diff src/console/Nes_Namco_Apu.h @ 316:fb513e10174e trunk

[svn] - merge libconsole-blargg into mainline libconsole: + obsoletes plugins-ugly:sapplug
author nenolod
date Thu, 30 Nov 2006 19:54:33 -0800
parents 3da1b8942b8b
children
line wrap: on
line diff
--- a/src/console/Nes_Namco_Apu.h	Wed Nov 29 14:42:11 2006 -0800
+++ b/src/console/Nes_Namco_Apu.h	Thu Nov 30 19:54:33 2006 -0800
@@ -1,20 +1,16 @@
-
 // Namco 106 sound chip emulator
 
-// Nes_Snd_Emu 0.1.7
-
+// Nes_Snd_Emu 0.1.8
 #ifndef NES_NAMCO_APU_H
 #define NES_NAMCO_APU_H
 
-#include "Nes_Apu.h"
+#include "blargg_common.h"
+#include "Blip_Buffer.h"
 
-struct namco_snapshot_t;
+struct namco_state_t;
 
 class Nes_Namco_Apu {
 public:
-	Nes_Namco_Apu();
-	~Nes_Namco_Apu();
-	
 	// See Nes_Apu.h for reference.
 	void volume( double );
 	void treble_eq( const blip_eq_t& );
@@ -22,11 +18,11 @@
 	enum { osc_count = 8 };
 	void osc_output( int index, Blip_Buffer* );
 	void reset();
-	void end_frame( nes_time_t );
+	void end_frame( blip_time_t );
 	
 	// Read/write data register is at 0x4800
 	enum { data_reg_addr = 0x4800 };
-	void write_data( nes_time_t, int );
+	void write_data( blip_time_t, int );
 	int read_data();
 	
 	// Write-only address register is at 0xF800
@@ -34,16 +30,19 @@
 	void write_addr( int );
 	
 	// to do: implement save/restore
-	void save_snapshot( namco_snapshot_t* out ) const;
-	void load_snapshot( namco_snapshot_t const& );
+	void save_state( namco_state_t* out ) const;
+	void load_state( namco_state_t const& );
 	
+public:
+	Nes_Namco_Apu();
+	BLARGG_DISABLE_NOTHROW
 private:
 	// noncopyable
 	Nes_Namco_Apu( const Nes_Namco_Apu& );
 	Nes_Namco_Apu& operator = ( const Nes_Namco_Apu& );
 	
 	struct Namco_Osc {
-		long delay;
+		blargg_long delay;
 		Blip_Buffer* output;
 		short last_amp;
 		short wave_pos;
@@ -51,7 +50,7 @@
 	
 	Namco_Osc oscs [osc_count];
 	
-	nes_time_t last_time;
+	blip_time_t last_time;
 	int addr_reg;
 	
 	enum { reg_count = 0x80 };
@@ -59,10 +58,10 @@
 	Blip_Synth<blip_good_quality,15> synth;
 	
 	BOOST::uint8_t& access();
-	void run_until( nes_time_t );
+	void run_until( blip_time_t );
 };
 /*
-struct namco_snapshot_t
+struct namco_state_t
 {
 	BOOST::uint8_t regs [0x80];
 	BOOST::uint8_t addr;
@@ -74,7 +73,7 @@
 
 inline BOOST::uint8_t& Nes_Namco_Apu::access()
 {
-	int addr = addr_reg & 0x7f;
+	int addr = addr_reg & 0x7F;
 	if ( addr_reg & 0x80 )
 		addr_reg = (addr + 1) | 0x80;
 	return reg [addr];
@@ -94,11 +93,10 @@
 	oscs [i].output = buf;
 }
 
-inline void Nes_Namco_Apu::write_data( nes_time_t time, int data )
+inline void Nes_Namco_Apu::write_data( blip_time_t time, int data )
 {
 	run_until( time );
 	access() = data;
 }
 
 #endif
-