Mercurial > audlegacy-plugins
view src/adplug/core/imf.cxx @ 1699:11135fc0e183
Fixed WavPack plugin for the new API.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Tue, 11 Sep 2007 02:10:49 +0300 |
parents | 4709ce4e209e |
children | 75de016f8979 |
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/* * Adplug - Replayer for many OPL2/OPL3 audio file formats. * Copyright (C) 1999 - 2006 Simon Peter <dn.tlp@gmx.net>, et al. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * imf.cpp - IMF Player by Simon Peter <dn.tlp@gmx.net> * * FILE FORMAT: * There seem to be 2 different flavors of IMF formats out there. One version * contains just the raw IMF music data. In this case, the first word of the * file is always 0 (because the music data starts this way). This is already * the music data! So read in the entire file and play it. * * If this word is greater than 0, it specifies the size of the following * song data in bytes. In this case, the file has a footer that contains * arbitrary infos about it. Mostly, this is plain ASCII text with some words * of the author. Read and play the specified amount of song data and display * the remaining data as ASCII text. * * NOTES: * This player handles the two above mentioned formats, as well as a third * type, invented by Martin Fernandez <mfernan@cnba.uba.ar>, that's got a * proper header to add title/game name information. After the header starts * the normal IMF file in one of the two above mentioned formats. * * This player also handles a special footer format by Adam Nielsen, * which has defined fields of information about the song, the author * and more. */ #include <string.h> #include "imf.h" #include "database.h" /*** public methods *************************************/ CPlayer * CimfPlayer::factory (Copl * newopl) { return new CimfPlayer (newopl); } bool CimfPlayer::load (VFSFile * fd, const CFileProvider & fp) { binistream *f = fp.open (fd); if (!f) return false; unsigned long fsize, flsize, mfsize = 0; unsigned int i; // file validation section { char header[5]; int version; f->readString (header, 5); version = f->readInt (1); if (strncmp (header, "ADLIB", 5) || version != 1) { if (!fp.extension (fd->uri, ".imf") && !fp.extension (fd->uri, ".wlf")) { // It's no IMF file at all fp.close (f); return false; } else f->seek (0); // It's a normal IMF file } else { // It's a IMF file with header track_name = f->readString ('\0'); game_name = f->readString ('\0'); f->ignore (1); mfsize = f->pos () + 2; } } // load section if (mfsize) fsize = f->readInt (4); else fsize = f->readInt (2); flsize = fp.filesize (f); if (!fsize) { // footerless file (raw music data) if (mfsize) f->seek (-4, binio::Add); else f->seek (-2, binio::Add); size = (flsize - mfsize) / 4; } else // file has got a footer size = fsize / 4; data = new Sdata[size]; for (i = 0; i < size; i++) { data[i].reg = f->readInt (1); data[i].val = f->readInt (1); data[i].time = f->readInt (2); } // read footer, if any if (fsize && (fsize < flsize - 2 - mfsize)) if (f->readInt (1) == 0x1a) { // Adam Nielsen's footer format track_name = f->readString (); author_name = f->readString (); remarks = f->readString (); } else { // Generic footer unsigned long footerlen = flsize - fsize - 2 - mfsize; footer = new char[footerlen + 1]; f->readString (footer, footerlen); footer[footerlen] = '\0'; // Make ASCIIZ string } rate = getrate (fd->uri, fp, f); fp.close (f); rewind (0); return true; } bool CimfPlayer::update () { do { opl->write (data[pos].reg, data[pos].val); del = data[pos].time; pos++; } while (!del && pos < size); if (pos >= size) { pos = 0; songend = true; } else timer = rate / (float) del; return !songend; } void CimfPlayer::rewind (int subsong) { pos = 0; del = 0; timer = rate; songend = false; opl->init (); opl->write (1, 32); // go to OPL2 mode } std::string CimfPlayer::gettitle () { std::string title; title = track_name; if (!track_name.empty () && !game_name.empty ()) title += " - "; title += game_name; return title; } std::string CimfPlayer::getdesc () { std::string desc; if (footer) desc = std::string (footer); if (!remarks.empty () && footer) desc += "\n\n"; desc += remarks; return desc; } /*** private methods *************************************/ float CimfPlayer::getrate (const std::string & filename, const CFileProvider & fp, binistream * f) { if (db) { // Database available f->seek (0, binio::Set); CClockRecord *record = (CClockRecord *) db->search (CAdPlugDatabase::CKey (*f)); if (record && record->type == CAdPlugDatabase::CRecord::ClockSpeed) return record->clock; } // Otherwise the database is either unavailable, or there's no entry for this file if (fp.extension (filename, ".imf")) return 560.0f; if (fp.extension (filename, ".wlf")) return 700.0f; return 700.0f; // default speed for unknown files that aren't .IMF or .WLF }