Mercurial > audlegacy-plugins
comparison src/console/Spc_Dsp.h @ 12:3da1b8942b8b trunk
[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author | nenolod |
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date | Mon, 18 Sep 2006 03:14:20 -0700 |
parents | src/Input/console/Spc_Dsp.h@13389e613d67 |
children | fb513e10174e |
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11:cff1d04026ae | 12:3da1b8942b8b |
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1 | |
2 // Super Nintendo (SNES) SPC DSP emulator | |
3 | |
4 // Game_Music_Emu 0.3.0 | |
5 | |
6 #ifndef SPC_DSP_H | |
7 #define SPC_DSP_H | |
8 | |
9 #include "blargg_common.h" | |
10 | |
11 class Spc_Dsp { | |
12 typedef BOOST::int8_t int8_t; | |
13 typedef BOOST::uint8_t uint8_t; | |
14 public: | |
15 | |
16 // Keeps pointer to 64K ram | |
17 Spc_Dsp( uint8_t* ram ); | |
18 | |
19 // Mute voice n if bit n (1 << n) of mask is clear. | |
20 enum { voice_count = 8 }; | |
21 void mute_voices( int mask ); | |
22 | |
23 // Clear state and silence everything. | |
24 void reset(); | |
25 | |
26 // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to | |
27 // the 16-bit sample range. | |
28 void set_gain( double ); | |
29 | |
30 // If true, prevent channels and global volumes from being phase-negated | |
31 void disable_surround( bool disable ); | |
32 | |
33 // Read/write register 'n', where n ranges from 0 to register_count - 1. | |
34 enum { register_count = 128 }; | |
35 int read ( int n ); | |
36 void write( int n, int ); | |
37 | |
38 // Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL. | |
39 void run( long count, short* buf = NULL ); | |
40 | |
41 | |
42 // End of public interface | |
43 private: | |
44 | |
45 struct raw_voice_t { | |
46 int8_t left_vol; | |
47 int8_t right_vol; | |
48 uint8_t rate [2]; | |
49 uint8_t waveform; | |
50 uint8_t adsr [2]; // envelope rates for attack, decay, and sustain | |
51 uint8_t gain; // envelope gain (if not using ADSR) | |
52 int8_t envx; // current envelope level | |
53 int8_t outx; // current sample | |
54 int8_t unused [6]; | |
55 }; | |
56 | |
57 union { | |
58 raw_voice_t voice [voice_count]; | |
59 | |
60 uint8_t reg [register_count]; | |
61 | |
62 struct { | |
63 int8_t unused1 [12]; | |
64 int8_t left_volume; // 0C Main Volume Left (-.7) | |
65 int8_t echo_feedback; // 0D Echo Feedback (-.7) | |
66 int8_t unused2 [14]; | |
67 int8_t right_volume; // 1C Main Volume Right (-.7) | |
68 int8_t unused3 [15]; | |
69 int8_t left_echo_volume; // 2C Echo Volume Left (-.7) | |
70 uint8_t pitch_mods; // 2D Pitch Modulation on/off for each voice | |
71 int8_t unused4 [14]; | |
72 int8_t right_echo_volume; // 3C Echo Volume Right (-.7) | |
73 uint8_t noise_enables; // 3D Noise output on/off for each voice | |
74 int8_t unused5 [14]; | |
75 uint8_t key_ons; // 4C Key On for each voice | |
76 uint8_t echo_ons; // 4D Echo on/off for each voice | |
77 int8_t unused6 [14]; | |
78 uint8_t key_offs; // 5C key off for each voice (instantiates release mode) | |
79 uint8_t wave_page; // 5D source directory (wave table offsets) | |
80 int8_t unused7 [14]; | |
81 uint8_t flags; // 6C flags and noise freq | |
82 uint8_t echo_page; // 6D | |
83 int8_t unused8 [14]; | |
84 uint8_t wave_ended; // 7C | |
85 uint8_t echo_delay; // 7D ms >> 4 | |
86 char unused9 [2]; | |
87 } g; | |
88 }; | |
89 | |
90 uint8_t* const ram; | |
91 | |
92 // Cache of echo FIR values for faster access | |
93 short fir_coeff [voice_count]; | |
94 | |
95 // fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code | |
96 short fir_buf [16] [2]; | |
97 int fir_offset; // (0 to 7) | |
98 | |
99 enum { emu_gain_bits = 8 }; | |
100 int emu_gain; | |
101 | |
102 int keyed_on; // 8-bits for 8 voices | |
103 int keys; | |
104 | |
105 int echo_ptr; | |
106 int noise_amp; | |
107 int noise; | |
108 int noise_count; | |
109 | |
110 int surround_threshold; | |
111 | |
112 static const BOOST::int16_t gauss []; | |
113 | |
114 enum state_t { | |
115 state_attack, | |
116 state_decay, | |
117 state_sustain, | |
118 state_release | |
119 }; | |
120 | |
121 struct voice_t { | |
122 short volume [2]; | |
123 short fraction;// 12-bit fractional position | |
124 short interp3; // most recent four decoded samples | |
125 short interp2; | |
126 short interp1; | |
127 short interp0; | |
128 short block_remain; // number of nybbles remaining in current block | |
129 unsigned short addr; | |
130 short block_header; // header byte from current block | |
131 short envcnt; | |
132 short envx; | |
133 short on_cnt; | |
134 short enabled; // 7 if enabled, 31 if disabled | |
135 short envstate; | |
136 short unused; // pad to power of 2 | |
137 }; | |
138 | |
139 voice_t voice_state [voice_count]; | |
140 | |
141 int clock_envelope( int ); | |
142 }; | |
143 | |
144 inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; } | |
145 | |
146 inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); } | |
147 | |
148 inline int Spc_Dsp::read( int i ) | |
149 { | |
150 assert( (unsigned) i < register_count ); | |
151 return reg [i]; | |
152 } | |
153 | |
154 #endif | |
155 |