comparison src/console/Music_Emu.cxx @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Input/console/Music_Emu.cxx@13389e613d67
children fb513e10174e
comparison
equal deleted inserted replaced
11:cff1d04026ae 12:3da1b8942b8b
1
2 // Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
3
4 #include "Music_Emu.h"
5
6 #include <string.h>
7
8 /* Copyright (C) 2003-2006 Shay Green. This module is free software; you
9 can redistribute it and/or modify it under the terms of the GNU Lesser
10 General Public License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version. This
12 module is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
15 more details. You should have received a copy of the GNU Lesser General
16 Public License along with this module; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
18
19 #include BLARGG_SOURCE_BEGIN
20
21 Music_Emu::equalizer_t const Music_Emu::tv_eq = { -8.0, 180 };
22
23 Music_Emu::Music_Emu()
24 {
25 equalizer_.treble = -1.0;
26 equalizer_.bass = 60;
27 sample_rate_ = 0;
28 voice_count_ = 0;
29 mute_mask_ = 0;
30 track_count_ = 0;
31 error_count_ = 0;
32 track_ended_ = false;
33 }
34
35 Music_Emu::~Music_Emu()
36 {
37 }
38
39 blargg_err_t Music_Emu::load_file( const char* path )
40 {
41 Std_File_Reader in;
42 BLARGG_RETURN_ERR( in.open( path ) );
43 return load( in );
44 }
45
46 void Music_Emu::skip( long count )
47 {
48 const int buf_size = 1024;
49 sample_t buf [buf_size];
50
51 const long threshold = 30000;
52 if ( count > threshold )
53 {
54 int saved_mute = mute_mask_;
55 mute_voices( ~0 );
56
57 while ( count > threshold / 2 )
58 {
59 play( buf_size, buf );
60 count -= buf_size;
61 }
62
63 mute_voices( saved_mute );
64 }
65
66 while ( count )
67 {
68 int n = buf_size;
69 if ( n > count )
70 n = count;
71 count -= n;
72 play( n, buf );
73 }
74 }
75
76 const char** Music_Emu::voice_names() const
77 {
78 static const char* names [] = {
79 "Voice 1", "Voice 2", "Voice 3", "Voice 4",
80 "Voice 5", "Voice 6", "Voice 7", "Voice 8"
81 };
82 return names;
83 }
84