Mercurial > audlegacy-plugins
view src/Effect/audiocompress/compress.c @ 0:13389e613d67 trunk
[svn] - initial import of audacious-plugins tree (lots to do)
author | nenolod |
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date | Mon, 18 Sep 2006 01:11:49 -0700 |
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/* compress.c ** Compressor logic */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include "config.h" #include "compress.h" static int *peaks = NULL; static int gainCurrent, gainTarget; static struct { int anticlip; int target; int gainmax; int gainsmooth; int buckets; } prefs; void CompressCfg(int anticlip, int target, int gainmax, int gainsmooth, int buckets) { static int lastsize = 0; prefs.anticlip = anticlip; prefs.target = target; prefs.gainmax = gainmax; prefs.gainsmooth = gainsmooth; prefs.buckets = buckets; /* Allocate the peak structure */ peaks = realloc(peaks, sizeof(int)*prefs.buckets); if (prefs.buckets > lastsize) memset(peaks + lastsize, 0, sizeof(int)*(prefs.buckets - lastsize)); lastsize = prefs.buckets; } void CompressFree(void) { if (peaks) { free(peaks); peaks = NULL; } } void CompressDo(void *data, unsigned int length) { int16_t *audio = (int16_t *)data, *ap; int peak, pos; int i; int gr, gf, gn; static int pn = -1; #ifdef STATS static int clip = 0; #endif static int clipped = 0; if (!peaks) return; if (pn == -1) { for (i = 0; i < prefs.buckets; i++) peaks[i] = 0; } pn = (pn + 1)%prefs.buckets; #ifdef DEBUG fprintf(stderr, "modifyNative16(0x%08x, %d)\n",(unsigned int)data, length); #endif /* Determine peak's value and position */ peak = 1; pos = 0; #ifdef DEBUG fprintf(stderr, "finding peak(b=%d)\n", pn); #endif ap = audio; for (i = 0; i < length/2; i++) { int val = *ap; if (val > peak) { peak = val; pos = i; } else if (-val > peak) { peak = -val; pos = i; } ap++; } peaks[pn] = peak; for (i = 0; i < prefs.buckets; i++) { if (peaks[i] > peak) { peak = peaks[i]; pos = 0; } } /* Determine target gain */ gn = (1 << GAINSHIFT)*prefs.target/peak; if (gn <(1 << GAINSHIFT)) gn = 1 << GAINSHIFT; gainTarget = (gainTarget *((1 << prefs.gainsmooth) - 1) + gn) >> prefs.gainsmooth; /* Give it an extra insignifigant nudge to counteract possible ** rounding error */ if (gn < gainTarget) gainTarget--; else if (gn > gainTarget) gainTarget++; if (gainTarget > prefs.gainmax << GAINSHIFT) gainTarget = prefs.gainmax << GAINSHIFT; /* See if a peak is going to clip */ gn = (1 << GAINSHIFT)*32768/peak; if (gn < gainTarget) { gainTarget = gn; if (prefs.anticlip) pos = 0; } else { /* We're ramping up, so draw it out over the whole frame */ pos = length; } /* Determine gain rate necessary to make target */ if (!pos) pos = 1; gr = ((gainTarget - gainCurrent) << 16)/pos; /* Do the shiznit */ gf = gainCurrent << 16; #ifdef STATS fprintf(stderr, "\rgain = %2.2f%+.2e ", gainCurrent*1.0/(1 << GAINSHIFT), (gainTarget - gainCurrent)*1.0/(1 << GAINSHIFT)); #endif ap = audio; for (i = 0; i < length/2; i++) { int sample; /* Interpolate the gain */ gainCurrent = gf >> 16; if (i < pos) gf += gr; else if (i == pos) gf = gainTarget << 16; /* Amplify */ sample = (*ap)*gainCurrent >> GAINSHIFT; if (sample < -32768) { #ifdef STATS clip++; #endif clipped += -32768 - sample; sample = -32768; } else if (sample > 32767) { #ifdef STATS clip++; #endif clipped += sample - 32767; sample = 32767; } *ap++ = sample; } #ifdef STATS fprintf(stderr, "clip %d b%-3d ", clip, pn); #endif #ifdef DEBUG fprintf(stderr, "\ndone\n"); #endif }