comparison src/console/Ay_Apu.h @ 316:fb513e10174e trunk

[svn] - merge libconsole-blargg into mainline libconsole: + obsoletes plugins-ugly:sapplug
author nenolod
date Thu, 30 Nov 2006 19:54:33 -0800
parents
children 986f098da058
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315:2294f3a6f136 316:fb513e10174e
1 // AY-3-8910 sound chip emulator
2
3 // Game_Music_Emu 0.5.1
4 #ifndef AY_APU_H
5 #define AY_APU_H
6
7 #include "blargg_common.h"
8 #include "Blip_Buffer.h"
9
10 class Ay_Apu {
11 public:
12 // Set buffer to generate all sound into, or disable sound if NULL
13 void output( Blip_Buffer* );
14
15 // Reset sound chip
16 void reset();
17
18 // Write to register at specified time
19 void write( blip_time_t time, int addr, int data );
20
21 // Run sound to specified time, end current time frame, then start a new
22 // time frame at time 0. Time frames have no effect on emulation and each
23 // can be whatever length is convenient.
24 void end_frame( blip_time_t length );
25
26 // Additional features
27
28 // Set sound output of specific oscillator to buffer, where index is
29 // 0, 1, or 2. If buffer is NULL, the specified oscillator is muted.
30 enum { osc_count = 3 };
31 void osc_output( int index, Blip_Buffer* );
32
33 // Set overall volume (default is 1.0)
34 void volume( double );
35
36 // Set treble equalization (see documentation)
37 void treble_eq( blip_eq_t const& );
38
39 public:
40 Ay_Apu();
41 typedef unsigned char byte;
42 private:
43 struct osc_t
44 {
45 blip_time_t period;
46 blip_time_t delay;
47 short last_amp;
48 short phase;
49 Blip_Buffer* output;
50 } oscs [osc_count];
51 blip_time_t last_time;
52 byte latch;
53 byte regs [16];
54
55 struct {
56 blip_time_t delay;
57 blargg_ulong lfsr;
58 } noise;
59
60 struct {
61 blip_time_t delay;
62 byte const* wave;
63 int pos;
64 byte modes [8] [48]; // values already passed through volume table
65 } env;
66
67 void run_until( blip_time_t );
68 void write_data_( int addr, int data );
69 public:
70 enum { amp_range = 255 };
71 Blip_Synth<blip_good_quality,1> synth_;
72 };
73
74 inline void Ay_Apu::volume( double v ) { synth_.volume( 0.7 / osc_count / amp_range * v ); }
75
76 inline void Ay_Apu::treble_eq( blip_eq_t const& eq ) { synth_.treble_eq( eq ); }
77
78 inline void Ay_Apu::write( blip_time_t time, int addr, int data )
79 {
80 run_until( time );
81 write_data_( addr, data );
82 }
83
84 inline void Ay_Apu::osc_output( int i, Blip_Buffer* buf )
85 {
86 assert( (unsigned) i < osc_count );
87 oscs [i].output = buf;
88 }
89
90 inline void Ay_Apu::output( Blip_Buffer* buf )
91 {
92 osc_output( 0, buf );
93 osc_output( 1, buf );
94 osc_output( 2, buf );
95 }
96
97 inline void Ay_Apu::end_frame( blip_time_t time )
98 {
99 if ( time > last_time )
100 run_until( time );
101
102 assert( last_time >= time );
103 last_time -= time;
104 }
105
106 #endif