diff src/Input/adplug/core/lds.h @ 0:13389e613d67 trunk

[svn] - initial import of audacious-plugins tree (lots to do)
author nenolod
date Mon, 18 Sep 2006 01:11:49 -0700
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Input/adplug/core/lds.h	Mon Sep 18 01:11:49 2006 -0700
@@ -0,0 +1,91 @@
+/*
+ * Adplug - Replayer for many OPL2/OPL3 audio file formats.
+ * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ *
+ * lds.h - LOUDNESS Player by Simon Peter <dn.tlp@gmx.net>
+ */
+
+#include "player.h"
+
+class CldsPlayer: public CPlayer
+{
+ public:
+  static CPlayer *factory(Copl *newopl) { return new CldsPlayer(newopl); }
+
+  CldsPlayer(Copl *newopl);
+  virtual ~CldsPlayer();
+
+  bool load(const std::string &filename, const CFileProvider &fp);
+  virtual bool update();
+  virtual void rewind(int subsong = -1);
+  float getrefresh() { return 70.0f; }
+
+  std::string gettype() { return std::string("LOUDNESS Sound System"); }
+  unsigned int getorders() { return numposi; }
+  unsigned int getorder() { return posplay; }
+  unsigned int getrow() { return pattplay; }
+  unsigned int getspeed() { return speed; }
+  unsigned int getinstruments() { return numpatch; }
+
+ private:
+  typedef struct {
+    unsigned char	mod_misc, mod_vol, mod_ad, mod_sr, mod_wave,
+      car_misc, car_vol, car_ad, car_sr, car_wave, feedback, keyoff,
+      portamento, glide, finetune, vibrato, vibdelay, mod_trem, car_trem,
+      tremwait, arpeggio, arp_tab[12];
+    unsigned short	start, size;
+    unsigned char	fms;
+    unsigned short	transp;
+    unsigned char	midinst, midvelo, midkey, midtrans, middum1, middum2;
+  } SoundBank;
+
+  typedef struct {
+    unsigned short	gototune, lasttune, packpos;
+    unsigned char	finetune, glideto, portspeed, nextvol, volmod, volcar,
+      vibwait, vibspeed, vibrate, trmstay, trmwait, trmspeed, trmrate, trmcount,
+      trcwait, trcspeed, trcrate, trccount, arp_size, arp_speed, keycount,
+      vibcount, arp_pos, arp_count, packwait, arp_tab[12];
+
+    struct {
+      unsigned char	chandelay, sound;
+      unsigned short	high;
+    } chancheat;
+  } Channel;
+
+  typedef struct {
+    unsigned short	patnum;
+    unsigned char	transpose;
+  } Position;
+
+  static const unsigned short	frequency[];
+  static const unsigned char	vibtab[], tremtab[];
+  static const unsigned short	maxsound, maxpos;
+
+  SoundBank		*soundbank;
+  Channel		channel[9];
+  Position		*positions;
+  unsigned char		fmchip[0xff], jumping, fadeonoff, allvolume, hardfade,
+    tempo_now, pattplay, tempo, regbd, chandelay[9], mode, pattlen;
+  unsigned short	posplay, jumppos, *patterns, speed;
+  bool			playing, songlooped;
+  unsigned int		numpatch, numposi, patterns_size, mainvolume;
+
+  void		playsound(int inst_number, int channel_number, int tunehigh);
+  inline void	setregs(unsigned char reg, unsigned char val);
+  inline void	setregs_adv(unsigned char reg, unsigned char mask,
+			    unsigned char val);
+};