diff src/Input/flac/plugin_common/plugin_common_static.dsp @ 0:13389e613d67 trunk

[svn] - initial import of audacious-plugins tree (lots to do)
author nenolod
date Mon, 18 Sep 2006 01:11:49 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Input/flac/plugin_common/plugin_common_static.dsp	Mon Sep 18 01:11:49 2006 -0700
@@ -0,0 +1,124 @@
+# Microsoft Developer Studio Project File - Name="plugin_common_static" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=plugin_common_static - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "plugin_common_static.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "plugin_common_static.mak" CFG="plugin_common_static - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "plugin_common_static - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "plugin_common_static - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "plugin_common"
+# PROP Scc_LocalPath "..\.."
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "plugin_common_static - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\obj\release\lib"
+# PROP Intermediate_Dir "Release_static"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GX /Ox /Og /Oi /Os /Op /I ".\include" /I "..\..\include" /D "FLAC__NO_DLL" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /nodefaultlib
+
+!ELSEIF  "$(CFG)" == "plugin_common_static - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\obj\debug\lib"
+# PROP Intermediate_Dir "Debug_static"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I ".\include" /I "..\..\include" /D "FLAC__NO_DLL" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /nodefaultlib
+
+!ENDIF 
+
+# Begin Target
+
+# Name "plugin_common_static - Win32 Release"
+# Name "plugin_common_static - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp"
+# Begin Source File
+
+SOURCE=.\charset.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dither.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tags.c
+# End Source File
+# End Group
+# Begin Group "Public Header Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\all.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\charset.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dither.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\locale_hack.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tags.h
+# End Source File
+# End Group
+# End Target
+# End Project