diff src/skins/ui_skin.c @ 2572:d0daee216c8d

stub (really incomplete) for skin engine plugin
author Tomasz Mon <desowin@gmail.com>
date Sun, 18 May 2008 14:20:51 +0200
parents
children c0b08527b121
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/skins/ui_skin.c	Sun May 18 14:20:51 2008 +0200
@@ -0,0 +1,2165 @@
+/*  Audacious
+ *  Copyright (C) 2005-2007  Audacious development team.
+ *
+ *  BMP - Cross-platform multimedia player
+ *  Copyright (C) 2003-2004  BMP development team.
+ *
+ *  Based on XMMS:
+ *  Copyright (C) 1998-2003  XMMS development team.
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; under version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses>.
+ *
+ *  The Audacious team does not consider modular code linking to
+ *  Audacious or using our public API to be a derived work.
+ */
+
+/*#define AUD_DEBUG*/
+#ifdef HAVE_CONFIG_H
+#  include "config.h"
+#endif
+
+/* TODO: enforce default sizes! */
+
+#include <glib.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include "plugin.h"
+
+#include <audacious/plugin.h>
+#include "ui_skin.h"
+#if 0
+#include "ui_equalizer.h"
+#include "ui_playlist.h"
+#include "ui_skinselector.h"
+#endif
+#include "debug.h"
+
+#include "platform/smartinclude.h"
+
+#if 0
+#include "ui_skinned_window.h"
+#include "ui_skinned_button.h"
+#include "ui_skinned_number.h"
+#include "ui_skinned_horizontal_slider.h"
+#include "ui_skinned_playstatus.h"
+#endif
+#define EXTENSION_TARGETS 7
+
+static gchar *ext_targets[EXTENSION_TARGETS] =
+{ "bmp", "xpm", "png", "svg", "gif", "jpg", "jpeg" };
+
+struct _SkinPixmapIdMapping {
+    SkinPixmapId id;
+    const gchar *name;
+    const gchar *alt_name;
+    gint width, height;
+};
+
+struct _SkinMaskInfo {
+    gint width, height;
+    gchar *inistr;
+};
+/* I know, it's not nice to copy'n'paste stuff, but I wanted it to
+   be atleast parially working, before dealing with such things */
+
+typedef struct {
+    const gchar *to_match;
+    gchar *match;
+    gboolean found;
+} FindFileContext;
+
+typedef gboolean(*DirForeachFunc) (const gchar * path,
+                                   const gchar * basename,
+                                   gpointer user_data);
+
+gboolean
+dir_foreach(const gchar * path, DirForeachFunc function,
+            gpointer user_data, GError ** error)
+{
+    GError *error_out = NULL;
+    GDir *dir;
+    const gchar *entry;
+    gchar *entry_fullpath;
+
+    if (!(dir = g_dir_open(path, 0, &error_out))) {
+        g_propagate_error(error, error_out);
+        return FALSE;
+    }
+
+    while ((entry = g_dir_read_name(dir))) {
+        entry_fullpath = g_build_filename(path, entry, NULL);
+
+        if ((*function) (entry_fullpath, entry, user_data)) {
+            g_free(entry_fullpath);
+            break;
+        }
+
+        g_free(entry_fullpath);
+    }
+
+    g_dir_close(dir);
+
+    return TRUE;
+}
+
+static gboolean
+find_file_func(const gchar * path, const gchar * basename, gpointer data)
+{
+    FindFileContext *context = data;
+
+    if (strlen(path) > FILENAME_MAX) {
+        AUDDBG("Ignoring path: name too long (%s)\n", path);
+        return TRUE;
+    }
+
+    if (aud_vfs_file_test(path, G_FILE_TEST_IS_REGULAR)) {
+        if (!strcasecmp(basename, context->to_match)) {
+            context->match = g_strdup(path);
+            context->found = TRUE;
+            return TRUE;
+        }
+    }
+    else if (aud_vfs_file_test(path, G_FILE_TEST_IS_DIR)) {
+        dir_foreach(path, find_file_func, context, NULL);
+        if (context->found)
+            return TRUE;
+    }
+
+    return FALSE;
+}
+
+gchar *
+find_file_recursively(const gchar * path, const gchar * filename)
+{
+    FindFileContext context;
+    gchar *out = NULL;
+
+    context.to_match = filename;
+    context.match = NULL;
+    context.found = FALSE;
+
+    dir_foreach(path, find_file_func, &context, NULL);
+
+    if (context.match)
+    {
+        out = g_filename_to_uri(context.match, NULL, NULL);
+        g_free(context.match);
+    }
+
+    return out;
+}
+
+gchar *
+find_path_recursively(const gchar * path, const gchar * filename)
+{
+    FindFileContext context;
+
+    context.to_match = filename;
+    context.match = NULL;
+    context.found = FALSE;
+
+    dir_foreach(path, find_file_func, &context, NULL);
+
+    return context.match;
+}
+
+
+typedef struct _SkinPixmapIdMapping SkinPixmapIdMapping;
+typedef struct _SkinMaskInfo SkinMaskInfo;
+
+
+Skin *aud_active_skin = NULL;
+
+static gint skin_current_num;
+
+static SkinMaskInfo skin_mask_info[] = {
+    {275, 116, "Normal"},
+    {275, 16,  "WindowShade"},
+    {275, 116, "Equalizer"},
+    {275, 16,  "EqualizerWS"}
+};
+
+static SkinPixmapIdMapping skin_pixmap_id_map[] = {
+    {SKIN_MAIN, "main", NULL, 0, 0},
+    {SKIN_CBUTTONS, "cbuttons", NULL, 0, 0},
+    {SKIN_SHUFREP, "shufrep", NULL, 0, 0},
+    {SKIN_TEXT, "text", NULL, 0, 0},
+    {SKIN_TITLEBAR, "titlebar", NULL, 0, 0},
+    {SKIN_VOLUME, "volume", NULL, 0, 0},
+    {SKIN_BALANCE, "balance", "volume", 0, 0},
+    {SKIN_MONOSTEREO, "monoster", NULL, 0, 0},
+    {SKIN_PLAYPAUSE, "playpaus", NULL, 0, 0},
+    {SKIN_NUMBERS, "nums_ex", "numbers", 0, 0},
+    {SKIN_POSBAR, "posbar", NULL, 0, 0},
+    {SKIN_EQMAIN, "eqmain", NULL, 0, 0},
+    {SKIN_PLEDIT, "pledit", NULL, 0, 0},
+    {SKIN_EQ_EX, "eq_ex", NULL, 0, 0}
+};
+
+static guint skin_pixmap_id_map_size = G_N_ELEMENTS(skin_pixmap_id_map);
+
+static const guchar skin_default_viscolor[24][3] = {
+    {9, 34, 53},
+    {10, 18, 26},
+    {0, 54, 108},
+    {0, 58, 116},
+    {0, 62, 124},
+    {0, 66, 132},
+    {0, 70, 140},
+    {0, 74, 148},
+    {0, 78, 156},
+    {0, 82, 164},
+    {0, 86, 172},
+    {0, 92, 184},
+    {0, 98, 196},
+    {0, 104, 208},
+    {0, 110, 220},
+    {0, 116, 232},
+    {0, 122, 244},
+    {0, 128, 255},
+    {0, 128, 255},
+    {0, 104, 208},
+    {0, 80, 160},
+    {0, 56, 112},
+    {0, 32, 64},
+    {200, 200, 200}
+};
+
+static gchar *original_gtk_theme = NULL;
+
+static GdkBitmap *skin_create_transparent_mask(const gchar *,
+                                               const gchar *,
+                                               const gchar *,
+                                               GdkWindow *,
+                                               gint, gint, gboolean);
+
+static void skin_set_default_vis_color(Skin * skin);
+
+void
+skin_lock(Skin * skin)
+{
+    g_mutex_lock(skin->lock);
+}
+
+void
+skin_unlock(Skin * skin)
+{
+    g_mutex_unlock(skin->lock);
+}
+
+gboolean
+aud_active_skin_reload(void) 
+{
+    AUDDBG("\n");
+    return aud_active_skin_load(aud_active_skin->path); 
+}
+
+gboolean
+aud_active_skin_load(const gchar * path)
+{
+    AUDDBG("%s\n", path);
+    g_return_val_if_fail(aud_active_skin != NULL, FALSE);
+
+    if (!skin_load(aud_active_skin, path)) {
+        AUDDBG("loading failed\n");
+        return FALSE;
+    }
+
+    ui_skinned_window_draw_all(mainwin);
+#if 0
+    ui_skinned_window_draw_all(equalizerwin);
+    ui_skinned_window_draw_all(playlistwin);
+
+    playlistwin_update_list(playlist_get_active());
+
+    SkinPixmap *pixmap;
+    pixmap = &aud_active_skin->pixmaps[SKIN_POSBAR];
+    /* last 59 pixels of SKIN_POSBAR are knobs (normal and selected) */
+    gtk_widget_set_size_request(mainwin_position, pixmap->width - 59, pixmap->height);
+#endif
+    return TRUE;
+}
+
+void
+skin_pixmap_free(SkinPixmap * p)
+{
+    g_return_if_fail(p != NULL);
+    g_return_if_fail(p->pixbuf != NULL);
+
+    g_object_unref(p->pixbuf);
+    p->pixbuf = NULL;
+}
+
+Skin *
+skin_new(void)
+{
+    Skin *skin;
+    skin = g_new0(Skin, 1);
+    skin->lock = g_mutex_new();
+    return skin;
+}
+
+/**
+ * Frees the data associated for skin.
+ *
+ * Does not free skin itself or lock variable so that the skin can immediately
+ * populated with new skin data if needed.
+ */
+void
+skin_free(Skin * skin)
+{
+    gint i;
+
+    g_return_if_fail(skin != NULL);
+
+    for (i = 0; i < SKIN_PIXMAP_COUNT; i++)
+        skin_pixmap_free(&skin->pixmaps[i]);
+
+    for (i = 0; i < SKIN_MASK_COUNT; i++) {
+        if (skin->masks[i])
+            g_object_unref(skin->masks[i]);
+        if (skin->scaled_masks[i])
+            g_object_unref(skin->scaled_masks[i]);
+
+        skin->masks[i] = NULL;
+        skin->scaled_masks[i] = NULL;
+    }
+
+    for (i = 0; i < SKIN_COLOR_COUNT; i++) {
+        if (skin->colors[i])
+            g_free(skin->colors[i]);
+
+        skin->colors[i] = NULL;
+    }
+
+    g_free(skin->path);
+    skin->path = NULL;
+
+    skin_set_default_vis_color(skin);
+}
+
+void
+skin_destroy(Skin * skin)
+{
+    g_return_if_fail(skin != NULL);
+    skin_free(skin);
+    g_mutex_free(skin->lock);
+    g_free(skin);
+}
+
+const SkinPixmapIdMapping *
+skin_pixmap_id_lookup(guint id)
+{
+    guint i;
+
+    for (i = 0; i < skin_pixmap_id_map_size; i++) {
+        if (id == skin_pixmap_id_map[i].id) {
+            return &skin_pixmap_id_map[i];
+        }
+    }
+
+    return NULL;
+}
+
+const gchar *
+skin_pixmap_id_to_name(SkinPixmapId id)
+{
+    guint i;
+
+    for (i = 0; i < skin_pixmap_id_map_size; i++) {
+        if (id == skin_pixmap_id_map[i].id)
+            return skin_pixmap_id_map[i].name;
+    }
+    return NULL;
+}
+
+static void
+skin_set_default_vis_color(Skin * skin)
+{
+    memcpy(skin->vis_color, skin_default_viscolor,
+           sizeof(skin_default_viscolor));
+}
+
+/*
+ * I have rewritten this to take an array of possible targets,
+ * once we find a matching target we now return, instead of loop
+ * recursively. This allows for us to support many possible format
+ * targets for our skinning engine than just the original winamp 
+ * formats.
+ *
+ *    -- nenolod, 16 January 2006
+ */
+gchar *
+skin_pixmap_locate(const gchar * dirname, gchar ** basenames)
+{
+    gchar *filename;
+    gint i;
+
+    for (i = 0; basenames[i]; i++)
+    if (!(filename = find_path_recursively(dirname, basenames[i]))) 
+        g_free(filename);
+    else
+        return filename;
+
+    /* can't find any targets -- sorry */
+    return NULL;
+}
+
+/**
+ * Creates possible file names for a pixmap.
+ *
+ * Basically this makes list of all possible file names that pixmap data
+ * can be found from by using the static ext_targets variable to get all
+ * possible extensions that pixmap file might have.
+ */
+static gchar **
+skin_pixmap_create_basenames(const SkinPixmapIdMapping * pixmap_id_mapping)
+{
+    gchar **basenames = g_malloc0(sizeof(gchar*) * (EXTENSION_TARGETS * 2 + 1));
+    gint i, y;
+
+    // Create list of all possible image formats that can be loaded
+    for (i = 0, y = 0; i < EXTENSION_TARGETS; i++, y++)
+    {
+        basenames[y] =
+            g_strdup_printf("%s.%s", pixmap_id_mapping->name, ext_targets[i]);
+
+        if (pixmap_id_mapping->alt_name)
+            basenames[++y] =
+                g_strdup_printf("%s.%s", pixmap_id_mapping->alt_name,
+                                ext_targets[i]);
+    }
+
+    return basenames;
+}
+
+/**
+ * Frees the data allocated by skin_pixmap_create_basenames
+ */
+static void
+skin_pixmap_free_basenames(gchar ** basenames)
+{
+    int i;
+    for (i = 0; basenames[i] != NULL; i++)
+    {
+        g_free(basenames[i]);
+        basenames[i] = NULL;
+    }
+    g_free(basenames);
+}
+
+/**
+ * Locates a pixmap file for skin.
+ */
+static gchar *
+skin_pixmap_locate_basenames(const Skin * skin,
+                             const SkinPixmapIdMapping * pixmap_id_mapping,
+                             const gchar * path_p)
+{
+    gchar *filename = NULL;
+    const gchar *path = path_p ? path_p : skin->path;
+    gchar **basenames = skin_pixmap_create_basenames(pixmap_id_mapping);
+
+    filename = skin_pixmap_locate(path, basenames);
+
+    skin_pixmap_free_basenames(basenames);
+
+    return filename;
+}
+
+
+static gboolean
+skin_load_pixmap_id(Skin * skin, SkinPixmapId id, const gchar * path_p)
+{
+    const SkinPixmapIdMapping *pixmap_id_mapping;
+    gchar *filename;
+    SkinPixmap *pm = NULL;
+
+    g_return_val_if_fail(skin != NULL, FALSE);
+    g_return_val_if_fail(id < SKIN_PIXMAP_COUNT, FALSE);
+
+    pixmap_id_mapping = skin_pixmap_id_lookup(id);
+    g_return_val_if_fail(pixmap_id_mapping != NULL, FALSE);
+
+    filename = skin_pixmap_locate_basenames(skin, pixmap_id_mapping, path_p);
+
+    if (filename == NULL)
+        return FALSE;
+
+    AUDDBG("loaded %s\n", filename);
+
+    pm = &skin->pixmaps[id];
+    GdkPixbuf *pix = gdk_pixbuf_new_from_file(filename, NULL);
+    pm->pixbuf = audacious_create_colorized_pixbuf(pix, aud_cfg->colorize_r, aud_cfg->colorize_g, aud_cfg->colorize_b);
+    g_object_unref(pix);
+    pm->width = gdk_pixbuf_get_width(pm->pixbuf);
+    pm->height = gdk_pixbuf_get_height(pm->pixbuf);
+    pm->current_width = pm->width;
+    pm->current_height = pm->height;
+
+    g_free(filename);
+
+    return TRUE;
+}
+
+void
+skin_mask_create(Skin * skin,
+                 const gchar * path,
+                 gint id,
+                 GdkWindow * window)
+{
+    skin->masks[id] =
+        skin_create_transparent_mask(path, "region.txt",
+                                     skin_mask_info[id].inistr, window,
+                                     skin_mask_info[id].width,
+                                     skin_mask_info[id].height, FALSE);
+
+    skin->scaled_masks[id] =
+        skin_create_transparent_mask(path, "region.txt",
+                                     skin_mask_info[id].inistr, window,
+                                     skin_mask_info[id].width * 2,
+                                     skin_mask_info[id].height * 2, TRUE);
+}
+
+static GdkBitmap *
+create_default_mask(GdkWindow * parent, gint w, gint h)
+{
+    GdkBitmap *ret;
+    GdkGC *gc;
+    GdkColor pattern;
+
+    ret = gdk_pixmap_new(parent, w, h, 1);
+    gc = gdk_gc_new(ret);
+    pattern.pixel = 1;
+    gdk_gc_set_foreground(gc, &pattern);
+    gdk_draw_rectangle(ret, gc, TRUE, 0, 0, w, h);
+    g_object_unref(gc);
+
+    return ret;
+}
+
+static void
+skin_query_color(GdkColormap * cm, GdkColor * c)
+{
+#ifdef GDK_WINDOWING_X11
+    XColor xc = { 0,0,0,0,0,0 };
+
+    xc.pixel = c->pixel;
+    XQueryColor(GDK_COLORMAP_XDISPLAY(cm), GDK_COLORMAP_XCOLORMAP(cm), &xc);
+    c->red = xc.red;
+    c->green = xc.green;
+    c->blue = xc.blue;
+#else
+    /* do nothing. see what breaks? */
+#endif
+}
+
+static glong
+skin_calc_luminance(GdkColor * c)
+{
+    return (0.212671 * c->red + 0.715160 * c->green + 0.072169 * c->blue);
+}
+
+static void
+skin_get_textcolors(GdkPixbuf * pix, GdkColor * bgc, GdkColor * fgc)
+{
+    /*
+     * Try to extract reasonable background and foreground colors
+     * from the font pixmap
+     */
+
+    GdkImage *gi;
+    GdkColormap *cm;
+    gint i;
+
+    g_return_if_fail(pix != NULL);
+
+    GdkPixmap *text = gdk_pixmap_new(NULL, gdk_pixbuf_get_width(pix), gdk_pixbuf_get_height(pix), gdk_rgb_get_visual()->depth);
+    gdk_draw_pixbuf(text, NULL, pix, 0, 0, 0, 0, gdk_pixbuf_get_width(pix), gdk_pixbuf_get_height(pix),
+                    GDK_RGB_DITHER_NONE, 0, 0);
+    /* Get the first line of text */
+    gi = gdk_drawable_get_image(text, 0, 0, 152, 6);
+    cm = gdk_colormap_get_system();
+
+    for (i = 0; i < 6; i++) {
+        GdkColor c;
+        gint x;
+        glong d, max_d;
+
+        /* Get a pixel from the middle of the space character */
+        bgc[i].pixel = gdk_image_get_pixel(gi, 151, i);
+        skin_query_color(cm, &bgc[i]);
+
+        max_d = 0;
+        for (x = 1; x < 150; x++) {
+            c.pixel = gdk_image_get_pixel(gi, x, i);
+            skin_query_color(cm, &c);
+
+            d = labs(skin_calc_luminance(&c) - skin_calc_luminance(&bgc[i]));
+            if (d > max_d) {
+                memcpy(&fgc[i], &c, sizeof(GdkColor));
+                max_d = d;
+            }
+        }
+    }
+    g_object_unref(gi);
+    g_object_unref(text);
+}
+
+gboolean
+init_skins(const gchar * path)
+{
+    aud_active_skin = skin_new();
+
+    skin_parse_hints(aud_active_skin, NULL);
+#if 0
+    /* create the windows if they haven't been created yet, needed for bootstrapping */
+    if (mainwin == NULL)
+    {
+        mainwin_create();
+        equalizerwin_create();
+        playlistwin_create();
+    }
+#endif
+    if (!aud_active_skin_load(path)) {
+        if (path != NULL)
+            AUDDBG("Unable to load skin (%s), trying default...\n", path);
+        else
+            AUDDBG("Skin not defined: trying default...\n");
+
+        /* can't load configured skin, retry with default */
+        if (!aud_active_skin_load(BMP_DEFAULT_SKIN_PATH)) {
+            AUDDBG("Unable to load default skin (%s)! Giving up.\n",
+                      BMP_DEFAULT_SKIN_PATH);
+            return FALSE;
+        }
+    }
+#if 0
+    if (aud_cfg->random_skin_on_play)
+        skinlist_update();
+#endif
+    return TRUE;
+}
+
+void cleanup_skins()
+{
+    skin_destroy(aud_active_skin);
+    aud_active_skin = NULL;
+}
+
+
+/*
+ * Opens and parses a skin's hints file.
+ * Hints files are somewhat like "scripts" in Winamp3/5.
+ * We'll probably add scripts to it next.
+ */
+void
+skin_parse_hints(Skin * skin, gchar *path_p)
+{
+    gchar *filename, *tmp;
+    INIFile *inifile;
+
+    path_p = path_p ? path_p : skin->path;
+
+    skin->properties.mainwin_othertext = FALSE;
+    skin->properties.mainwin_vis_x = 24;
+    skin->properties.mainwin_vis_y = 43;
+    skin->properties.mainwin_vis_width = 76;
+    skin->properties.mainwin_text_x = 112;
+    skin->properties.mainwin_text_y = 27;
+    skin->properties.mainwin_text_width = 153;
+    skin->properties.mainwin_infobar_x = 112;
+    skin->properties.mainwin_infobar_y = 43;
+    skin->properties.mainwin_number_0_x = 36;
+    skin->properties.mainwin_number_0_y = 26;
+    skin->properties.mainwin_number_1_x = 48;
+    skin->properties.mainwin_number_1_y = 26;
+    skin->properties.mainwin_number_2_x = 60;
+    skin->properties.mainwin_number_2_y = 26;
+    skin->properties.mainwin_number_3_x = 78;
+    skin->properties.mainwin_number_3_y = 26;
+    skin->properties.mainwin_number_4_x = 90;
+    skin->properties.mainwin_number_4_y = 26;
+    skin->properties.mainwin_playstatus_x = 24;
+    skin->properties.mainwin_playstatus_y = 28;
+    skin->properties.mainwin_menurow_visible = TRUE;
+    skin->properties.mainwin_volume_x = 107;
+    skin->properties.mainwin_volume_y = 57;
+    skin->properties.mainwin_balance_x = 177;
+    skin->properties.mainwin_balance_y = 57;
+    skin->properties.mainwin_position_x = 16;
+    skin->properties.mainwin_position_y = 72;
+    skin->properties.mainwin_othertext_is_status = FALSE;
+    skin->properties.mainwin_othertext_visible = skin->properties.mainwin_othertext;
+    skin->properties.mainwin_text_visible = TRUE;
+    skin->properties.mainwin_vis_visible = TRUE;
+    skin->properties.mainwin_previous_x = 16;
+    skin->properties.mainwin_previous_y = 88;
+    skin->properties.mainwin_play_x = 39;
+    skin->properties.mainwin_play_y = 88;
+    skin->properties.mainwin_pause_x = 62;
+    skin->properties.mainwin_pause_y = 88;
+    skin->properties.mainwin_stop_x = 85;
+    skin->properties.mainwin_stop_y = 88;
+    skin->properties.mainwin_next_x = 108;
+    skin->properties.mainwin_next_y = 88;
+    skin->properties.mainwin_eject_x = 136;
+    skin->properties.mainwin_eject_y = 89;
+    skin->properties.mainwin_width = 275;
+    skin_mask_info[0].width = skin->properties.mainwin_width;
+    skin->properties.mainwin_height = 116;
+    skin_mask_info[0].height = skin->properties.mainwin_height;
+    skin->properties.mainwin_about_x = 247;
+    skin->properties.mainwin_about_y = 83;
+    skin->properties.mainwin_shuffle_x = 164;
+    skin->properties.mainwin_shuffle_y = 89;
+    skin->properties.mainwin_repeat_x = 210;
+    skin->properties.mainwin_repeat_y = 89;
+    skin->properties.mainwin_eqbutton_x = 219;
+    skin->properties.mainwin_eqbutton_y = 58;
+    skin->properties.mainwin_plbutton_x = 242;
+    skin->properties.mainwin_plbutton_y = 58;
+    skin->properties.textbox_bitmap_font_width = 5;
+    skin->properties.textbox_bitmap_font_height = 6;
+    skin->properties.mainwin_minimize_x = 244;
+    skin->properties.mainwin_minimize_y = 3;
+    skin->properties.mainwin_shade_x = 254;
+    skin->properties.mainwin_shade_y = 3;
+    skin->properties.mainwin_close_x = 264;
+    skin->properties.mainwin_close_y = 3;
+
+    if (path_p == NULL)
+        return;
+
+    filename = find_file_recursively(path_p, "skin.hints");
+
+    if (filename == NULL)
+        return;
+
+    inifile = aud_open_ini_file(filename);
+    if (!inifile)
+        return;
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinOthertext");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_othertext = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVisX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_vis_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVisY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_vis_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVisWidth");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_vis_width = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinTextX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_text_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinTextY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_text_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinTextWidth");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_text_width = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinInfoBarX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_infobar_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinInfoBarY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_infobar_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber0X");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_0_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber0Y");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_0_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber1X");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_1_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber1Y");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_1_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber2X");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_2_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber2Y");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_2_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber3X");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_3_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber3Y");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_3_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber4X");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_4_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNumber4Y");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_number_4_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPlayStatusX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_playstatus_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPlayStatusY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_playstatus_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinMenurowVisible");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_menurow_visible = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVolumeX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_volume_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVolumeY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_volume_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinBalanceX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_balance_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinBalanceY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_balance_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPositionX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_position_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPositionY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_position_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinOthertextIsStatus");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_othertext_is_status = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinOthertextVisible");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_othertext_visible = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinTextVisible");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_text_visible = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinVisVisible");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_vis_visible = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPreviousX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_previous_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPreviousY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_previous_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPlayX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_play_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPlayY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_play_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPauseX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_pause_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPauseY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_pause_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinStopX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_stop_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinStopY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_stop_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNextX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_next_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinNextY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_next_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinEjectX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_eject_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinEjectY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_eject_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinWidth");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_width = atoi(tmp);
+        g_free(tmp);
+    }
+
+    skin_mask_info[0].width = skin->properties.mainwin_width;
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinHeight");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_height = atoi(tmp);
+        g_free(tmp);
+    }
+
+    skin_mask_info[0].height = skin->properties.mainwin_height;
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinAboutX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_about_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinAboutY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_about_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinShuffleX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_shuffle_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinShuffleY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_shuffle_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinRepeatX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_repeat_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinRepeatY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_repeat_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinEQButtonX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_eqbutton_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinEQButtonY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_eqbutton_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPLButtonX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_plbutton_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinPLButtonY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_plbutton_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "textboxBitmapFontWidth");
+
+    if (tmp != NULL)
+    {
+        skin->properties.textbox_bitmap_font_width = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "textboxBitmapFontHeight");
+
+    if (tmp != NULL)
+    {
+        skin->properties.textbox_bitmap_font_height = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinMinimizeX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_minimize_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinMinimizeY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_minimize_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinShadeX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_shade_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinShadeY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_shade_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinCloseX");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_close_x = atoi(tmp);
+        g_free(tmp);
+    }
+
+    tmp = aud_read_ini_string(inifile, "skin", "mainwinCloseY");
+
+    if (tmp != NULL)
+    {
+        skin->properties.mainwin_close_y = atoi(tmp);
+        g_free(tmp);
+    }
+
+    if (filename != NULL)
+        g_free(filename);
+
+    aud_close_ini_file(inifile);
+}
+
+static guint
+hex_chars_to_int(gchar hi, gchar lo)
+{
+    /*
+     * Converts a value in the range 0x00-0xFF
+     * to a integer in the range 0-65535
+     */
+    gchar str[3];
+
+    str[0] = hi;
+    str[1] = lo;
+    str[2] = 0;
+
+    return (CLAMP(strtol(str, NULL, 16), 0, 0xFF) << 8);
+}
+
+static GdkColor *
+skin_load_color(INIFile *inifile,
+                const gchar * section, const gchar * key,
+                gchar * default_hex)
+{
+    gchar *value;
+    GdkColor *color = NULL;
+
+    if (inifile || default_hex) {
+        if (inifile) {
+            value = aud_read_ini_string(inifile, section, key);
+            if (value == NULL) {
+                value = g_strdup(default_hex);
+            }
+        } else {
+            value = g_strdup(default_hex);
+        }
+        if (value) {
+            gchar *ptr = value;
+            gint len;
+
+            color = g_new0(GdkColor, 1);
+            g_strstrip(value);
+
+            if (value[0] == '#')
+                ptr++;
+            len = strlen(ptr);
+            /*
+             * The handling of incomplete values is done this way
+             * to maximize winamp compatibility
+             */
+            if (len >= 6) {
+                color->red = hex_chars_to_int(*ptr, *(ptr + 1));
+                ptr += 2;
+            }
+            if (len >= 4) {
+                color->green = hex_chars_to_int(*ptr, *(ptr + 1));
+                ptr += 2;
+            }
+            if (len >= 2)
+                color->blue = hex_chars_to_int(*ptr, *(ptr + 1));
+
+            g_free(value);
+        }
+    }
+    return color;
+}
+
+
+
+GdkBitmap *
+skin_create_transparent_mask(const gchar * path,
+                             const gchar * file,
+                             const gchar * section,
+                             GdkWindow * window,
+                             gint width,
+                             gint height, gboolean scale)
+{
+    GdkBitmap *mask = NULL;
+    GdkGC *gc = NULL;
+    GdkColor pattern;
+    GdkPoint *gpoints;
+
+    gchar *filename = NULL;
+    INIFile *inifile = NULL;
+    gboolean created_mask = FALSE;
+    GArray *num, *point;
+    guint i, j;
+    gint k;
+
+    if (path)
+        filename = find_file_recursively(path, file);
+
+    /* filename will be null if path wasn't set */
+    if (!filename)
+        return create_default_mask(window, width, height);
+
+    inifile = aud_open_ini_file(filename);
+
+    if ((num = aud_read_ini_array(inifile, section, "NumPoints")) == NULL) {
+        g_free(filename);
+        aud_close_ini_file(inifile);
+        return NULL;
+    }
+
+    if ((point = aud_read_ini_array(inifile, section, "PointList")) == NULL) {
+        g_array_free(num, TRUE);
+        g_free(filename);
+        aud_close_ini_file(inifile);
+        return NULL;
+    }
+
+    aud_close_ini_file(inifile);
+
+    mask = gdk_pixmap_new(window, width, height, 1);
+    gc = gdk_gc_new(mask);
+
+    pattern.pixel = 0;
+    gdk_gc_set_foreground(gc, &pattern);
+    gdk_draw_rectangle(mask, gc, TRUE, 0, 0, width, height);
+    pattern.pixel = 1;
+    gdk_gc_set_foreground(gc, &pattern);
+
+    j = 0;
+    for (i = 0; i < num->len; i++) {
+        if ((int)(point->len - j) >= (g_array_index(num, gint, i) * 2)) {
+            created_mask = TRUE;
+            gpoints = g_new(GdkPoint, g_array_index(num, gint, i));
+            for (k = 0; k < g_array_index(num, gint, i); k++) {
+                gpoints[k].x =
+                    g_array_index(point, gint, j + k * 2) * (scale ? aud_cfg->scale_factor : 1 );
+                gpoints[k].y =
+                    g_array_index(point, gint,
+                                  j + k * 2 + 1) * (scale ? aud_cfg->scale_factor : 1);
+            }
+            j += k * 2;
+            gdk_draw_polygon(mask, gc, TRUE, gpoints,
+                             g_array_index(num, gint, i));
+            g_free(gpoints);
+        }
+    }
+    g_array_free(num, TRUE);
+    g_array_free(point, TRUE);
+    g_free(filename);
+
+    if (!created_mask)
+        gdk_draw_rectangle(mask, gc, TRUE, 0, 0, width, height);
+
+    g_object_unref(gc);
+
+    return mask;
+}
+
+void
+skin_load_viscolor(Skin * skin, const gchar * path, const gchar * basename)
+{
+#if 0
+    VFSFile *file;
+    gint i, c;
+    gchar line[256], *filename;
+    GArray *a;
+
+    g_return_if_fail(skin != NULL);
+    g_return_if_fail(path != NULL);
+    g_return_if_fail(basename != NULL);
+
+    skin_set_default_vis_color(skin);
+
+    filename = find_file_recursively(path, basename);
+    if (!filename)
+        return;
+
+    if (!(file = vfs_fopen(filename, "r"))) {
+        g_free(filename);
+        return;
+    }
+
+    g_free(filename);
+
+    for (i = 0; i < 24; i++) {
+        if (vfs_fgets(line, 255, file)) {
+            a = string_to_garray(line);
+            if (a->len > 2) {
+                for (c = 0; c < 3; c++)
+                    skin->vis_color[i][c] = g_array_index(a, gint, c);
+            }
+            g_array_free(a, TRUE);
+        }
+        else
+            break;
+    }
+
+    vfs_fclose(file);
+#endif
+}
+
+static void
+skin_numbers_generate_dash(Skin * skin)
+{
+    GdkPixbuf *pixbuf;
+    SkinPixmap *numbers;
+
+    g_return_if_fail(skin != NULL);
+
+    numbers = &skin->pixmaps[SKIN_NUMBERS];
+    if (!numbers->pixbuf || numbers->current_width < 99)
+        return;
+
+    pixbuf = gdk_pixbuf_new(GDK_COLORSPACE_RGB, TRUE, 8,
+                            108, numbers->current_height);
+
+    skin_draw_pixbuf(NULL, skin, pixbuf, SKIN_NUMBERS, 0, 0, 0, 0, 99, numbers->current_height);
+    skin_draw_pixbuf(NULL, skin, pixbuf, SKIN_NUMBERS, 90, 0, 99, 0, 9, numbers->current_height);
+    skin_draw_pixbuf(NULL, skin, pixbuf, SKIN_NUMBERS, 20, 6, 101, 6, 5, 1);
+
+    g_object_unref(numbers->pixbuf);
+
+    numbers->pixbuf = pixbuf;
+    numbers->current_width = 108;
+    numbers->width = 108;
+}
+
+static gboolean
+skin_load_pixmaps(Skin * skin, const gchar * path)
+{
+    GdkPixbuf *text_pb;
+    guint i;
+    gchar *filename;
+    INIFile *inifile;
+    
+    if(!skin) return FALSE;
+    if(!path) return FALSE;
+
+    AUDDBG("Loading pixmaps in %s\n", path);
+
+    for (i = 0; i < SKIN_PIXMAP_COUNT; i++)
+        if (!skin_load_pixmap_id(skin, i, path) && !aud_cfg->allow_broken_skins)
+            return FALSE;
+
+    text_pb = skin->pixmaps[SKIN_TEXT].pixbuf;
+
+    if (text_pb)
+        skin_get_textcolors(text_pb, skin->textbg, skin->textfg);
+
+    if (skin->pixmaps[SKIN_NUMBERS].pixbuf &&
+        skin->pixmaps[SKIN_NUMBERS].width < 108 )
+        skin_numbers_generate_dash(skin);
+
+    filename = find_file_recursively(path, "pledit.txt");
+    inifile = aud_open_ini_file(filename);
+
+    skin->colors[SKIN_PLEDIT_NORMAL] =
+        skin_load_color(inifile, "Text", "Normal", "#2499ff");
+    skin->colors[SKIN_PLEDIT_CURRENT] =
+        skin_load_color(inifile, "Text", "Current", "#ffeeff");
+    skin->colors[SKIN_PLEDIT_NORMALBG] =
+        skin_load_color(inifile, "Text", "NormalBG", "#0a120a");
+    skin->colors[SKIN_PLEDIT_SELECTEDBG] =
+        skin_load_color(inifile, "Text", "SelectedBG", "#0a124a");
+
+    if (inifile)
+        aud_close_ini_file(inifile);
+
+    if (filename)
+        g_free(filename);
+#if 0
+    skin_mask_create(skin, path, SKIN_MASK_MAIN, mainwin->window);
+    skin_mask_create(skin, path, SKIN_MASK_MAIN_SHADE, mainwin->window);
+
+    skin_mask_create(skin, path, SKIN_MASK_EQ, equalizerwin->window);
+    skin_mask_create(skin, path, SKIN_MASK_EQ_SHADE, equalizerwin->window);
+
+    skin_load_viscolor(skin, path, "viscolor.txt");
+#endif
+    return TRUE;
+}
+
+static void
+skin_set_gtk_theme(GtkSettings * settings, Skin * skin)
+{
+    if (original_gtk_theme == NULL)
+         g_object_get(settings, "gtk-theme-name", &original_gtk_theme, NULL);
+
+    /* the way GTK does things can be very broken. --nenolod */
+
+    gchar *tmp = g_strdup_printf("%s/.themes/aud-%s", g_get_home_dir(),
+                                 basename(skin->path));
+
+    gchar *troot = g_strdup_printf("%s/.themes", g_get_home_dir());
+    g_mkdir_with_parents(troot, 0755);
+    g_free(troot);
+
+    symlink(skin->path, tmp);
+    gtk_settings_set_string_property(settings, "gtk-theme-name",
+                                     basename(tmp), "audacious");
+    g_free(tmp);
+}
+
+/**
+ * Checks if all pixmap files exist that skin needs.
+ */
+static gboolean
+skin_check_pixmaps(const Skin * skin, const gchar * skin_path)
+{
+    guint i;
+    for (i = 0; i < SKIN_PIXMAP_COUNT; i++)
+    {
+        gchar *filename = skin_pixmap_locate_basenames(skin,
+                                                       skin_pixmap_id_lookup(i),
+                                                       skin_path);
+        if (!filename)
+            return FALSE;
+        g_free(filename);
+    }
+    return TRUE;
+}
+
+static gboolean
+skin_load_nolock(Skin * skin, const gchar * path, gboolean force)
+{
+    GtkSettings *settings;
+    gchar *gtkrcpath;
+    gchar *newpath, *skin_path;
+    int archive = 0;
+
+    AUDDBG("Attempt to load skin \"%s\"\n", path);
+
+    g_return_val_if_fail(skin != NULL, FALSE);
+    g_return_val_if_fail(path != NULL, FALSE);
+    REQUIRE_LOCK(skin->lock);
+
+    if (!g_file_test(path, G_FILE_TEST_IS_REGULAR | G_FILE_TEST_IS_DIR))
+        return FALSE;
+
+    if(force) AUDDBG("reloading forced!\n");
+    if (!force && skin->path && !strcmp(skin->path, path)) {
+        AUDDBG("skin %s already loaded\n", path);
+        return FALSE;
+    }
+#if 0
+    if (file_is_archive(path)) {
+        AUDDBG("Attempt to load archive\n");
+        if (!(skin_path = archive_decompress(path))) {
+            AUDDBG("Unable to extract skin archive (%s)\n", path);
+            return FALSE;
+        }
+        archive = 1;
+    } else {
+        skin_path = g_strdup(path);
+    }
+#else
+skin_path = g_strdup(path);
+#endif
+#if 0
+    // Check if skin path has all necessary files.
+    if (!aud_cfg->allow_broken_skins && !skin_check_pixmaps(skin, skin_path)) {
+        if(archive) del_directory(skin_path);
+        g_free(skin_path);
+        AUDDBG("Skin path (%s) doesn't have all wanted pixmaps\n", skin_path);
+        return FALSE;
+    }
+#endif
+    // skin_free() frees skin->path and variable path can actually be skin->path
+    // and we want to get the path before possibly freeing it.
+    newpath = g_strdup(path);
+    skin_free(skin);
+    skin->path = newpath;
+
+    memset(&(skin->properties), 0, sizeof(SkinProperties)); /* do it only if all tests above passed! --asphyx */
+
+    skin_current_num++;
+
+    /* Parse the hints for this skin. */
+    skin_parse_hints(skin, skin_path);
+
+    if (!skin_load_pixmaps(skin, skin_path)) {
+#if 0
+        if(archive) del_directory(skin_path);
+#endif
+        g_free(skin_path);
+        AUDDBG("Skin loading failed\n");
+        return FALSE;
+    }
+
+    /* restore gtk theme if changed by previous skin */
+    settings = gtk_settings_get_default();
+
+    if (original_gtk_theme != NULL) {
+        gtk_settings_set_string_property(settings, "gtk-theme-name",
+                                              original_gtk_theme, "audacious");
+        g_free(original_gtk_theme);
+        original_gtk_theme = NULL;
+    }
+
+#ifndef _WIN32
+    if (!aud_cfg->disable_inline_gtk && !archive) {
+        gtkrcpath = find_path_recursively(skin->path, "gtkrc");
+        if (gtkrcpath != NULL)
+            skin_set_gtk_theme(settings, skin);
+        g_free(gtkrcpath);
+    }
+#endif
+#if 0
+    if(archive) del_directory(skin_path);
+#endif
+    g_free(skin_path);
+#if 0
+    gtk_widget_shape_combine_mask(mainwin, skin_get_mask(aud_active_skin, SKIN_MASK_MAIN + aud_cfg->player_shaded), 0, 0);
+    gtk_widget_shape_combine_mask(equalizerwin, skin_get_mask(aud_active_skin, SKIN_MASK_EQ + aud_cfg->equalizer_shaded), 0, 0);
+#endif
+    return TRUE;
+}
+
+void
+skin_install_skin(const gchar * path)
+{
+#if 0
+    gchar *command;
+
+    g_return_if_fail(path != NULL);
+
+    command = g_strdup_printf("cp %s %s",
+                              path, aud_paths[BMP_PATH_USER_SKIN_DIR]);
+    if (system(command)) {
+        AUDDBG("Unable to install skin (%s) into user directory (%s)\n",
+                  path, aud_paths[BMP_PATH_USER_SKIN_DIR]);
+    }
+    g_free(command);
+#endif
+}
+
+static SkinPixmap *
+skin_get_pixmap(Skin * skin, SkinPixmapId map_id)
+{
+    g_return_val_if_fail(skin != NULL, NULL);
+    g_return_val_if_fail(map_id < SKIN_PIXMAP_COUNT, NULL);
+
+    return &skin->pixmaps[map_id];
+}
+
+gboolean
+skin_load(Skin * skin, const gchar * path)
+{
+    gboolean ret;
+
+    g_return_val_if_fail(skin != NULL, FALSE);
+
+    if (!path)
+        return FALSE;
+
+    skin_lock(skin);
+    ret = skin_load_nolock(skin, path, FALSE);
+    skin_unlock(skin);
+
+    if(!ret) {
+        AUDDBG("loading failed\n");
+        return FALSE; /* don't try to update anything if loading failed --asphyx */
+    }
+#if 0
+    SkinPixmap *pixmap = NULL;
+    pixmap = skin_get_pixmap(skin, SKIN_NUMBERS);
+    if (pixmap) {
+        ui_skinned_number_set_size(mainwin_minus_num, 9, pixmap->height);
+        ui_skinned_number_set_size(mainwin_10min_num, 9, pixmap->height);
+        ui_skinned_number_set_size(mainwin_min_num, 9, pixmap->height);
+        ui_skinned_number_set_size(mainwin_10sec_num, 9, pixmap->height);
+        ui_skinned_number_set_size(mainwin_sec_num, 9, pixmap->height);
+    }
+
+    pixmap = skin_get_pixmap(skin, SKIN_MAIN);
+    if (pixmap && skin->properties.mainwin_height > pixmap->height)
+        skin->properties.mainwin_height = pixmap->height;
+
+    pixmap = skin_get_pixmap(skin, SKIN_PLAYPAUSE);
+    if (pixmap)
+        ui_skinned_playstatus_set_size(mainwin_playstatus, 11, pixmap->height);
+
+    pixmap = skin_get_pixmap(skin, SKIN_EQMAIN);
+    if (pixmap->height >= 313)
+        gtk_widget_show(equalizerwin_graph);
+#endif
+    return TRUE;
+}
+
+gboolean
+skin_reload_forced(void) 
+{
+   gboolean error;
+   AUDDBG("\n");
+
+   skin_lock(aud_active_skin);
+   error = skin_load_nolock(aud_active_skin, aud_active_skin->path, TRUE);
+   skin_unlock(aud_active_skin);
+
+   return error;
+}
+
+void
+skin_reload(Skin * skin)
+{
+    AUDDBG("\n");
+    g_return_if_fail(skin != NULL);
+    skin_load_nolock(skin, skin->path, TRUE);
+}
+
+GdkBitmap *
+skin_get_mask(Skin * skin, SkinMaskId mi)
+{
+    GdkBitmap **masks;
+
+    g_return_val_if_fail(skin != NULL, NULL);
+    g_return_val_if_fail(mi < SKIN_PIXMAP_COUNT, NULL);
+
+    masks = aud_cfg->scaled ? skin->scaled_masks : skin->masks;
+    return masks[mi];
+}
+
+GdkColor *
+skin_get_color(Skin * skin, SkinColorId color_id)
+{
+    GdkColor *ret = NULL;
+
+    g_return_val_if_fail(skin != NULL, NULL);
+
+    switch (color_id) {
+    case SKIN_TEXTBG:
+        if (skin->pixmaps[SKIN_TEXT].pixbuf)
+            ret = skin->textbg;
+        else
+            ret = skin->def_textbg;
+        break;
+    case SKIN_TEXTFG:
+        if (skin->pixmaps[SKIN_TEXT].pixbuf)
+            ret = skin->textfg;
+        else
+            ret = skin->def_textfg;
+        break;
+    default:
+        if (color_id < SKIN_COLOR_COUNT)
+            ret = skin->colors[color_id];
+        break;
+    }
+    return ret;
+}
+
+void
+skin_get_viscolor(Skin * skin, guchar vis_color[24][3])
+{
+    gint i;
+
+    g_return_if_fail(skin != NULL);
+
+    for (i = 0; i < 24; i++) {
+        vis_color[i][0] = skin->vis_color[i][0];
+        vis_color[i][1] = skin->vis_color[i][1];
+        vis_color[i][2] = skin->vis_color[i][2];
+    }
+}
+
+gint
+skin_get_id(void)
+{
+    return skin_current_num;
+}
+
+void
+skin_draw_pixbuf(GtkWidget *widget, Skin * skin, GdkPixbuf * pix,
+                 SkinPixmapId pixmap_id,
+                 gint xsrc, gint ysrc, gint xdest, gint ydest,
+                 gint width, gint height)
+{
+    SkinPixmap *pixmap;
+
+    g_return_if_fail(skin != NULL);
+
+    pixmap = skin_get_pixmap(skin, pixmap_id);
+    g_return_if_fail(pixmap != NULL);
+    g_return_if_fail(pixmap->pixbuf != NULL);
+#if 0
+    /* perhaps we should use transparency or resize widget? */
+    if (xsrc+width > pixmap->width || ysrc+height > pixmap->height) {
+        if (widget) {
+            /* it's better to hide widget using SKIN_PLAYPAUSE/SKIN_POSBAR than display mess */
+            if ((pixmap_id == SKIN_PLAYPAUSE && pixmap->width != 42) || pixmap_id == SKIN_POSBAR) {
+                gtk_widget_hide(widget);
+                return;
+            }
+            gint x, y;
+            x = -1;
+            y = -1;
+
+            if (gtk_widget_get_parent(widget) == SKINNED_WINDOW(mainwin)->fixed) {
+                GList *iter;
+                for (iter = GTK_FIXED (SKINNED_WINDOW(mainwin)->fixed)->children; iter; iter = g_list_next (iter)) {
+                     GtkFixedChild *child_data = (GtkFixedChild *) iter->data;
+                     if (child_data->widget == widget) {
+                         x = child_data->x;
+                         y = child_data->y;
+                         break;
+                     }
+                }
+
+                if (x != -1 && y != -1) {
+                    /* Some skins include SKIN_VOLUME and/or SKIN_BALANCE
+                       without knobs */
+                    if (pixmap_id == SKIN_VOLUME || pixmap_id == SKIN_BALANCE) {
+                        if (ysrc+height > 421 && xsrc+width <= pixmap->width)
+                            return;
+                    }
+                    /* let's copy what's under widget */
+                    gdk_pixbuf_copy_area(skin_get_pixmap(aud_active_skin, SKIN_MAIN)->pixbuf,
+                                         x, y, width, height, pix, xdest, ydest);
+
+                    /* XMMS skins seems to have SKIN_MONOSTEREO with size 58x20 instead of 58x24 */
+                    if (pixmap_id == SKIN_MONOSTEREO)
+                        height = pixmap->height/2;
+                }
+            } else if (gtk_widget_get_parent(widget) == SKINNED_WINDOW(equalizerwin)->fixed) {
+                   if (!(pixmap_id == SKIN_EQMAIN && ysrc == 314)) /* equalizer preamp on equalizer graph */
+                         gtk_widget_hide(widget);
+            } else if (gtk_widget_get_parent(widget) == SKINNED_WINDOW(playlistwin)->fixed) {
+                   /* I haven't seen any skin with substandard playlist */
+                   gtk_widget_hide(widget);
+            }
+        } else
+            return;
+    }
+#endif
+    width = MIN(width, pixmap->width - xsrc);
+    height = MIN(height, pixmap->height - ysrc);
+    gdk_pixbuf_copy_area(pixmap->pixbuf, xsrc, ysrc, width, height,
+                         pix, xdest, ydest);
+}
+
+void
+skin_get_eq_spline_colors(Skin * skin, guint32 colors[19])
+{
+    gint i;
+    GdkPixbuf *pixbuf;
+    SkinPixmap *eqmainpm;
+    guchar* pixels,*p;
+    guint rowstride, n_channels;
+    g_return_if_fail(skin != NULL);
+
+    eqmainpm = &skin->pixmaps[SKIN_EQMAIN];
+    if (eqmainpm->pixbuf &&
+            eqmainpm->current_width >= 116 && eqmainpm->current_height >= 313)
+        pixbuf = eqmainpm->pixbuf;
+    else
+        return;
+
+    if (!GDK_IS_PIXBUF(pixbuf))
+        return;
+
+    pixels = gdk_pixbuf_get_pixels (pixbuf);
+    rowstride = gdk_pixbuf_get_rowstride (pixbuf);
+    n_channels = gdk_pixbuf_get_n_channels (pixbuf);
+    for (i = 0; i < 19; i++)
+    {
+        p = pixels + rowstride * (i + 294) + 115 * n_channels;
+        colors[i] = (p[0] << 16) | (p[1] << 8) | p[2]; 
+        /* should we really treat the Alpha channel? */
+        /*if (n_channels == 4)
+            colors[i] = (colors[i] << 8) | p[3];*/
+    }
+}
+
+
+static void
+skin_draw_playlistwin_frame_top(Skin * skin, GdkPixbuf * pix,
+                                gint width, gint height, gboolean focus)
+{
+    /* The title bar skin consists of 2 sets of 4 images, 1 set
+     * for focused state and the other for unfocused. The 4 images
+     * are: 
+     *
+     * a. right corner (25,20)
+     * b. left corner  (25,20)
+     * c. tiler        (25,20)
+     * d. title        (100,20)
+     * 
+     * min allowed width = 100+25+25 = 150
+     */
+
+    gint i, y, c;
+
+    /* get y offset of the pixmap set to use */
+    if (focus)
+        y = 0;
+    else
+        y = 21;
+
+    /* left corner */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 0, y, 0, 0, 25, 20);
+
+    /* titlebar title */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 26, y,
+                     (width - 100) / 2, 0, 100, 20);
+
+    /* titlebar right corner  */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 153, y,
+                     width - 25, 0, 25, 20);
+
+    /* tile draw the remaining frame */
+
+    /* compute tile count */
+    c = (width - (100 + 25 + 25)) / 25;
+
+    for (i = 0; i < c / 2; i++) {
+        /* left of title */
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 127, y,
+                         25 + i * 25, 0, 25, 20);
+
+        /* right of title */
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 127, y,
+                         (width + 100) / 2 + i * 25, 0, 25, 20);
+    }
+
+    if (c & 1) {
+        /* Odd tile count, so one remaining to draw. Here we split
+         * it into two and draw half on either side of the title */
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 127, y,
+                         ((c / 2) * 25) + 25, 0, 12, 20);
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 127, y,
+                         (width / 2) + ((c / 2) * 25) + 50, 0, 13, 20);
+    }
+}
+
+static void
+skin_draw_playlistwin_frame_bottom(Skin * skin, GdkPixbuf * pix,
+                                   gint width, gint height, gboolean focus)
+{
+    /* The bottom frame skin consists of 1 set of 4 images. The 4
+     * images are:
+     *
+     * a. left corner with menu buttons (125,38)
+     * b. visualization window (75,38)
+     * c. right corner with play buttons (150,38)
+     * d. frame tile (25,38)
+     * 
+     * (min allowed width = 125+150+25=300
+     */
+
+    gint i, c;
+
+    /* bottom left corner (menu buttons) */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 0, 72,
+                     0, height - 38, 125, 38);
+
+    c = (width - 275) / 25;
+
+    /* draw visualization window, if width allows */
+    if (c >= 3) {
+        c -= 3;
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 205, 0,
+                         width - (150 + 75), height - 38, 75, 38);
+    }
+
+    /* Bottom right corner (playbuttons etc) */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT,
+                     126, 72, width - 150, height - 38, 150, 38);
+
+    /* Tile draw the remaining undrawn portions */
+    for (i = 0; i < c; i++)
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 179, 0,
+                         125 + i * 25, height - 38, 25, 38);
+}
+
+static void
+skin_draw_playlistwin_frame_sides(Skin * skin, GdkPixbuf * pix,
+                                  gint width, gint height, gboolean focus)
+{
+    /* The side frames consist of 2 tile images. 1 for the left, 1 for
+     * the right. 
+     * a. left  (12,29)
+     * b. right (19,29)
+     */
+
+    gint i;
+
+    /* frame sides */
+    for (i = 0; i < (height - (20 + 38)) / 29; i++) {
+        /* left */
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 0, 42,
+                         0, 20 + i * 29, 12, 29);
+
+        /* right */
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 32, 42,
+                         width - 19, 20 + i * 29, 19, 29);
+    }
+}
+
+
+void
+skin_draw_playlistwin_frame(Skin * skin, GdkPixbuf * pix,
+                            gint width, gint height, gboolean focus)
+{
+    skin_draw_playlistwin_frame_top(skin, pix, width, height, focus);
+    skin_draw_playlistwin_frame_bottom(skin, pix, width, height, focus);
+    skin_draw_playlistwin_frame_sides(skin, pix, width, height, focus);
+}
+
+
+void
+skin_draw_playlistwin_shaded(Skin * skin, GdkPixbuf * pix,
+                             gint width, gboolean focus)
+{
+    /* The shade mode titlebar skin consists of 4 images:
+     * a) left corner               offset (72,42) size (25,14)
+     * b) right corner, focused     offset (99,57) size (50,14)
+     * c) right corner, unfocused   offset (99,42) size (50,14)
+     * d) bar tile                  offset (72,57) size (25,14)
+     */
+
+    gint i;
+
+    /* left corner */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 72, 42, 0, 0, 25, 14);
+
+    /* bar tile */
+    for (i = 0; i < (width - 75) / 25; i++)
+        skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 72, 57,
+                         (i * 25) + 25, 0, 25, 14);
+
+    /* right corner */
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_PLEDIT, 99, focus ? 42 : 57,
+                     width - 50, 0, 50, 14);
+}
+
+
+void
+skin_draw_mainwin_titlebar(Skin * skin, GdkPixbuf * pix,
+                           gboolean shaded, gboolean focus)
+{
+    /* The titlebar skin consists of 2 sets of 2 images, one for for
+     * shaded and the other for unshaded mode, giving a total of 4.
+     * The images are exactly 275x14 pixels, aligned and arranged
+     * vertically on each other in the pixmap in the following order:
+     * 
+     * a) unshaded, focused      offset (27, 0)
+     * b) unshaded, unfocused    offset (27, 15)
+     * c) shaded, focused        offset (27, 29)
+     * d) shaded, unfocused      offset (27, 42)
+     */
+
+    gint y_offset;
+
+    if (shaded) {
+        if (focus)
+            y_offset = 29;
+        else
+            y_offset = 42;
+    }
+    else {
+        if (focus)
+            y_offset = 0;
+        else
+            y_offset = 15;
+    }
+#if 0
+    skin_draw_pixbuf(NULL, skin, pix, SKIN_TITLEBAR, 27, y_offset,
+                     0, 0, aud_active_skin->properties.mainwin_width, MAINWIN_TITLEBAR_HEIGHT);
+#endif
+}
+
+
+void
+skin_set_random_skin(void)
+{
+#if 0
+    SkinNode *node;
+    guint32 randval;
+
+    /* Get a random value to select the skin to use */
+    randval = g_random_int_range(0, g_list_length(skinlist));
+    node = g_list_nth(skinlist, randval)->data;
+    aud_active_skin_load(node->path);
+#endif
+}
+
+
+void ui_skinned_widget_draw(GtkWidget *widget, GdkPixbuf *obj, gint width, gint height, gboolean scale) {
+    g_return_if_fail(widget != NULL);
+    g_return_if_fail(obj != NULL);
+
+    if (scale) {
+        GdkPixbuf *image = gdk_pixbuf_scale_simple(obj, width * aud_cfg->scale_factor, height* aud_cfg->scale_factor, GDK_INTERP_NEAREST);
+        gdk_draw_pixbuf(widget->window, NULL, image, 0, 0, 0, 0, width * aud_cfg->scale_factor , height * aud_cfg->scale_factor, GDK_RGB_DITHER_NONE, 0, 0);
+        g_object_unref(image);
+    } else {
+        gdk_draw_pixbuf(widget->window, NULL, obj, 0, 0, 0, 0, width, height, GDK_RGB_DITHER_NONE, 0, 0);
+    }
+}