Blip_Buffer* const output = this->output; | |
197 const blip_resampled_time_t resampled_period = | |
198 output->resampled_duration( period ); | |
199 blip_resampled_time_t resampled_time = output->resampled_time( time ); | |
200 unsigned bits = this->bits; | |
201 int delta = amp * 2; | |
202 | |
203 do | |
204 { | |
205 unsigned changed = (bits >> tap) + 1; | |
206 time += period; | |
207 bits <<= 1; | |
208 if ( changed & 2 ) | |
209 { | |
210 delta = -delta; | |
211 bits |= 1; | |
212 synth->offset_resampled( resampled_time, delta, output ); | |
213 } | |
214 resampled_time += resampled_period; | |
215 } | |
216 while ( time < end_time ); | |
217 | |
218 this->bits = bits; | |
219 last_amp = delta >> 1; | |
220 } | |
221 delay = time - end_time; | |
222 } | |
223 | |
224 // Gb_Wave | |
225 | |
226 inline void Gb_Wave::write_register( int reg, int data ) | |
227 { | |
228 switch ( reg ) | |
229 { | |
230 case 0: | |
231 if ( !(data & 0x80) ) | |
232 enabled = false; | |
233 break; | |
234 | |
235 case 1: | |
236 length = 256 - regs [1]; | |
237 break; | |
238 | |
239 case 2: | |
240 volume = data >> 5 & 3; | |
241 break; | |
242 | |
243 case 4: | |
244 if ( data & trigger & regs [0] ) | |
245 { | |
246 wave_pos = 0; | |
247 enabled = true; | |
248 if ( length == 0 ) | |
249 length = 256; | |
250 } | |
251 } | |
252 } | |
253 | |
254 void Gb_Wave::run( gb_time_t time, gb_time_t end_time, int playing ) | |
255 { | |
256 int volume_shift = (volume - 1) & 7; // volume = 0 causes shift = 7 | |
257 int amp = (wave [wave_pos] >> volume_shift & playing) * 2; | |
258 | |
259 int frequency = this->frequency(); | |
260 if ( unsigned (frequency - 1) > 2044 ) // frequency < 1 || frequency > 2045 | |
261 { | |
262 amp = 30 >> volume_shift & playing; | |
263 playing = false; | |
264 } | |
265 | |
266 int delta = amp - last_amp; | |
267 if ( delta ) | |
268 { | |
269 last_amp = amp; | |
270 synth->offset( time, delta, output ); | |
271 } | |
272 | |
273 time += delay; | |
274 if ( !playing ) | |
275 time = end_time; | |
276 | |
277 if ( time < end_time ) | |
278 { | |
279 Blip_Buffer* const output = this->output; | |
280 int const period = (2048 - frequency) * 2; | |
281 int wave_pos = (this->wave_pos + 1) & (wave_size - 1); | |
282 | |
283 do | |
284 { | |
285 int amp = (wave [wave_pos] >> volume_shift) * 2; | |
286 wave_pos = (wave_pos + 1) & (wave_size - 1); | |
287 int delta = amp - last_amp; | |
288 if ( delta ) | |
289 { | |
290 last_amp = amp; | |
291 synth->offset_inline( time, delta, output ); | |
292 } | |
293 time += period; | |
294 } | |
295 while ( time < end_time ); | |
296 | |
297 this->wave_pos = (wave_pos - 1) & (wave_size - 1); | |
298 } | |
299 delay = time - end_time; | |
300 } | |
301 | |
302 // Gb_Apu::write_osc | |
303 | |
304 void Gb_Apu::write_osc( int index, int reg, int data ) | |
305 { | |
306 reg -= index * 5; | |
307 Gb_Square* sq = &square2; | |
308 switch ( index ) | |
309 { | |
310 case 0: | |
311 sq = &square1; | |
312 case 1: | |
313 if ( sq->write_register( reg, data ) && index == 0 ) | |
314 { | |
315 square1.sweep_freq = square1.frequency(); | |
316 if ( (regs [0] & sq->period_mask) && (regs [0] & sq->shift_mask) ) | |
317 { | |
318 square1.sweep_delay = 1; // cause sweep to recalculate now | |
319 square1.clock_sweep(); | |
320 } | |
321 } | |
322 break; | |
323 | |
324 case 2: | |
325 wave.write_register( reg, data ); | |
326 break; | |
327 | |
328 case 3: | |
329 if ( noise.write_register( reg, data ) ) | |
330 noise.bits = 0x7FFF; | |
331 } | |
332 } | |
333 |