Mercurial > audlegacy-plugins
view src/console/Spc_Emu.cxx @ 154:1378854babe0 trunk
[svn] - a more complicated paranormal example preset
author | nenolod |
---|---|
date | Tue, 31 Oct 2006 01:29:30 -0800 |
parents | 3da1b8942b8b |
children | fb513e10174e |
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// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ #include "Spc_Emu.h" #include <stdlib.h> #include <string.h> #include "blargg_endian.h" /* Copyright (C) 2004-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include BLARGG_SOURCE_BEGIN Spc_Emu::Spc_Emu( double gain ) { apu.set_gain( gain ); } Spc_Emu::~Spc_Emu() { } const char** Spc_Emu::voice_names() const { static const char* names [] = { "DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8" }; return names; } void Spc_Emu::mute_voices( int m ) { Music_Emu::mute_voices( m ); apu.mute_voices( m ); } blargg_err_t Spc_Emu::set_sample_rate( long sample_rate ) { if ( sample_rate != native_sample_rate ) { BLARGG_RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) ); resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 ); } return Music_Emu::set_sample_rate( sample_rate ); } blargg_err_t Spc_Emu::load( Data_Reader& in ) { header_t h; BLARGG_RETURN_ERR( in.read( &h, sizeof h ) ); return load( h, in ); } blargg_err_t Spc_Emu::load( const header_t& h, Data_Reader& in ) { if ( in.remain() < Snes_Spc::spc_file_size - (int) sizeof h ) return "Not an SPC file"; if ( strncmp( h.tag, "SNES-SPC700 Sound File Data", 27 ) != 0 ) return "Not an SPC file"; long remain = in.remain(); long size = remain + sizeof h; if ( size < trailer_offset ) size = trailer_offset; BLARGG_RETURN_ERR( spc_data.resize( size ) ); set_track_count( 1 ); set_voice_count( Snes_Spc::voice_count ); memcpy( spc_data.begin(), &h, sizeof h ); return in.read( &spc_data [sizeof h], remain ); } void Spc_Emu::start_track( int track ) { Music_Emu::start_track( track ); resampler.clear(); if ( apu.load_spc( spc_data.begin(), spc_data.size() ) ) check( false ); } void Spc_Emu::skip( long count ) { count = long (count * resampler.ratio()) & ~1; count -= resampler.skip_input( count ); if ( count > 0 ) apu.skip( count ); // eliminate pop due to resampler const int resampler_latency = 64; sample_t buf [resampler_latency]; play( resampler_latency, buf ); } void Spc_Emu::play( long count, sample_t* out ) { require( track_count() ); // file must be loaded if ( sample_rate() == native_sample_rate ) { if ( apu.play( count, out ) ) log_error(); return; } long remain = count; while ( remain > 0 ) { remain -= resampler.read( &out [count - remain], remain ); if ( remain > 0 ) { long n = resampler.max_write(); if ( apu.play( n, resampler.buffer() ) ) log_error(); resampler.write( n ); } } assert( remain == 0 ); }