Mercurial > audlegacy-plugins
diff src/console/Spc_Emu.cxx @ 12:3da1b8942b8b trunk
[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author | nenolod |
---|---|
date | Mon, 18 Sep 2006 03:14:20 -0700 |
parents | src/Input/console/Spc_Emu.cxx@13389e613d67 |
children | fb513e10174e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/console/Spc_Emu.cxx Mon Sep 18 03:14:20 2006 -0700 @@ -0,0 +1,133 @@ + +// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ + +#include "Spc_Emu.h" + +#include <stdlib.h> +#include <string.h> +#include "blargg_endian.h" + +/* Copyright (C) 2004-2006 Shay Green. This module is free software; you +can redistribute it and/or modify it under the terms of the GNU Lesser +General Public License as published by the Free Software Foundation; either +version 2.1 of the License, or (at your option) any later version. This +module is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for +more details. You should have received a copy of the GNU Lesser General +Public License along with this module; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ + +#include BLARGG_SOURCE_BEGIN + +Spc_Emu::Spc_Emu( double gain ) +{ + apu.set_gain( gain ); +} + +Spc_Emu::~Spc_Emu() +{ +} + +const char** Spc_Emu::voice_names() const +{ + static const char* names [] = { + "DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8" + }; + return names; +} + +void Spc_Emu::mute_voices( int m ) +{ + Music_Emu::mute_voices( m ); + apu.mute_voices( m ); +} + +blargg_err_t Spc_Emu::set_sample_rate( long sample_rate ) +{ + if ( sample_rate != native_sample_rate ) + { + BLARGG_RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) ); + resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 ); + } + return Music_Emu::set_sample_rate( sample_rate ); +} + +blargg_err_t Spc_Emu::load( Data_Reader& in ) +{ + header_t h; + BLARGG_RETURN_ERR( in.read( &h, sizeof h ) ); + return load( h, in ); +} + +blargg_err_t Spc_Emu::load( const header_t& h, Data_Reader& in ) +{ + if ( in.remain() < Snes_Spc::spc_file_size - (int) sizeof h ) + return "Not an SPC file"; + + if ( strncmp( h.tag, "SNES-SPC700 Sound File Data", 27 ) != 0 ) + return "Not an SPC file"; + + long remain = in.remain(); + long size = remain + sizeof h; + if ( size < trailer_offset ) + size = trailer_offset; + BLARGG_RETURN_ERR( spc_data.resize( size ) ); + + set_track_count( 1 ); + set_voice_count( Snes_Spc::voice_count ); + + memcpy( spc_data.begin(), &h, sizeof h ); + return in.read( &spc_data [sizeof h], remain ); +} + +void Spc_Emu::start_track( int track ) +{ + Music_Emu::start_track( track ); + + resampler.clear(); + if ( apu.load_spc( spc_data.begin(), spc_data.size() ) ) + check( false ); +} + +void Spc_Emu::skip( long count ) +{ + count = long (count * resampler.ratio()) & ~1; + + count -= resampler.skip_input( count ); + if ( count > 0 ) + apu.skip( count ); + + // eliminate pop due to resampler + const int resampler_latency = 64; + sample_t buf [resampler_latency]; + play( resampler_latency, buf ); +} + +void Spc_Emu::play( long count, sample_t* out ) +{ + require( track_count() ); // file must be loaded + + if ( sample_rate() == native_sample_rate ) + { + if ( apu.play( count, out ) ) + log_error(); + return; + } + + long remain = count; + while ( remain > 0 ) + { + remain -= resampler.read( &out [count - remain], remain ); + if ( remain > 0 ) + { + long n = resampler.max_write(); + if ( apu.play( n, resampler.buffer() ) ) + log_error(); + resampler.write( n ); + } + } + + assert( remain == 0 ); +} +