view src/adplug/core/u6m.h @ 1699:11135fc0e183

Fixed WavPack plugin for the new API.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 11 Sep 2007 02:10:49 +0300
parents d889a20dd9b5
children
line wrap: on
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/*
 * Adplug - Replayer for many OPL2/OPL3 audio file formats.
 * Copyright (C) 1999 - 2006 Simon Peter, <dn.tlp@gmx.net>, et al.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * u6m.h - Ultima 6 Music Player by Marc Winterrowd.
 * This code extends the Adlib Winamp plug-in by Simon Peter <dn.tlp@gmx.net>
 */

#include <stack>

#include "player.h"

#define default_dict_size 4096     // because maximum codeword size == 12 bits
#define max_codeword_length 12     // maximum codeword length in bits

class Cu6mPlayer: public CPlayer
{
    public:
  static CPlayer *factory(Copl *newopl);

        Cu6mPlayer(Copl *newopl) : CPlayer(newopl), song_data(0)
    {
    };


	~Cu6mPlayer()
    {
        if(song_data) { delete[] song_data; song_data = 0; }
    };

	bool load(VFSFile *fd, const CFileProvider &fp);
	bool update();
	void rewind(int subsong);
	float getrefresh();

	std::string gettype()
    {
        return std::string("Ultima 6 Music");
    };

    protected:

    struct byte_pair
	{
        unsigned char lo;
        unsigned char hi;
	};

	struct subsong_info   // information about a subsong
	{
	    int continue_pos;
		int subsong_repetitions;
	    int subsong_start;
	};

	struct dict_entry   // dictionary entry
	{
	    unsigned char root;
		int codeword;
	};

	struct data_block   // 
	{
	    long size;
	    unsigned char *data;
	};

    class MyDict
    {
        private:
        // The actual number of dictionary entries allocated
	    // is (dictionary_size-256), because there are 256 roots
		// that do not need to be stored.
        int contains; // number of entries currently in the dictionary
        int dict_size; // max number of entries that will fit into the dictionary
		dict_entry* dictionary;

        public:
        MyDict(); // use dictionary size of 4096
        MyDict(int); // let the caller specify a dictionary size
      ~MyDict();
        void reset(); // re-initializes the dictionary
        void add(unsigned char, int);
        unsigned char get_root(int);
        int get_codeword(int);
    };


    // class variables
    long played_ticks;

    unsigned char* song_data;   // the uncompressed .m file (the "song")
    bool driver_active;         // flag to prevent reentrancy
	bool songend;				// indicates song end
    int song_pos;               // current offset within the song
    int loop_position;          // position of the loop point
    int read_delay;             // delay (in timer ticks) before further song data is read
	std::stack<subsong_info> subsong_stack;

    int instrument_offsets[9];  // offsets of the adlib instrument data
    // vibrato ("vb")
    unsigned char vb_current_value[9];
    unsigned char vb_double_amplitude[9];
    unsigned char vb_multiplier[9];
    unsigned char vb_direction_flag[9];
    // mute factor ("mf") = not(volume)
    unsigned char carrier_mf[9];
    signed char carrier_mf_signed_delta[9];
    unsigned char carrier_mf_mod_delay_backup[9];
    unsigned char carrier_mf_mod_delay[9];
    // frequency
	byte_pair channel_freq[9];  // adlib freq settings for each channel
    signed char channel_freq_signed_delta[9];

    // protected functions used by update()
    void command_loop();
    unsigned char read_song_byte();
    signed char read_signed_song_byte();
    void dec_clip(int&);
    byte_pair expand_freq_byte(unsigned char);
    void set_adlib_freq(int channel,byte_pair freq_word);
    void set_adlib_freq_no_update(int channel,byte_pair freq_word);
    void set_carrier_mf(int channel,unsigned char mute_factor);
    void set_modulator_mf(int channel,unsigned char mute_factor);
    void freq_slide(int channel);
    void vibrato(int channel);
    void mf_slide(int channel);

    void command_0(int channel);
    void command_1(int channel);
    void command_2(int channel);
    void command_3(int channel);
    void command_4(int channel);
    void command_5(int channel);
    void command_6(int channel);
    void command_7(int channel);
    void command_81();
    void command_82();
    void command_83();
    void command_85();
    void command_86();
    void command_E();
    void command_F();

    void out_adlib(unsigned char adlib_register, unsigned char adlib_data);
    void out_adlib_opcell(int channel, bool carrier, unsigned char adlib_register, unsigned char out_byte);

    // protected functions used by load()
    bool lzw_decompress(data_block source, data_block dest);
    int get_next_codeword (long& bits_read, unsigned char *source, int codeword_size);
    void output_root(unsigned char root, unsigned char *destination, long& position);
    void get_string(int codeword, MyDict& dictionary, std::stack<unsigned char>& root_stack);
};