diff src/console/Multi_Buffer.h @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Input/console/Multi_Buffer.h@13389e613d67
children fb513e10174e
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/console/Multi_Buffer.h	Mon Sep 18 03:14:20 2006 -0700
@@ -0,0 +1,175 @@
+
+// Multi-channel sound buffer interface, and basic mono and stereo buffers
+
+// Blip_Buffer 0.4.0
+
+#ifndef MULTI_BUFFER_H
+#define MULTI_BUFFER_H
+
+#include "blargg_common.h"
+#include "Blip_Buffer.h"
+
+// Interface to one or more Blip_Buffers mapped to one or more channels
+// consisting of left, center, and right buffers.
+class Multi_Buffer {
+public:
+	Multi_Buffer( int samples_per_frame );
+	virtual ~Multi_Buffer() { }
+	
+	// Set the number of channels available
+	virtual blargg_err_t set_channel_count( int );
+	
+	// Get indexed channel, from 0 to channel count - 1
+	struct channel_t {
+		Blip_Buffer* center;
+		Blip_Buffer* left;
+		Blip_Buffer* right;
+	};
+	virtual channel_t channel( int index ) = 0;
+	
+	// See Blip_Buffer.h
+	virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0;
+	virtual void clock_rate( long ) = 0;
+	virtual void bass_freq( int ) = 0;
+	virtual void clear() = 0;
+	long sample_rate() const;
+	
+	// Length of buffer, in milliseconds
+	int length() const;
+	
+	// See Blip_Buffer.h. For optimal operation, pass false for 'added_stereo'
+	// if nothing was added to the left and right buffers of any channel for
+	// this time frame.
+	virtual void end_frame( blip_time_t, bool added_stereo = true ) = 0;
+	
+	// Number of samples per output frame (1 = mono, 2 = stereo)
+	int samples_per_frame() const;
+	
+	// Count of changes to channel configuration. Incremented whenever
+	// a change is made to any of the Blip_Buffers for any channel.
+	unsigned channels_changed_count() { return channels_changed_count_; }
+	
+	// See Blip_Buffer.h
+	virtual long read_samples( blip_sample_t*, long ) = 0;
+	virtual long samples_avail() const = 0;
+	
+protected:
+	void channels_changed() { channels_changed_count_++; }
+private:
+	// noncopyable
+	Multi_Buffer( const Multi_Buffer& );
+	Multi_Buffer& operator = ( const Multi_Buffer& );
+	
+	unsigned channels_changed_count_;
+	long sample_rate_;
+	int length_;
+	int const samples_per_frame_;
+};
+
+// Uses a single buffer and outputs mono samples.
+class Mono_Buffer : public Multi_Buffer {
+	Blip_Buffer buf;
+public:
+	Mono_Buffer();
+	~Mono_Buffer();
+	
+	// Buffer used for all channels
+	Blip_Buffer* center() { return &buf; }
+	
+	// See Multi_Buffer
+	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
+	void clock_rate( long );
+	void bass_freq( int );
+	void clear();
+	channel_t channel( int );
+	void end_frame( blip_time_t, bool unused = true );
+	long samples_avail() const;
+	long read_samples( blip_sample_t*, long );
+};
+
+// Uses three buffers (one for center) and outputs stereo sample pairs.
+class Stereo_Buffer : public Multi_Buffer {
+public:
+	Stereo_Buffer();
+	~Stereo_Buffer();
+	
+	// Buffers used for all channels
+	Blip_Buffer* center()       { return &bufs [0]; }
+	Blip_Buffer* left()         { return &bufs [1]; }
+	Blip_Buffer* right()        { return &bufs [2]; }
+	
+	// See Multi_Buffer
+	blargg_err_t set_sample_rate( long, int msec = blip_default_length );
+	void clock_rate( long );
+	void bass_freq( int );
+	void clear();
+	channel_t channel( int index );
+	void end_frame( blip_time_t, bool added_stereo = true );
+	
+	long samples_avail() const;
+	long read_samples( blip_sample_t*, long );
+	
+private:
+	enum { buf_count = 3 };
+	Blip_Buffer bufs [buf_count];
+	channel_t chan;
+	bool stereo_added;
+	bool was_stereo;
+	
+	void mix_stereo( blip_sample_t*, long );
+	void mix_mono( blip_sample_t*, long );
+};
+
+// Silent_Buffer generates no samples, useful where no sound is wanted
+class Silent_Buffer : public Multi_Buffer {
+	channel_t chan;
+public:
+	Silent_Buffer();
+	
+	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
+	void clock_rate( long ) { }
+	void bass_freq( int ) { }
+	void clear() { }
+	channel_t channel( int ) { return chan; }
+	void end_frame( blip_time_t, bool unused = true ) { }
+	long samples_avail() const { return 0; }
+	long read_samples( blip_sample_t*, long ) { return 0; }
+};
+
+
+// End of public interface
+
+inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec )
+{
+	sample_rate_ = rate;
+	length_ = msec;
+	return blargg_success;
+}
+
+inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec )
+{
+	return Multi_Buffer::set_sample_rate( rate, msec );
+}
+
+inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; }
+
+inline long Stereo_Buffer::samples_avail() const { return bufs [0].samples_avail() * 2; }
+
+inline Stereo_Buffer::channel_t Stereo_Buffer::channel( int ) { return chan; }
+
+inline long Multi_Buffer::sample_rate() const { return sample_rate_; }
+
+inline int Multi_Buffer::length() const { return length_; }
+
+inline void Mono_Buffer::clock_rate( long rate ) { buf.clock_rate( rate ); }
+
+inline void Mono_Buffer::clear() { buf.clear(); }
+
+inline void Mono_Buffer::bass_freq( int freq ) { buf.bass_freq( freq ); }
+
+inline long Mono_Buffer::read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); }
+
+inline long Mono_Buffer::samples_avail() const { return buf.samples_avail(); }
+
+#endif
+