diff src/Input/console/Spc_Emu.cxx @ 0:13389e613d67 trunk

[svn] - initial import of audacious-plugins tree (lots to do)
author nenolod
date Mon, 18 Sep 2006 01:11:49 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Input/console/Spc_Emu.cxx	Mon Sep 18 01:11:49 2006 -0700
@@ -0,0 +1,133 @@
+
+// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
+
+#include "Spc_Emu.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include "blargg_endian.h"
+
+/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+more details. You should have received a copy of the GNU Lesser General
+Public License along with this module; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include BLARGG_SOURCE_BEGIN
+
+Spc_Emu::Spc_Emu( double gain )
+{
+	apu.set_gain( gain );
+}
+
+Spc_Emu::~Spc_Emu()
+{
+}
+
+const char** Spc_Emu::voice_names() const
+{
+	static const char* names [] = {
+		"DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8"
+	};
+	return names;
+}
+
+void Spc_Emu::mute_voices( int m )
+{
+	Music_Emu::mute_voices( m );
+	apu.mute_voices( m );
+}
+
+blargg_err_t Spc_Emu::set_sample_rate( long sample_rate )
+{
+	if ( sample_rate != native_sample_rate )
+	{
+		BLARGG_RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) );
+		resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 );
+	}
+	return Music_Emu::set_sample_rate( sample_rate );
+}
+
+blargg_err_t Spc_Emu::load( Data_Reader& in )
+{
+	header_t h;
+	BLARGG_RETURN_ERR( in.read( &h, sizeof h ) );
+	return load( h, in );
+}
+
+blargg_err_t Spc_Emu::load( const header_t& h, Data_Reader& in )
+{
+	if ( in.remain() < Snes_Spc::spc_file_size - (int) sizeof h )
+		return "Not an SPC file";
+	
+	if ( strncmp( h.tag, "SNES-SPC700 Sound File Data", 27 ) != 0 )
+		return "Not an SPC file";
+	
+	long remain = in.remain();
+	long size = remain + sizeof h;
+	if ( size < trailer_offset )
+		size = trailer_offset;
+	BLARGG_RETURN_ERR( spc_data.resize( size ) );
+	
+	set_track_count( 1 );
+	set_voice_count( Snes_Spc::voice_count );
+	
+	memcpy( spc_data.begin(), &h, sizeof h );
+	return in.read( &spc_data [sizeof h], remain );
+}
+
+void Spc_Emu::start_track( int track )
+{
+	Music_Emu::start_track( track );
+	
+	resampler.clear();
+	if ( apu.load_spc( spc_data.begin(), spc_data.size() ) )
+		check( false );
+}
+
+void Spc_Emu::skip( long count )
+{
+	count = long (count * resampler.ratio()) & ~1;
+	
+	count -= resampler.skip_input( count );
+	if ( count > 0 )
+		apu.skip( count );
+	
+	// eliminate pop due to resampler
+	const int resampler_latency = 64;
+	sample_t buf [resampler_latency];
+	play( resampler_latency, buf );
+}
+
+void Spc_Emu::play( long count, sample_t* out )
+{
+	require( track_count() ); // file must be loaded
+	
+	if ( sample_rate() == native_sample_rate )
+	{
+		if ( apu.play( count, out ) )
+			log_error();
+		return;
+	}
+	
+	long remain = count;
+	while ( remain > 0 )
+	{
+		remain -= resampler.read( &out [count - remain], remain );
+		if ( remain > 0 )
+		{
+			long n = resampler.max_write();
+			if ( apu.play( n, resampler.buffer() ) )
+				log_error();
+			resampler.write( n );
+		}
+	}
+	
+	assert( remain == 0 );
+}
+