view src/console/blargg_source.h @ 3165:087abc78516e

alsa-ng: implement pause stuff. not perfect yet.
author William Pitcock <nenolod@atheme.org>
date Thu, 14 May 2009 23:14:50 -0500
parents fb513e10174e
children
line wrap: on
line source

// Included at the beginning of library source files, after all other #include lines
#ifndef BLARGG_SOURCE_H
#define BLARGG_SOURCE_H

// If debugging is enabled, abort program if expr is false. Meant for checking
// internal state and consistency. A failed assertion indicates a bug in the module.
// void assert( bool expr );
#include <assert.h>

// If debugging is enabled and expr is false, abort program. Meant for checking
// caller-supplied parameters and operations that are outside the control of the
// module. A failed requirement indicates a bug outside the module.
// void require( bool expr );
#undef require
#define require( expr ) assert( expr )

// Like printf() except output goes to debug log file. Might be defined to do
// nothing (not even evaluate its arguments).
// void dprintf( const char* format, ... );
inline void blargg_dprintf_( const char*, ... ) { }
#undef dprintf
#define dprintf (1) ? (void) 0 : blargg_dprintf_

// If enabled, evaluate expr and if false, make debug log entry with source file
// and line. Meant for finding situations that should be examined further, but that
// don't indicate a problem. In all cases, execution continues normally.
#undef check
#define check( expr ) ((void) 0)

// If expr yields error string, return it from current function, otherwise continue.
#undef RETURN_ERR
#define RETURN_ERR( expr ) do {                         \
		blargg_err_t blargg_return_err_ = (expr);               \
		if ( blargg_return_err_ ) return blargg_return_err_;    \
	} while ( 0 )

// If ptr is 0, return out of memory error string.
#undef CHECK_ALLOC
#define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 )

// Avoid any macros which evaluate their arguments multiple times
#undef min
#undef max

// using const references generates crappy code, and I am currenly only using these
// for built-in types, so they take arguments by value

template<class T>
inline T min( T x, T y )
{
	if ( x < y )
		return x;
	return y;
}

template<class T>
inline T max( T x, T y )
{
	if ( x < y )
		return y;
	return x;
}

// TODO: good idea? bad idea?
#undef byte
#define byte byte_
typedef unsigned char byte;

// deprecated
#define BLARGG_CHECK_ALLOC CHECK_ALLOC
#define BLARGG_RETURN_ERR RETURN_ERR

// BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of dprintf and check
#ifdef BLARGG_SOURCE_BEGIN
	#include BLARGG_SOURCE_BEGIN
#endif

#endif