comparison src/console/Spc_Dsp.h @ 1037:c31e94fefd2a trunk

[svn] - upstream updates regarding handling of SPC700 instructions and runtime length issues.
author nenolod
date Tue, 15 May 2007 13:18:35 -0700
parents 986f098da058
children
comparison
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1036:47db8268cb7b 1037:c31e94fefd2a
1 // Super Nintendo (SNES) SPC DSP emulator 1 // Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one)
2 2
3 // Game_Music_Emu 0.5.2 3 // snes_spc 0.9.0
4 #ifndef SPC_DSP_H 4 #ifndef SPC_DSP_H
5 #define SPC_DSP_H 5 #define SPC_DSP_H
6 6
7 #include "blargg_common.h" 7 #include "blargg_common.h"
8 8
9 class Spc_Dsp { 9 class Spc_Dsp {
10 typedef BOOST::int8_t int8_t; 10 public:
11 typedef BOOST::uint8_t uint8_t; 11 typedef BOOST::uint8_t uint8_t;
12 public: 12
13 13 // Setup
14 // Keeps pointer to 64K ram 14
15 Spc_Dsp( uint8_t* ram ); 15 // Initializes DSP and has it use the 64K RAM provided
16 16 void init( void* ram_64k );
17 // Mute voice n if bit n (1 << n) of mask is clear. 17
18 // Sets destination for output samples. If out is NULL or out_size is 0,
19 // doesn't generate any.
20 typedef short sample_t;
21 void set_output( sample_t* out, int out_size );
22
23 // Number of samples written to output since it was last set, always
24 // a multiple of 2. Undefined if more samples were generated than
25 // output buffer could hold.
26 int sample_count() const;
27
28 // Emulation
29
30 // Resets DSP to power-on state
31 void reset();
32
33 // Emulates pressing reset switch on SNES
34 void soft_reset();
35
36 // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp()
37 // to catch the DSP up to present.
38 int read ( int addr ) const;
39 void write( int addr, int data );
40
41 // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks
42 // a pair of samples is be generated.
43 void run( int clock_count );
44
45 // Sound control
46
47 // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0).
48 // Reduces emulation accuracy.
18 enum { voice_count = 8 }; 49 enum { voice_count = 8 };
19 void mute_voices( int mask ); 50 void mute_voices( int mask );
20 51
21 // Clear state and silence everything. 52 // If true, prevents channels and global volumes from being phase-negated
22 void reset(); 53 void disable_surround( bool disable = true );
23 54
24 // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to 55 enum { gain_unit = 0x100 };
25 // the 16-bit sample range. 56 void set_gain( int gain );
26 void set_gain( double ); 57
27 58 // State
28 // If true, prevent channels and global volumes from being phase-negated 59
29 void disable_surround( bool disable ); 60 // Resets DSP and uses supplied values to initialize registers
30
31 // Read/write register 'n', where n ranges from 0 to register_count - 1.
32 enum { register_count = 128 }; 61 enum { register_count = 128 };
33 int read ( int n ); 62 void load( uint8_t const regs [register_count] );
34 void write( int n, int ); 63
35 64 // DSP register addresses
36 // Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL. 65
37 void run( long count, short* buf = NULL ); 66 // Global registers
38 67 enum {
39 68 r_mvoll = 0x0C, r_mvolr = 0x1C,
40 // End of public interface 69 r_evoll = 0x2C, r_evolr = 0x3C,
70 r_kon = 0x4C, r_koff = 0x5C,
71 r_flg = 0x6C, r_endx = 0x7C,
72 r_efb = 0x0D, r_pmon = 0x2D,
73 r_non = 0x3D, r_eon = 0x4D,
74 r_dir = 0x5D, r_esa = 0x6D,
75 r_edl = 0x7D,
76 r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F
77 };
78
79 // Voice registers
80 enum {
81 v_voll = 0x00, v_volr = 0x01,
82 v_pitchl = 0x02, v_pitchh = 0x03,
83 v_srcn = 0x04, v_adsr0 = 0x05,
84 v_adsr1 = 0x06, v_gain = 0x07,
85 v_envx = 0x08, v_outx = 0x09
86 };
87
88 public:
89 enum { extra_size = 16 };
90 sample_t* extra() { return m.extra; }
91 sample_t const* out_pos() const { return m.out; }
92 public:
93 BLARGG_DISABLE_NOTHROW
94
95 typedef BOOST::int8_t int8_t;
96 typedef BOOST::int16_t int16_t;
97
98 enum { echo_hist_size = 8 };
99
100 enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
101 enum { brr_buf_size = 12 };
102 struct voice_t
103 {
104 int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling)
105 int* buf_pos; // place in buffer where next samples will be decoded
106 int interp_pos; // relative fractional position in sample (0x1000 = 1.0)
107 int brr_addr; // address of current BRR block
108 int brr_offset; // current decoding offset in BRR block
109 int kon_delay; // KON delay/current setup phase
110 env_mode_t env_mode;
111 int env; // current envelope level
112 int hidden_env; // used by GAIN mode 7, very obscure quirk
113 int volume [2]; // copy of volume from DSP registers, with surround disabled
114 int enabled; // -1 if enabled, 0 if muted
115 };
41 private: 116 private:
42 117 struct state_t
43 struct raw_voice_t { 118 {
44 int8_t left_vol; 119 uint8_t regs [register_count];
45 int8_t right_vol; 120
46 uint8_t rate [2]; 121 // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling)
47 uint8_t waveform; 122 int echo_hist [echo_hist_size * 2] [2];
48 uint8_t adsr [2]; // envelope rates for attack, decay, and sustain 123 int (*echo_hist_pos) [2]; // &echo_hist [0 to 7]
49 uint8_t gain; // envelope gain (if not using ADSR) 124
50 int8_t envx; // current envelope level 125 int every_other_sample; // toggles every sample
51 int8_t outx; // current sample 126 int kon; // KON value when last checked
52 int8_t unused [6]; 127 int noise;
53 }; 128 int echo_offset; // offset from ESA in echo buffer
54 129 int echo_length; // number of bytes that echo_offset will stop at
55 struct globals_t { 130 int phase; // next clock cycle to run (0-31)
56 int8_t unused1 [12]; 131 unsigned counters [4];
57 int8_t left_volume; // 0C Main Volume Left (-.7) 132
58 int8_t echo_feedback; // 0D Echo Feedback (-.7) 133 int new_kon;
59 int8_t unused2 [14]; 134 int t_koff;
60 int8_t right_volume; // 1C Main Volume Right (-.7) 135
61 int8_t unused3 [15]; 136 voice_t voices [voice_count];
62 int8_t left_echo_volume; // 2C Echo Volume Left (-.7) 137
63 uint8_t pitch_mods; // 2D Pitch Modulation on/off for each voice 138 unsigned* counter_select [32];
64 int8_t unused4 [14]; 139
65 int8_t right_echo_volume; // 3C Echo Volume Right (-.7) 140 // non-emulation state
66 uint8_t noise_enables; // 3D Noise output on/off for each voice 141 uint8_t* ram; // 64K shared RAM between DSP and SMP
67 int8_t unused5 [14]; 142 int mute_mask;
68 uint8_t key_ons; // 4C Key On for each voice 143 int gain;
69 uint8_t echo_ons; // 4D Echo on/off for each voice 144 int surround_threshold;
70 int8_t unused6 [14]; 145 sample_t* out;
71 uint8_t key_offs; // 5C key off for each voice (instantiates release mode) 146 sample_t* out_end;
72 uint8_t wave_page; // 5D source directory (wave table offsets) 147 sample_t* out_begin;
73 int8_t unused7 [14]; 148 sample_t extra [extra_size];
74 uint8_t flags; // 6C flags and noise freq 149 };
75 uint8_t echo_page; // 6D 150 state_t m;
76 int8_t unused8 [14]; 151
77 uint8_t wave_ended; // 7C 152 void init_counter();
78 uint8_t echo_delay; // 7D ms >> 4 153 void run_counter( int );
79 char unused9 [2]; 154 void soft_reset_common();
80 }; 155 void write_outline( int addr, int data );
81 156 void update_voice_vol( int addr );
82 union {
83 raw_voice_t voice [voice_count];
84 uint8_t reg [register_count];
85 globals_t g;
86 };
87
88 uint8_t* const ram;
89
90 // Cache of echo FIR values for faster access
91 short fir_coeff [voice_count];
92
93 // fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code
94 short fir_buf [16] [2];
95 int fir_offset; // (0 to 7)
96
97 enum { emu_gain_bits = 8 };
98 int emu_gain;
99
100 int keyed_on; // 8-bits for 8 voices
101 int keys;
102
103 int echo_ptr;
104 int noise_amp;
105 int noise;
106 int noise_count;
107
108 int surround_threshold;
109
110 static BOOST::int16_t const gauss [];
111
112 enum state_t {
113 state_attack,
114 state_decay,
115 state_sustain,
116 state_release
117 };
118
119 struct voice_t {
120 short volume [2];
121 short fraction;// 12-bit fractional position
122 short interp3; // most recent four decoded samples
123 short interp2;
124 short interp1;
125 short interp0;
126 short block_remain; // number of nybbles remaining in current block
127 unsigned short addr;
128 short block_header; // header byte from current block
129 short envcnt;
130 short envx;
131 short on_cnt;
132 short enabled; // 7 if enabled, 31 if disabled
133 short envstate;
134 short unused; // pad to power of 2
135 };
136
137 voice_t voice_state [voice_count];
138
139 int clock_envelope( int );
140 }; 157 };
141 158
142 inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; } 159 #include <assert.h>
143 160
144 inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); } 161 inline int Spc_Dsp::sample_count() const { return m.out - m.out_begin; }
145 162
146 inline int Spc_Dsp::read( int i ) 163 inline int Spc_Dsp::read( int addr ) const
147 { 164 {
148 assert( (unsigned) i < register_count ); 165 assert( (unsigned) addr < register_count );
149 return reg [i]; 166 return m.regs [addr];
150 } 167 }
168
169 inline void Spc_Dsp::update_voice_vol( int addr )
170 {
171 int l = (int8_t) m.regs [addr + v_voll];
172 int r = (int8_t) m.regs [addr + v_volr];
173
174 if ( l * r < m.surround_threshold )
175 {
176 // signs differ, so negate those that are negative
177 l ^= l >> 7;
178 r ^= r >> 7;
179 }
180
181 voice_t& v = m.voices [addr >> 4];
182 int enabled = v.enabled;
183 v.volume [0] = l & enabled;
184 v.volume [1] = r & enabled;
185 }
186
187 inline void Spc_Dsp::write( int addr, int data )
188 {
189 assert( (unsigned) addr < register_count );
190
191 m.regs [addr] = (uint8_t) data;
192 int low = addr & 0x0F;
193 if ( low < 0x2 ) // voice volumes
194 {
195 update_voice_vol( low ^ addr );
196 }
197 else if ( low == 0xC )
198 {
199 if ( addr == r_kon )
200 m.new_kon = (uint8_t) data;
201
202 if ( addr == r_endx ) // always cleared, regardless of data written
203 m.regs [r_endx] = 0;
204 }
205 }
206
207 inline void Spc_Dsp::set_gain( int gain ) { m.gain = gain; }
208
209 inline void Spc_Dsp::disable_surround( bool disable )
210 {
211 m.surround_threshold = disable ? 0 : -0x4000;
212 }
213
214 #define SPC_NO_COPY_STATE_FUNCS 1
215
216 #define SPC_LESS_ACCURATE 1
151 217
152 #endif 218 #endif