diff src/skins/ui_skin.h @ 2572:d0daee216c8d

stub (really incomplete) for skin engine plugin
author Tomasz Mon <desowin@gmail.com>
date Sun, 18 May 2008 14:20:51 +0200
parents
children c0a35d3d5bb9
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/skins/ui_skin.h	Sun May 18 14:20:51 2008 +0200
@@ -0,0 +1,250 @@
+/*  Audacious
+ *  Copyright (C) 2005-2007  Audacious development team.
+ *
+ *  BMP - Cross-platform multimedia player
+ *  Copyright (C) 2003-2004  BMP development team.
+ *
+ *  Based on XMMS:
+ *  Copyright (C) 1998-2003  XMMS development team.
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; under version 3 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses>.
+ *
+ *  The Audacious team does not consider modular code linking to
+ *  Audacious or using our public API to be a derived work.
+ */
+
+#ifndef SKIN_H
+#define SKIN_H
+
+#include <glib.h>
+#include <gdk/gdk.h>
+#include <gtk/gtk.h>
+
+#if 0
+#include "audconfig.h"
+
+#define BMP_DEFAULT_SKIN_PATH \
+  DATA_DIR G_DIR_SEPARATOR_S "Skins" G_DIR_SEPARATOR_S "Default"
+#else
+#define BMP_DEFAULT_SKIN_PATH "/usr/local/share/audacious/Skins/Default"
+#endif
+
+typedef enum {
+    SKIN_MAIN = 0,
+    SKIN_CBUTTONS,
+    SKIN_TITLEBAR,
+    SKIN_SHUFREP,
+    SKIN_TEXT,
+    SKIN_VOLUME,
+    SKIN_BALANCE,
+    SKIN_MONOSTEREO,
+    SKIN_PLAYPAUSE,
+    SKIN_NUMBERS,
+    SKIN_POSBAR,
+    SKIN_PLEDIT,
+    SKIN_EQMAIN,
+    SKIN_EQ_EX,
+    SKIN_PIXMAP_COUNT
+} SkinPixmapId;
+
+typedef enum {
+    SKIN_MASK_MAIN = 0,
+    SKIN_MASK_MAIN_SHADE,
+    SKIN_MASK_EQ,
+    SKIN_MASK_EQ_SHADE,
+    SKIN_MASK_COUNT
+} SkinMaskId;
+
+typedef enum {
+    SKIN_PLEDIT_NORMAL = 0,
+    SKIN_PLEDIT_CURRENT,
+    SKIN_PLEDIT_NORMALBG,
+    SKIN_PLEDIT_SELECTEDBG,
+    SKIN_TEXTBG,
+    SKIN_TEXTFG,
+    SKIN_COLOR_COUNT
+} SkinColorId;
+
+typedef struct _SkinProperties {
+	/* this enables the othertext engine, not it's visibility -nenolod */
+	gboolean mainwin_othertext;
+
+	/* Vis properties */
+	gint mainwin_vis_x;
+	gint mainwin_vis_y;
+	gint mainwin_vis_width;
+	gboolean mainwin_vis_visible;
+
+	/* Text properties */
+	gint mainwin_text_x;
+	gint mainwin_text_y;
+	gint mainwin_text_width;
+	gboolean mainwin_text_visible;
+
+	/* Infobar properties */
+	gint mainwin_infobar_x;
+	gint mainwin_infobar_y;
+	gboolean mainwin_othertext_visible;
+
+	gint mainwin_number_0_x;
+	gint mainwin_number_0_y;
+
+	gint mainwin_number_1_x;
+	gint mainwin_number_1_y;
+
+	gint mainwin_number_2_x;
+	gint mainwin_number_2_y;
+
+	gint mainwin_number_3_x;
+	gint mainwin_number_3_y;
+
+	gint mainwin_number_4_x;
+	gint mainwin_number_4_y;
+
+	gint mainwin_playstatus_x;
+	gint mainwin_playstatus_y;
+
+	gint mainwin_volume_x;
+	gint mainwin_volume_y;	
+
+	gint mainwin_balance_x;
+	gint mainwin_balance_y;	
+
+	gint mainwin_position_x;
+	gint mainwin_position_y;
+
+	gint mainwin_previous_x;
+	gint mainwin_previous_y;
+
+	gint mainwin_play_x;
+	gint mainwin_play_y;
+
+	gint mainwin_pause_x;
+	gint mainwin_pause_y;
+
+	gint mainwin_stop_x;
+	gint mainwin_stop_y;
+
+	gint mainwin_next_x;
+	gint mainwin_next_y;
+
+	gint mainwin_eject_x;
+	gint mainwin_eject_y;
+
+	gint mainwin_eqbutton_x;
+	gint mainwin_eqbutton_y;
+
+	gint mainwin_plbutton_x;
+	gint mainwin_plbutton_y;
+
+	gint mainwin_shuffle_x;
+	gint mainwin_shuffle_y;
+
+	gint mainwin_repeat_x;
+	gint mainwin_repeat_y;
+
+	gint mainwin_about_x;
+	gint mainwin_about_y;
+
+	gint mainwin_minimize_x;
+	gint mainwin_minimize_y;
+
+	gint mainwin_shade_x;
+	gint mainwin_shade_y;
+
+	gint mainwin_close_x;
+	gint mainwin_close_y;
+
+	gint mainwin_width;
+	gint mainwin_height;
+
+	gboolean mainwin_menurow_visible;
+	gboolean mainwin_othertext_is_status;
+
+	gint textbox_bitmap_font_width;
+	gint textbox_bitmap_font_height;
+} SkinProperties;
+
+#define SKIN_PIXMAP(x)  ((SkinPixmap *)(x))
+typedef struct _SkinPixmap {
+    GdkPixbuf *pixbuf;
+
+    /* The real size of the pixmap */
+    gint width, height;
+
+    /* The size of the pixmap from the current skin,
+       which might be smaller */
+    gint current_width, current_height;
+} SkinPixmap;
+
+
+#define SKIN(x)  ((Skin *)(x))
+typedef struct _Skin {
+    GMutex *lock;
+    gchar *path;
+    gchar *def_path;
+    SkinPixmap pixmaps[SKIN_PIXMAP_COUNT];
+    GdkColor textbg[6], def_textbg[6];
+    GdkColor textfg[6], def_textfg[6];
+    GdkColor *colors[SKIN_COLOR_COUNT];
+    guchar vis_color[24][3];
+    GdkBitmap *masks[SKIN_MASK_COUNT];
+    GdkBitmap *scaled_masks[SKIN_MASK_COUNT];
+    SkinProperties properties;
+} Skin;
+
+extern Skin *aud_active_skin;
+
+gboolean init_skins(const gchar * path);
+void cleanup_skins(void);
+
+gboolean aud_active_skin_load(const gchar * path);
+gboolean aud_active_skin_reload(void);
+
+Skin *skin_new(void);
+gboolean skin_load(Skin * skin, const gchar * path);
+gboolean skin_reload_forced(void);
+void skin_reload(Skin * skin);
+void skin_free(Skin * skin);
+
+GdkBitmap *skin_get_mask(Skin * skin, SkinMaskId mi);
+GdkColor *skin_get_color(Skin * skin, SkinColorId color_id);
+
+void skin_get_viscolor(Skin * skin, guchar vis_color[24][3]);
+gint skin_get_id(void);
+void skin_draw_pixbuf(GtkWidget *widget, Skin * skin, GdkPixbuf * pix,
+                 SkinPixmapId pixmap_id,
+                 gint xsrc, gint ysrc, gint xdest, gint ydest,
+                 gint width, gint height);
+
+void skin_get_eq_spline_colors(Skin * skin, guint32 colors[19]);
+void skin_install_skin(const gchar * path);
+
+void skin_draw_playlistwin_shaded(Skin * skin, GdkPixbuf * pix,
+                                  gint width, gboolean focus);
+void skin_draw_playlistwin_frame(Skin * skin, GdkPixbuf * pix,
+                                 gint width, gint height, gboolean focus);
+
+void skin_draw_mainwin_titlebar(Skin * skin, GdkPixbuf * pix,
+                                gboolean shaded, gboolean focus);
+
+
+void skin_parse_hints(Skin * skin, gchar *path_p);
+
+
+void skin_set_random_skin(void);
+
+
+void ui_skinned_widget_draw(GtkWidget *widget, GdkPixbuf *obj, gint width, gint height, gboolean scale);
+
+#endif