diff src/paranormal/pn/pnbuiltins.c @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Visualization/paranormal/pn/pnbuiltins.c@13389e613d67
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/paranormal/pn/pnbuiltins.c	Mon Sep 18 03:14:20 2006 -0700
@@ -0,0 +1,44 @@
+/* Paranormal - A highly customizable audio visualization library
+ * Copyright (C) 2001  Jamie Gennis <jgennis@mindspring.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#include <config.h>
+
+#include "pnactuatorfactory.h"
+
+#include "pnactuatorlist.h"
+#include "pnblur.h"
+#include "pndisplacement.h"
+#include "pndistortion.h"
+#include "pnflip.h"
+#include "pnimagecontext.h"
+#include "pnrotozoom.h"
+#include "pnscope.h"
+
+/* This NEEDS to be kept in sync with ALL the actuators */
+void
+pn_builtins_register (void)
+{
+  pn_actuator_factory_register_actuator ("Container.Actuator_List", PN_TYPE_ACTUATOR_LIST);
+  pn_actuator_factory_register_actuator ("Transform.Blur", PN_TYPE_BLUR);
+  pn_actuator_factory_register_actuator ("Transform.Displacement", PN_TYPE_DISPLACEMENT);
+  pn_actuator_factory_register_actuator ("Transform.Distortion", PN_TYPE_DISTORTION);
+  pn_actuator_factory_register_actuator ("Transform.Flip", PN_TYPE_FLIP);
+  pn_actuator_factory_register_actuator ("Container.Image_Context", PN_TYPE_IMAGE_CONTEXT);
+  pn_actuator_factory_register_actuator ("Transform.Roto_Zoom", PN_TYPE_ROTO_ZOOM);
+  pn_actuator_factory_register_actuator ("Render.Scope", PN_TYPE_SCOPE);
+}