Mercurial > audlegacy-plugins
comparison src/iris/theme_pyramid.c @ 116:a578bf9b2851 trunk
[svn] - iris vis plugin port
author | nenolod |
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date | Tue, 24 Oct 2006 21:25:31 -0700 |
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115:2e77e3fdd3c1 | 116:a578bf9b2851 |
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1 /* Iris - visualization plugin for XMMS | |
2 * Copyright (C) 2000-2002 Cédric DELFOSSE (cdelfosse@free.fr) | |
3 * | |
4 * This program is free software; you can redistribute it and/or modify | |
5 * it under the terms of the GNU General Public License as published by | |
6 * the Free Software Foundation; either version 2 of the License, or | |
7 * (at your option) any later version. | |
8 * | |
9 * This program is distributed in the hope that it will be useful, | |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 * GNU General Public License for more details. | |
13 * | |
14 * You should have received a copy of the GNU General Public License | |
15 * along with this program; if not, write to the Free Software | |
16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
17 */ | |
18 | |
19 #include <stdlib.h> | |
20 #include <math.h> | |
21 #include <GL/gl.h> | |
22 #include <audacious/configdb.h> | |
23 #include "iris.h" | |
24 | |
25 | |
26 static struct | |
27 { | |
28 } | |
29 conf_private, conf_private_new; | |
30 | |
31 static config_theme conf = { | |
32 NULL, | |
33 &conf_private | |
34 }; | |
35 | |
36 static config_theme conf_new = { | |
37 NULL, | |
38 &conf_private_new | |
39 }; | |
40 | |
41 | |
42 static GLfloat get_x_angle (void); | |
43 static void draw_one_frame (gboolean); | |
44 | |
45 | |
46 iris_theme theme_pyramid = { | |
47 "Pyramid", | |
48 "Pyramid shaped spectrum", | |
49 "Marinus Schraal (foser@sesmar.eu.org)", | |
50 "pyramid", | |
51 &conf, | |
52 &conf_new, | |
53 sizeof (conf_private), | |
54 NULL, | |
55 NULL, | |
56 NULL, | |
57 NULL, | |
58 NULL, | |
59 NULL, | |
60 NULL, | |
61 get_x_angle, | |
62 draw_one_frame, | |
63 }; | |
64 | |
65 | |
66 static GLfloat | |
67 get_x_angle () | |
68 { | |
69 return (10.0 + (int) (30.0 * rand () / (RAND_MAX + 1.0))); | |
70 } | |
71 | |
72 | |
73 static void | |
74 draw_one_frame (gboolean beat) | |
75 { | |
76 GLfloat scale = 2.0; // scales the whole squares, higher is bigger | |
77 GLfloat x, height = -4, oldheight; | |
78 GLfloat red, green, blue; | |
79 static GLfloat data[16]; // where the spectrum values are stored | |
80 int l; | |
81 | |
82 for (l = 0; l < 16; l++) | |
83 { | |
84 if (datas.data1[l] > data[l]) | |
85 data[l] = datas.data1[l]; | |
86 else | |
87 data[l] -= 0.015; | |
88 if (data[l] < 0.0) | |
89 data[l] = 0.0; | |
90 } | |
91 | |
92 glBegin (GL_QUADS); | |
93 for (l = 0; l < 16; l++) | |
94 { | |
95 x = data[l] * scale; | |
96 oldheight = height; | |
97 height = height + 0.4; | |
98 | |
99 if (data[l] > 0.0) | |
100 { | |
101 get_color (&red, &green, &blue, &data[l]); | |
102 glColor4f (red, green, blue, 0.75); | |
103 | |
104 /* sides */ | |
105 //top right | |
106 glVertex3f (x, height, x); // top right (front) | |
107 glVertex3f (x, oldheight, x); //bottom right | |
108 glVertex3f (x, oldheight, -x); //bottom left | |
109 glVertex3f (x, height, -x); // top left | |
110 //top left | |
111 glVertex3f (x, height, -x); // top right (front) | |
112 glVertex3f (x, oldheight, -x); //bottom right | |
113 glVertex3f (-x, oldheight, -x); //bottom left | |
114 glVertex3f (-x, height, -x); // top left | |
115 //bottom left | |
116 glVertex3f (-x, height, -x); // top right (front) | |
117 glVertex3f (-x, oldheight, -x); //bottom right | |
118 glVertex3f (-x, oldheight, x); //bottom left | |
119 glVertex3f (-x, height, x); // top left | |
120 | |
121 //bottom right | |
122 glVertex3f (-x, height, x); // top right (front) | |
123 glVertex3f (-x, oldheight, x); //bottom right | |
124 glVertex3f (x, oldheight, x); //bottom left | |
125 glVertex3f (x, height, x); // top left | |
126 | |
127 get_color (&red, &green, &blue, &data[l]); | |
128 glColor4f (red, green, blue, 0.5); | |
129 /* top */ | |
130 glVertex3f (x, height, x); // Top Right Of The Quad (Bottom) | |
131 glVertex3f (x, height, -x); // Top Left Of The Quad (Bottom) | |
132 glVertex3f (-x, height, -x); // Bottom Left Of The Quad (Bottom) | |
133 glVertex3f (-x, height, x); // Bottom Right Of The Quad (Bottom) | |
134 | |
135 } | |
136 } | |
137 | |
138 glEnd (); | |
139 | |
140 } |