diff src/Input/adplug/core/msc.h @ 0:13389e613d67 trunk

[svn] - initial import of audacious-plugins tree (lots to do)
author nenolod
date Mon, 18 Sep 2006 01:11:49 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Input/adplug/core/msc.h	Mon Sep 18 01:11:49 2006 -0700
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+/*
+ * Adplug - Replayer for many OPL2/OPL3 audio file formats.
+ * Copyright (C) 1999 - 2005 Simon Peter, <dn.tlp@gmx.net>, et al.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ *
+ * msc.h - MSC Player by Lubomir Bulej (pallas@kadan.cz)
+ */
+
+#include "player.h"
+
+#define MSC_SIGN_LEN	16
+#define MSC_DESC_LEN	64
+
+class CmscPlayer: public CPlayer
+{
+public:
+	static CPlayer * factory (Copl * newopl);
+
+	CmscPlayer (Copl * newopl);
+	~CmscPlayer ();
+	
+	bool load (const std::string &filename, const CFileProvider &fp);
+	bool update ();
+	void rewind (int subsong);
+	float getrefresh ();
+
+	std::string gettype ();
+
+
+protected:
+	typedef unsigned char	u8;
+	typedef	unsigned short	u16;
+
+	struct msc_header {
+		u8 	mh_sign [MSC_SIGN_LEN];
+		u16	mh_ver;
+		u8	mh_desc [MSC_DESC_LEN];
+		u16	mh_timer;
+		u16	mh_nr_blocks;
+		u16	mh_block_len;
+	};
+
+	struct msc_block {
+		u16	mb_length;
+		u8 *	mb_data;
+	};
+	
+	
+	// file data
+	char *		desc;		// song desctiption
+	unsigned short	version;	// file version
+	unsigned short	nr_blocks;	// number of music blocks
+	unsigned short	block_len;	// maximal block length
+	unsigned short	timer_div;	// timer divisor
+	msc_block *	msc_data;	// compressed music data
+	
+	// decoder state
+	unsigned long	block_num;	// active block
+	unsigned long	block_pos;	// position in block
+	unsigned long	raw_pos;	// position in data buffer
+	u8 *		raw_data;	// decompression buffer
+
+	u8 		dec_prefix;	// prefix / state
+	int		dec_dist;	// prefix distance
+	unsigned int	dec_len;	// prefix length
+	
+	// player state
+	unsigned char 	delay;		// active delay
+	unsigned long	play_pos;	// player position
+	
+
+private:
+	static const u8 msc_signature [MSC_SIGN_LEN];
+
+	bool load_header (binistream * bf, msc_header * hdr);
+	bool decode_octet (u8 * output);
+};