view src/flac/replaygain_analysis.h @ 906:16e51fb5908e trunk

[svn] - aosd: beta4, ghosd source was rewritten to support argb visual (x composite extension) as an option, this allows to have real transparency in the OSD
author giacomo
date Sat, 31 Mar 2007 17:44:23 -0700
parents 454ad11020ec
children
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/*
 *  ReplayGainAnalysis - analyzes input samples and give the recommended dB change
 *  Copyright (C) 2001 David Robinson and Glen Sawyer
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 *  concept and filter values by David Robinson (David@Robinson.org)
 *    -- blame him if you think the idea is flawed
 *  coding by Glen Sawyer (glensawyer@hotmail.com) 442 N 700 E, Provo, UT 84606 USA
 *    -- blame him if you think this runs too slowly, or the coding is otherwise flawed
 *  minor cosmetic tweaks to integrate with FLAC by Josh Coalson
 *
 *  For an explanation of the concepts and the basic algorithms involved, go to:
 *    http://www.replaygain.org/
 */

#ifndef GAIN_ANALYSIS_H
#define GAIN_ANALYSIS_H

#include <stddef.h>

#define GAIN_NOT_ENOUGH_SAMPLES  -24601
#define GAIN_ANALYSIS_ERROR           0
#define GAIN_ANALYSIS_OK              1

#define INIT_GAIN_ANALYSIS_ERROR      0
#define INIT_GAIN_ANALYSIS_OK         1

#ifdef __cplusplus
extern "C" {
#endif

typedef float   Float_t;         /* Type used for filtering */
extern Float_t ReplayGainReferenceLoudness; /* in dB SPL, currently == 89.0 */

int     InitGainAnalysis ( long samplefreq );
int     AnalyzeSamples   ( const Float_t* left_samples, const Float_t* right_samples, size_t num_samples, int num_channels );
int		ResetSampleFrequency ( long samplefreq );
Float_t   GetTitleGain     ( void );
Float_t   GetAlbumGain     ( void );

#ifdef __cplusplus
}
#endif

#endif /* GAIN_ANALYSIS_H */